Epic: 360 Has Yet To Reach Its Limits

The Rockerfly

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If you don't, you should. That goes for everyone present, actually.

I will just because of your original statement.
 

similar.squirrel

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Zetona said:
Gran Turismo 5 came out five years after the PS2 launched, and that was certainly one of the best looking games of the entire console generation. It was almost photorealistic at times. Other games like God of War and Shadow of the Colossus are similarly impressive. The key to unlocking a system's potential is time. Maybe by the end of the current generation the PS3 and 360 will be able to run Crysis.
A scaled down CryEngine is already in development.
 

super_smash_jesus

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MaxTheReaper said:
"Sir, we're already running at 100% gray capacity!"
"PUSH IT FURTHER."
"Sir!"
"DO IT! WE CAN GO FURTHER. MORE GRAY. MORE BROWN. MORE MUZZLE FLASH!"
"You're a madman!"
I very much enjoyed this summation.
 

Zetona

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samaritan.squirrel said:
Zetona said:
Gran Turismo 5 came out five years after the PS2 launched, and that was certainly one of the best looking games of the entire console generation. It was almost photorealistic at times. Other games like God of War and Shadow of the Colossus are similarly impressive. The key to unlocking a system's potential is time. Maybe by the end of the current generation the PS3 and 360 will be able to run Crysis.
A scaled down CryEngine is already in development.
I know about the CryEngine 3. I suspect Crytek will be able to make it run significantly better on consoles by the time it's released.
 

Nedned

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360s have shit graphics, as do all the other consoles these days. PCs are where it's at.
 

Woe Is You

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Jumplion said:
Though everyone always says "Oh yeah, we're stretching the 360 to its limits!" and "We're only using x% of the PS3's processing power!" that it just gets old and all I want is some proof that you're pushing the limits or that you can push it further.
If you've been around gaming for more than 15 years, read magazines and browsed the net, the whole "we've peaked this system, oh no we haven't!" waffling is what's been happening for ages and should be taken with a grain of salt. The day there won't be better looking games on a system is the day when everybody has moved on to the next generation of systems. And if you've seen any of the stuff the demoscene puts out, there's stuff you never knew was possible on 20-year-old computers being done today.

I believe we will see 360 and PS3 titles that'll easily top Killzone 2 in the looks department. It'd be silly to think we wouldn't.
 

jboking

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Nedned said:
360s have shit graphics, as do all the other consoles these days. PCs are where it's at.
I'm sorry, we will try not to disgrace the gaming gods with our lowly console graphics.

Dozens of others were saying that the 360 was reaching its limits some 6 months ago. Now epic says otherwise...yeah, not buying it. What should have been said, "The limits are still there, but we are learning to work around them."
 

Jumplion

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Woe Is You said:
Jumplion said:
Though everyone always says "Oh yeah, we're stretching the 360 to its limits!" and "We're only using x% of the PS3's processing power!" that it just gets old and all I want is some proof that you're pushing the limits or that you can push it further.
If you've been around gaming for more than 15 years, read magazines and browsed the net, the whole "we've peaked this system, oh no we haven't!" waffling is what's been happening for ages and should be taken with a grain of salt. The day there won't be better looking games on a system is the day when everybody has moved on to the next generation of systems. And if you've seen any of the stuff the demoscene puts out, there's stuff you never knew was possible on 20-year-old computers being done today.

I believe we will see 360 and PS3 titles that'll easily top Killzone 2 in the looks department. It'd be silly to think we wouldn't.
Of course, what pisses me off even more is the people who say "We don't need all that pointless processing power of the PS3!" and "Graphics aren't going to get any better, so why do we care about the 'power' of the console" and crap like that.

Gaming can only grow, so I don't see why you can't squeeze out some more processing power out of the 360 and why we can't shove in more powerful hardware for graphics/visuals of games. If we don't do that, then all it will do is stay in one place for a long time.
 

SaintWaldo

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Two days in a row that EPIC has seen the need to get up and trumpet something about the 360? Really? Why the close spread on the media gun? Perhaps somebody thinks they aren't getting enough value from the "exclusivity" checks, so they've morphed the obligation into a PR role? Just speculating...
 

Andraste

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jboking said:
Nedned said:
360s have shit graphics, as do all the other consoles these days. PCs are where it's at.
I'm sorry, we will try not to disgrace the gaming gods with our lowly console graphics.

Dozens of others were saying that the 360 was reaching its limits some 6 months ago. Now epic says otherwise...yeah, not buying it. What should have been said, "The limits are still there, but we are learning to work around them."
But then, are they really limits? If they can be gotten around, then perhaps they were false boundaries.

