Epic President: "The Money's On Console"

D_987

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Woodsey said:
I meant Farmville and only Farmville.

Obviously if they play both then there's no problem, and if they play both then there's no reason to suggest that the future is only in games like Farmville.
You mean bar the absolutely ridiculous number of players playing the game and games like it? The games industry will go where the money is - it has to, to survive. Games like Farmville seem to be the future as it's where the money is and will go.
 

Woodsey

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D_987 said:
Woodsey said:
I meant Farmville and only Farmville.

Obviously if they play both then there's no problem, and if they play both then there's no reason to suggest that the future is only in games like Farmville.
You mean bar the absolutely ridiculous number of players playing the game and games like it? The games industry will go where the money is - it has to, to survive. Games like Farmville seem to be the future as it's where the money is and will go.
You're missing my point.

I would bet that the vast majority who play Farmville and it's ilk didn't play games like it before Facebook. I.e. they didn't own a console, or a PC that they would game on.

So there's 2 separate markets on the PC. Both of which make plenty of money anyway.
 

Snotnarok

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The money is on the console, I'll keep that in mind when browsing my steam list, didn't Farmville make more than Gears of War? I dunno maybe I'm crazy.

Maybe they'd have made more money with their Gears of War for PC if they didn't cut every corner leaving people who fit in the system requirements unable to play because it LIES.
 

Sikachu

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What a lying, gaping arsehole. EPIC haven't made a decent game since UT2004 so if he wants to blame anything for sales being down, blame shoddy games. I wish he had the balls to come out and say that the reason his company is going console exclusive is because they don't have the ideas to compete for cash on the PC market, and coding games for PCs requires so much more of a studio technically (because PCs can do modern graphics) that it is safer and wiser for them to be console exclusive. The degree of complexity required of shooters on PCs, both conceptual and technical, is far higher than on consoles, so all this announcement really amounts to is Epic's admission that they are a second rate studio. They've been flogging the Unreal horse over and over so long, they're practically a console-only developer already.

I was going to express a view about how used game sales (not a feature on the PC landscape) ought to be the new piracy shaped imaginary hole in Epic's pocket, but I just can't be bothered. I'm sure someone else has covered the point adequately. Goodbye Epic, thanks for ensuring 100% that I don't waste £30 on another Unreal again.
 

Legendsmith

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Andy Chalk said:
Farmville [http://www.epicgames.com/].
Andy Chalk said:
games like Farmville
Andy Chalk said:
Farmville
No. I will not let this happen. This must NOT be allowed to happen. Valve will not let this happen. All the other PC gaming companies will not let this happen. Zynga got defeated in March Mayhem. If Zynga had won, I could see truth in Mike's statement.
 

Therumancer

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My thoughts on the subject are mixed (like usual).

Game development is not a public service, game developers and producers have always been in this for the money. I have no fundemental objection to this as I am a capitolist to the core. On the other hand I *DO* have issues with the way the game industry operates, which I have covered in other messages on the subject.

Simply put consoles seem to be a big "boom market" because there are more gamers out there than ever before, and most of those people are fairly young (despite what some polls say) and interested in flashy, low-IQ, console games. Your typical gamer today lacks the patience, backround, and dare I say intelligence, to really use the PC platform, which is one of the reasons why they go for the console "stick game in, play game" format. With the PC things seem fairly simple if you get it, but after installation many people wind up dealing with problems. Something as simple as resizing the display settings, adjusting brightness from an options menu, or remapping key commands to be more comfortable are all things people have problems with. It might seem that I'm being insulting, but on Gamefaqs and similar sites I have seen *MANY* messages over the years from people saying they only played on consoles usually, but wanted to do a specific game on the PC and were having problems that were incredibly simple to solve, but needed someone to more or less hold their hands and specificlly tell them what to do within an options menu.

What's more the PC gamers that are out there have been gravitating towards MMORPG games. One of the "benefis" of playing an MMORPG as some will point out is that the people get so obsessed with the game they are playing/paying a subscription for, that they lose interest
in other games. Without any real complaint (as an MMORPG player myself, despite playing other games and formats) I think that without games like "World Of Warcraft" the PC gaming market would have a lot more consumers buying games.

Piracy is by and large an excuse made by companies who are abandoning PC development for consoles, and stabbing the core fans they have who supported their products in the back. After all consoles have pirates as well. Basically there is an "uber bucks" sign flashing in console development, and everyone is running for what they see is the big market.

