EA: Dungeon Keeper Failed by "Innovating Too Much"

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Leemaster777

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There are still people defending this train wreck? Really? REALLY?

I'm reminded of the saying "If you can't say anything nice, don't say anything at all." Except in this case, it should be "If you can't say anything intelligent, don't say anything at all." Just pretending DK didn't happen would have been a FAR more intelligent move than dredging it up again.

Stay classy, EA.
 

Hero in a half shell

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We seriously need a stickied thread just to collect the hypocritical dung that seeps from the puss-filled abominations known as "EA executives". One that just combines all the choicest quotes into a bite sized cornucopia of crap.

ObsidianJones said:
I really think we're all focusing on the wrong part of his Verbal Shitting the Bed.

As Gibeau said, "[W]hen you bring in a group of people to Dungeon Keeper and you serve them, create a live service, a relationship and a connection, you just can't pull the rug out from under them. That's just not fair."
Just.. just spewing all the phrases and ideals that we as consumers honestly Do. Not. Want!

I don't want a community with gamers. Because that makes a lifespan. Get this through your head, developers. There's a market for only a few games or series that people will tolerate this for. I'm not saying there's a market for none. CoD, TF2, WoW, DoTA, LoL, L4D2? Yeah. They are miracles. They were there either the first or they were the best.

But frankly, usually when a game is dependent on a community, you're asking people to play full price for a game that will be useless in a few years. Who really wants that?

A Service? Can we as gamers ban together to shun any developer who uses this phrase? I don't want to pay for something that's not mine. No one does. I'm not trying to rent these games, I'm trying to put my money down to own them.

I don't get what happened with games. We got games to escape from Reality for a few minutes a day. Why did ever Designer get it in their head that all we really want in our escape is to be so connected you need to sign in to five other programs constantly and unyieldingly just so you can experience your relaxation?
That is also a very very good point, and one that we are missing due to the sheer insulting ignorance displayed elsewhere in the interview.

Sometimes I look at the games industry and wonder if in a few years there will be any AAA games left that don't pull all this anti-consumer bollocks on us.
 

Phil the Nervous

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Wow I... No EA, no.
You destroy stories, you've RUINED Westwood, and you blame your customers for your cash grab ripoff not selling? Screw you.

This is no different than investors buying a company, draining the pension fund, then firing everybody. When the heck did crappy American business practices become a part of gaming? I cannot wait for the day when the big game companies fail and we're "stuck" with small innovative studios who make games because they want to
 

Dalisclock

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If EA were an auto company, their response to a safety recall would be, "People just weren't ready for breaks that might fail 50% of the time. We were too ahead of the curve".

Lesson here kids is that if someone calls you out on something you did wrong, always blame the people calling you out, because obviously it wasn't you're fault.
 

Imre Csete

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Jul 8, 2010
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Oh God, they can't be that stupid.

I hope these statemetns are only there for the top circle investors who are so out of touch with reality, that they gladly eat this PR bullcrap handed to them by silver platter.
 
Jan 27, 2011
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Dear Frank Gibeau...


I think someone needs to send this guy to the "how to reduce backlash" panel...

And then send him to Jim's version of the same panel, and get the flashdrive with the 10 second seminar shoved up his ass and see if he gets any retention from THAT (thankgodforjim!)

Just...There are only two possibilities here.

Either this guy knows what he's saying is bullshit and thinks everyone is stupid and needs to have fecal matter thrown at him, or he BELIEVES the shit he's saying and needs to be sent to a mental institution.

Neither one is good.

...I'd be willing to bet real money that EA will get the Worst company in america award again this year.
 

azurine

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(sarcasm: on)

Yes, it was a very innovative piece of software in the field of swindling as much money as possible. Oh, if only your money grubbing tactics were more gradual, it would've worked. Oh, if only you were more patient, people would have slowly become blind to what you were trying to do, and may have accepted it, and you might have gotten away with it. Oh, if only people were as stupid as you fucking hoped they were.

