But we're not talking about playing in the NBA, we're talking about playing in your back yard. Or perhaps the local gym. And in basketball, the core concept -- put the ball in the hoop -- is simple to grasp, but the nuances of strategy, pick and roll, and so forth aren't going to be learned in an afternoon, or even a few weeks. You're saying you're not even going to let someone on the court until they've mastered every nuance of the game. And yes, that's just plain unfair.Playbahnosh said:Unfair? Hardly. Say, if you want to play basketball, (in the NBA, just because it looks fun), would it be unfair to expect at least a good level of basketball knowledge and experience? I don't think so. If you want to play on the Australian Open, would it be unfair to expect a good level of tennis experience? No. Before you can play the "real" thing, you have to learn how to play.Susan Arendt said:Many of you seem to be missing my key point that there are people out there who want to play games -- complex, thought-provoking, beautiful games -- but are intimidated by how much they don't know. And who are we to say that they have to learn to play the "right" way before they're allowed to enjoy those games? It's unfair to suggest that someone has to become as skilled as you in order to be able to enjoy the same things.
Same with games. If you want to play complex games, because they look fun, first you have to learn how to play. Period. Yes, they have to learn to play the "right" way before they can enjoy those games. It's not "allowed to" it's "can". The good players are not keeping anything from the newbies, simply expecting a little effort and determination on their part. There are megatons of learning material, tutorials, guides and FAQs available for most games on the interwebs. If you know the basics, let's practice a little. Nearly every game in existence has a tutorial level or practice mode where you can learn to do basic things. When you are confident in using the basic controls, you can move on to the real game. It's that easy. It's not a movie, you have to put in at least a little effort before you can enjoy video games. It's not rocket science!
The problem is, people nowadays are too lazy to put in any effort, they want gain without pain, something for nothing. That's not how video games work. Like I said, video games are like sports. I'm all for making it easier for newbies to learn how to play, but whining because they want to enjoy them without putting in some effort is maddening. If you, in fact, don't want to put in any effort, then use cheats, trainers and walkthroughs. They are freely available. But that is taking the game out of video games...
And I never for a moment suggested that new players shouldn't have to put in some effort. But simply learning how to work the controls -- which I assure you, is quite difficult for a new player -- is putting in effort. Learning to navigate in 3d space is effort.
Yes, games should still be an experience, no matter what your skill level. You should still have to exert some kind of influence on the game world. Nothing I suggested disputes that. I absolutely agree that new players should still have to play the game, but I see nothing wrong with also providing them a few extra tools to help them through the experience.