The problem is that I think the console market being "uber bucks" for game developers is something of an illusion. The entire phenomena strikes me as being similar to the "Dot Com" boom of a decade or so ago. I think that as more and more companies begin focusing exclusively on consoles, the market is going to be split more ways, and the shares each company are going to be able to rake in are going to become smaller. As it is the gaming industry relies on corruption and cartel behavior to operate, especially on consoles. Should someone in goverment start actually paying attention that could also bring a premature explosion. Just imagine what would happen if the industry was investigated for price fixing like gas companies (when they have more or less admitted to coordinating price hikes, and setting prices), or if the industry started seeing prosecution for things like adjusting schedules so as not to release games at the time of a major title like "Modern Warfare 2".

I'll also say that while as a capitolist there is nothing wrong with pursueing money, but I also think it's kind of ridiculous when you have companies turning their nose up at solid niche markets that make a good profit, for the chance at making even bigger ones. The behavior is very greedy, and slimy, especially when it involves turning on loyal supports among the consumers. People in the industry know it, which is why they make feeble attempts to justify their behavior.

I think there are enough PCs out there that PC gaming will never die. I also tend to think that companies who are willing to stick with stability are going to benefit in the long run. Those working on developing PC games now are going to be well set, and probably somewhat protected when the console bubble bursts.

If nothing else, consider also that all these kids playing shooters nowadays are going to grow up. Their twitchy little fingers are going to slow down, and they will begin to think differantly (adults and kids do think differantly). Deeper, less reflex based games are going to be in demand again, and to be honest I don't think console interfaces are going to be able to support that demand.

What's more I really feel for some of the game companies who are listening to console manufacturers about these motion contols and such because of the Wii's surprise success. It very much reminds me of some of the things people were rushing to do when the dotcom boom (again) was going on. All these stupid, but allegedly "revolutionary" ideas that had people going "WTF". I mean honestly I can't see many people, especially adults (no offense to those who play the occasional wiiplay type title) spazzing out with a controller regularly. Especially not if they try and build serious games around it that require constant, vigorous input. To an extent Wii works because a lot of the most popular games can be played (somewhat) from a chair. For example while doing Wii bowling few people in my experience actually stand up to do it.... and it's a very slow game. Try imagining having to do things like fight Ninjas and dodge bullets in real time,I think that's why a lot of the "serious" wii games fail... you can't play them without feeling like a moron.... and yet people are being convinced that this is where they should invest millions. :p

Such are my thoughts.

At any rate, good luck to Epic. I understand their perspective. Truthfully the game I remember them for was "Solar Winds". They have had no interest in that franchise or anything similar to it, and most of their productions don't excite me (I'm not a big FPS player). It's not one of the companies I'm going to mourn.
 

Vaer

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Iron Mal said:
Allow me to think about that for a moment...nope.

I'm pretty certain that piracy is more prominant on the PC than it is on consoles (I'm no expert but I'm guessing it's a simpler process on PC than it would be on a PS3 or Xbox), I've seen places that do pirate DVDs, PC games and CDs (hell, you can just look on the internet or go to markets and find them by the tonne for pennies) but I have never heard of a place that sells pirated 360 games (I didn't even know they existed).
Actually games are always pirated on the consoles faster, go to any tracker and you'll see this, games that are a week away from being released are already present for the xbox 360 and are downloaded like crazy, the pc titles however rarely come out this early anymore because of protection ..
 

Joe Deadman

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squid5580 said:
DTWolfwood said:
Honesty omg how refreshing! Thanks EPIC for actually admitting you're all in it for the money!
What was the last free game Valve gave you?
Sorry but you kinda walked straight into this one: Anyway pc gaming isn't really going anywhere, sure it might fade a bit but it up and dieing would be a bit out of the blue.
And if Zynga are the future... well haven't they been hemorrhaging players pretty badly recently? Well I guess that means PC gaming is dead.
 

Vault boy Eddie

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I have a friend that doesn't have a huge pc games collection, but they are all original, this same friend has a shitload of xbox 360 games, NONE of them are original, they are all pirated. Just saying. On the same note, ALL my PC games are original.
 

Doug

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More Fun To Compute said:
Doug said:
Interesting - looks like piracy is going to be eventually as big of a 'problem' on consoles as it is on the PC.
Not a problem on PS3. Must be why Epic and all the other console shooter developers like Bioware are PS3 exclusive. Oh, wait.
What, you make it sound like, oh I don't know, they are using it as an excuse to abandon a less profitable platform for the more profitable ones.... which is CRAZY talk!
 

rembrandtqeinstein

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Good riddance to bad rubbish I say. Keep your crappy console ports off the PC, nobody wants em. STALKER rules, gears drools.
 

