What? Is the sky falling in? Are pigs flying? Are the lion and the lamb laying in peace together? And have EA had an seen the light and renounced evil?
*reads article*
...Oh dear... So what he is saying is that DRM is bad except when EA do it, then it's a creative choice and offering a service? Is that right? I'm not that fluent in PR bullshit.
EA do yourself a favour and just gag all your execs so they can't talk.
*reads article*
...Oh dear... So what he is saying is that DRM is bad except when EA do it, then it's a creative choice and offering a service? Is that right? I'm not that fluent in PR bullshit.
Well I imagine would be hard for a in IP to gauge what customers want, it is probably much easier to do with a sequel to a long established series that has a large numbers of fans who would be quite willing to offer feedback on why they like the series. Plus I imagine if said customers where very vocal about features they did not like the sound from the moment they were announced, again I imagine it would easy to work out what the customer's actually wanted."you don't always know what the customer is going to want. You have to innovate and try new things and surprise people and in this particular case that's what we sought to achieve"
..."If you play an MMO, you don't demand an offline mode, you just don't. And in fact, SimCity started out and felt like an MMO more than anything else and it plays like an MMO."
EA do yourself a favour and just gag all your execs so they can't talk.