(sarcasm: off)

Because that's what he means when he says "innovative". It's just a buzzword he picked up from a list of buzzwords. This man sees customers exactly as Yahtzee has described: "one big consuming mouth wearing designer jeans filled with money".
 

BoogieManFL

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There was NO INNOVATION. It's the same FUCKING recipe every other pay mobile game uses. They are all basically the same game with a different skin. Marketing doesn't mean a damn thing if what you are selling doesn't appeal to most people, least of all fans of the IP.

The Dungeon Keeper mobile game is an insult to the fans and the developers of the original. Trying to say it is anything else just makes you look stupid.
 

direkiller

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BoogieManFL said:
There was NO INNOVATION. It's the same FUCKING recipe every other pay mobile game uses. They are all basically the same game with a different skin. Marketing doesn't mean a damn thing if what you are selling doesn't appeal to most people, least of all fans of the IP.

The Dungeon Keeper mobile game is an insult to the fans and the developers of the original. Trying to say it is anything else just makes you look stupid.
They innovated, they decided that 24 hours or $3 was a good idea.
 

Sprinal

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To be completely fair the guys is probably saying this garbage to push the blame to someone else so that he doesn't get fired.
 

thehorror2

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This is why I HATE PR guys. (And EA, but that horse has been flogged to death.) These are the guys who decide they can spin "naked cash-grab that exploits users' addictive behaviors to get them to bankrupt themselves" as "innovation" and "users saw through our corporate-mandated schemes" as "players just weren't ready for our product." I mean, GOD DAMN. How self-deluding do you have to be to make a career out of that?

Captcha: nest-egg. This is related to my comment SOMEHOW, I'm just not sure how.
 

Dalisclock

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CriticalMiss said:
I think we should lobby for a new rule in the world that if you are going to call something 'innovative' you also have to say how it is innovative, because I really don't see how Dungeon Keeper was in any way innovative.
You gotta admit, the way they wanted to use it as a rip off app was pretty "innovative".
 

Something Amyss

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Signa said:
I do, and it's just as you said. EA is trying to shape consumers to be barfing wallets, and we just aren't ready for that yet. What it innovated was the ways a game can monetize its customers, and in that respect, it was too innovative.

I shudder to think that they might be right in thinking that way, because people are buying their shit, or they would have been bankrupt years ago.
Touché, though I really hope you're wrong. Then again, I hoped we'd never get to this point. This was the sort of thing people worried would come at the beginning of the modern era of DLC. So I certainly don't think it's impossible that we'll get to the point that this sort of practice is acceptable.

But it won't stop me from hoping we don't.
 

Dalisclock

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Random Argument Man said:
Whoever is in charge of the PR department seriousl?

Actually, it would make sense that there's no PR department with EA.
I just wondered something. Is it possible someone important in the company is trying to destroy the company without making it look like that's their goal? It would explain all these moves that serve no purpose but to piss off gamers while also making it look like they're just trying to squeeze more money out of gamers?
 

Flammablezeus

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Zachary Amaranth said:
Is there anyone, anywhere, who believes this one bit? Anyone at all?

And just when will we be "ready" to be nickel and dimed to death?
I'm not defending EA on any level, but gamers do seem to embrace it with open arms for the most part. How else can we explain the popularity of multiplayer on any console that charges extra for it? How else is WoW the most popular MMO, even though you have to buy the game, every expansion, pay for a subscription and yet they still have "micro"-transactions (although I don't think you can consider USD$25 mount skins to be micro in any way.)

The only difference with Dungeon Keeper is that they were called out on it so vocally. If that didn't happen with this game specifically, I have a feeling it would be as successful as the countless other "free"-to-play apps.
 

Denamic

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Oh my fucking god. Words are failing me. I cannot express just how much bad in the terrible and oh my fucking what?
 

Tanis

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I never realized 'innovation' involved killing a developer, poisoning a respected franchise, AND pissing off any 'fansboys' you might have had left.

Clearly, Websters needs an update.