Cody211282

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Irridium said:
Maybe if Publishers stopped treating the PC market like complete crap with things like DRM, ripping out things that make PC gaming fun and appealing, and releasing shoddy console ports, things would be different.
Yea but if they did that who would they blame when their piece of crap game didn't sell well, themselves?
 
Apr 28, 2008
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Furburt said:
D_987 said:
Furburt said:
You're right, it is more prominent on PC, but it does exist on consoles too, in high numbers. I mean, more than a million people were banned from Xbox live when Microsoft went on a witchunt of cracked consoles.
You have a source for these "high numbers"? All the sources I've seen show a staggering amount of piracy occurs on the PC compared to the consoles - and that's before you take into account the fact consoles have much greater player numbers - an example:
I'm just making assumptions here, based on the Microsoft crackdown. Of course, no matter how high the numbers may or may not be, it's still undoubtedly lower than the PC, mostly due to simple convenience.
And Publishers seem to think every one of their PC consumers is a pirate, or going to be a pirate at a moments whim... and as such must punish them all.

Cody211282 said:
Irridium said:
Maybe if Publishers stopped treating the PC market like complete crap with things like DRM, ripping out things that make PC gaming fun and appealing, and releasing shoddy console ports, things would be different.
Yea but if they did that who would they blame when their piece of crap game didn't sell well, themselves?
Nah, probably weak marketing campaigns. I hear blaming those is a nice little excuse.
 
Apr 28, 2008
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Furburt said:
Irridium said:
Furburt said:
I'm just making assumptions here, based on the Microsoft crackdown. Of course, no matter how high the numbers may or may not be, it's still undoubtedly lower than the PC, mostly due to simple convenience.
And Publishers seem to think every one of their PC consumers is a pirate, or going to be a pirate at a moments whim... and as such must punish them all.

[
Heh, I believe there's an article in the Geneva convention against collective punishment. Perhaps we can utilize it?
No wait! I have a better idea!

Lets start a petition! Those always work!

Right?
 

Last Bullet

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Joe Deadman said:
Sorry but you kinda walked straight into this one:
I... can't... stop... laughing... Way to hit him in the digital face.

I don't really understand EPIC much. Gears of War 2 was alright, I guess. Something to do. But so is ramming my face into a brick wall. And now with Bulletstorm, it kind of seems (to me, at least, from what I've seen) a floral Borderlands. Borderlands was fun as hell, but who knows how GeoW makers will do with it. But maybe they'll surprise me. After this abandonment of PC, I almost wish they won't.
 

BaronVH

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I have to say that I am a PC gamer. I have had everything since a Commodore 64 and played everything made by id, Valve, Blizzard, etc. The problem is that he is right. Why in the world would a company release a game on the PC if 90% of the copies are pirated? Especially when you can make much, much more on a console. The people that caused this are not the developers or the publishers with their DRMs. It's the pirates. There will always be a PC market, but if you like to play games you have to buy a console because of pirates.
 

icaritos

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i suggest some of the PC elitist here read this entire article here http://www.tweakguides.com/Piracy_4.html

Piracy has been an increasing problem since internet access became standard. Wake up people, yes PC gaming has many advantages but it also has disadvantages, and saying it is still "the top" despite all evidence is just silly.

On a lighter note stop saying your games are more "complex" and "mature". Games are a hobby, they are all simple and all it takes to learn how to play then is time. Coming from a group of 5 friends (4 of which played both PC and console games) all that the one "pure" pc gamer managed to accomplish by constantly stating his superiority, was to make him sound like a douche.

What im trying to say is, its not good for your image or the image of pc gaming as a whole so stop acting like wannabe superior douche bags (this doesn't apply to everyone obviously, I have met many nice, helpful PC gamers, in fact there are a lot of those in the escapist).
 

jamesworkshop

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Yep PC gaming is dead every year that World of Warcraft makes 1.2 billion USD the biggest game of 2009 was WoW not MW2 and that game has been out since 2004 or to put it another way WoW makes more money per year than EA does.

Yes Steamworks is DRM but who cares when it doesn't prevent you from being able to play the damm games and actually offers cloud saving, digital downloads, achievments, freinds lists, built in voice chat, offline mode, automatic patches.