The fact that games look better now than they did 2 and 3 years ago on the same systems suggest there's still room to go. I'd prefer to think that my current consoles will still be good for a few more years, as opposed to needing to be upgraded again already. So, here's hopin'!
 

SaintWaldo

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Andraste said:
But then, are they really limits?
50s and 60s sitcoms had a very restrictive decency code in place. This was a limit. They still managed to deal with sensitive or racy issues. This is called "working around" a limit. Was the decency code rendered non-existent because TV producers managed to walk the line? No.

So, to answer your question, yes, they are, and were always, limits. Finding a way to work around a limiting factor has as much to do with changing your intended path as the limit existing in the first place. Playing Pollyanna semantics with the issue doesn't prove or solve anything.
 

Kevin7557

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Microsoft are liers. I doubt it is going to get much better. Plus I have Killzone 2 and that takes gears 2 and makes it its *****. To think that even Killzone 2 will still be surpassed this generation is mind blowingly awesome. Then again maybe if my 360 didn't have to be replaced twice and then the second time I had to redownload media usage rights for free stuff I might be a bit more optomistic. And economical goes out the door when your company has 20 billion dollars on hand. Surpisingly they still couldn't release a consol in working condition. 360 will be replaced in a few years and everyone is going to whine or just talk like microsoft just did them a favor (ripping them off) and I will still be enjoying my DS, PS3, PSP, Wii all of which will still be running strong. Thus like I said earlier doubt it. They will only push it so much further and then it will be at its limit and then Gears Fans will talk like 3 is the best thing to ever grace consols when it doesn't come close to reaching Killzone 2. And as for the it is ww2 in space comment I am sure someone will make. WW2 didn't have a militaristic race fighting for their freedom while being total arses.(Terra Rules over Helgan). Doubt it will get much better but still look foward to the awesome games that will come out for it.
 

jboking

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Andraste said:
jboking said:
Nedned said:
360s have shit graphics, as do all the other consoles these days. PCs are where it's at.
I'm sorry, we will try not to disgrace the gaming gods with our lowly console graphics.

Dozens of others were saying that the 360 was reaching its limits some 6 months ago. Now epic says otherwise...yeah, not buying it. What should have been said, "The limits are still there, but we are learning to work around them."
But then, are they really limits? If they can be gotten around, then perhaps they were false boundaries.

The fact that games look better now than they did 2 and 3 years ago on the same systems suggest there's still room to go. I'd prefer to think that my current consoles will still be good for a few more years, as opposed to needing to be upgraded again already. So, here's hopin'!
I suppose "working around" was a bit misleading, that's my bad. A better way to word it is that "We are working with the limits."

Edit: Saintwaldo said it better than I could.
 

Doug

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Jerious1154 said:
I see no reason to believe things that a company that makes games exclusively for the 360 says about the 360, just as I see no reason to believe the things that Sony says about the PS3.
A sound position.
 

Andraste

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SaintWaldo said:
Andraste said:
But then, are they really limits?
50s and 60s sitcoms had a very restrictive decency code in place. This was a limit. They still managed to deal with sensitive or racy issues. This is called "working around" a limit. Was the decency code rendered non-existent because TV producers managed to walk the line? No.

So, to answer your question, yes, they are, and were always, limits. Finding a way to work around a limiting factor has as much to do with changing your intended path as the limit existing in the first place. Playing Pollyanna semantics with the issue doesn't prove or solve anything.
I'm hardly playing semantics, much less "playing Pollyanna". I simply mentioned if people are able to continuously "push limits" perhaps it's time to consider that those limits, as we'd originally defined them, were not really as rigid or correct as we thought they were? And if they aren't, then why wouldn't his statements be within the realm of plausibility?

Suggesting that hardware limitations are anything like arbitrary moral guidelines is not quite correct. Hardware limits are specific and concrete. Moral guidelines are abstract and often nebulous. Moral guidelines are much easier to manipulate. If hardware limits are consistently being "pushed," or "worked around," perhaps we didn't quite correctly define those limits.

Limits for consoles are a two piece puzzle, hardware AND software, not just hardware. Which is kind of what jboking said with "working within the limits". And it's also what the Epic guy said, suggesting that while the hardware is finite, the people bringing that hardware to bear with the software have limitless capability.

Can't help but applaud that sort of optimism. Sorry, it's who I am. :)
 

NeedAUserName

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Yeah, but they are hardly going to say, "Well the 360 has now had its potential fully exploited, we won't bother trying to make advances until the next console generation is on its way"...