I really really like the sound of this.
I hated having to hold down about 3 buttons to prime an arrow, aim and hoard experience points.
The whole '2 cameras and split off' thing, I think might be good, especially if there's a really confusing area.
I will admit though, the magic menu wasn't that bad.
Yea, it was a bit confusing, but I got used to it really quickly (Mind you, I played for 5 hours straight)
Vierran said:
Can i die? it is really hard to care about any kind of mortal progression when dying does almost nothing.
God, I hated this boulder of irritation.
In the original, you could stockpile 9 potions on you, giving you 10 lives......
I used to sell them all, and go into a really difficult area to se how long I could go without losing enough health to leave.
Never left an area until it was totally emptied
(Just goes to show how much I played, and how well I know the areas)