In your average single player game (which is really what could be considered "art") there rarely are high scores. Sure they exist in multiplayer and such but when you're arguing things like Heavy Rain they don't have a scoring system. Score systems really are an old system for games where you run around and get bs points for collecting items and such.SMOKEMNHALO2001 said:What are talking about? High scores are still being used, they're not dead at all.Rednog said:"Why are gamers so intensely concerned, anyway, that games be defined as art?"
Why should I care about a guy who isn't involved in the videogame industry and doesn't play videogames. I mean common he mentions that videogames are about getting points? Really?! High scores have been dead for quite some time, I'm sorry but if your definition of a videogame comes back from you seeing a pinball machine or frogger you need to stop right there and realize that you are no expert on the subject. It would be like me saying that I don't like movies because the black and white bothers me and I wish we could hear the actors voices instead of reading the text on the screen.
Besides, Erbert has become jaded towards mainstream movies, I don't care much for games being called art I think it's stupid.
Every one of them except for Psychonauts?Onyx Oblivion said:And what does that make stuff like Okami, Psychonauts, Cave Story, Braid, Flower, Flow, Heavy Rain, and even Bayonetta?
Wow, I disagree with Ebert but that is even a worst argument supporting video game as art.williebaz said:Personally in my opinion I've thought that since movies aren't interactive they are a more primitive and inferior form of art when compared to videogames. Since you can never become immersed in a film the same way you can be immersed in a game, videogames are clearly the superior art form.
It wasn't an argument saying that videogames were art, I was saying that they were superior to movies.ShadowKirby said:Wow, I disagree with Ebert but that is even a worst argument supporting video game as art.williebaz said:Personally in my opinion I've thought that since movies aren't interactive they are a more primitive and inferior form of art when compared to videogames. Since you can never become immersed in a film the same way you can be immersed in a game, videogames are clearly the superior art form.
Okami...not art...Abedeus said:Every one of them except for Psychonauts?Onyx Oblivion said:And what does that make stuff like Okami, Psychonauts, Cave Story, Braid, Flower, Flow, Heavy Rain, and even Bayonetta?
"Presumptions, pompous and over-thought, over-the-hill, too colorful/too tired (Heavy Rain)/weird (Bayonetta) monstrosity trying to look artsy". Like those Bollywood movies that always have a dance scene with stupid music and no plot advancement.
As for Psychonauts - overly colorful, fun but not that awesome as people make it look platforming game. If you wanted a more "artsy" game as an example, you could've used Beyond Good and Evil. That game is beautiful, plays like a wonder and is full of charm. That's the closest thing to "art" without moving into canvas.
Oh, and I'm not sure what Heavy Rain is. It seems to me like it's a clever way of creating an interactive movie and making people pay 5-10 times the price of a movie ticket.
You've been here a while so you should know this already, this comes up a lot. But I'll give you the benefit of the doubt. Whenever someone brings up the fact that a news room story has been covered by someone in the upper forums the response is "Not everyone goes to the upper forums, so it doesn't matter that it was posted there first".ragestreet said:Ninja'd by the forum. [http://www.escapistmagazine.com/forums/read/9.189081-Roger-Ebert-still-maintains-that-video-games-cant-be-art?page=11]
Art is not a measure of quality.Onyx Oblivion said:So, let's see...the shittiest movie in the world is still art?