eh no one cares about queers of war anyway. The first was decent 5 hours of gray, gray and 10 secs of brown. The 2nd sucked, i will not buy the third.
It would be nice to at least once hear a company come out and say "hey sorry about that last game. You know it sucked we know it sucked and we will use this as a learning experience for next time."Irridium said:And Publishers seem to think every one of their PC consumers is a pirate, or going to be a pirate at a moments whim... and as such must punish them all.Furburt said:I'm just making assumptions here, based on the Microsoft crackdown. Of course, no matter how high the numbers may or may not be, it's still undoubtedly lower than the PC, mostly due to simple convenience.D_987 said:You have a source for these "high numbers"? All the sources I've seen show a staggering amount of piracy occurs on the PC compared to the consoles - and that's before you take into account the fact consoles have much greater player numbers - an example:Furburt said:You're right, it is more prominent on PC, but it does exist on consoles too, in high numbers. I mean, more than a million people were banned from Xbox live when Microsoft went on a witchunt of cracked consoles.
Nah, probably weak marketing campaigns. I hear blaming those is a nice little excuse.Cody211282 said:Yea but if they did that who would they blame when their piece of crap game didn't sell well, themselves?Irridium said:Maybe if Publishers stopped treating the PC market like complete crap with things like DRM, ripping out things that make PC gaming fun and appealing, and releasing shoddy console ports, things would be different.
Agreed.Cody211282 said:It would be nice to at least once hear a company come out and say "hey sorry about that last game. You know it sucked we know it sucked and we will use this as a learning experience for next time."
Do you know fast I would buy their next game?
Why do you believe they owe you anything? Seriously why? They don't owe you a stitch of loyalty. Do you think that they will keep investing billions of dolllars to appease us? Consoles are going the exact same route. And the reason is right there smacking us in the face. Over the past 29 years (since I played my first game) they haven't changed. Sure graphics have gotten shinier, controllers have gotten more complicated and production values have skyrocketed. They haven't changed until recently. And look at the results. The Wii kicked everyone's ass. Farmville is the most popular game ever. So who cares if xXWolfensteinfanXx doesn't play Farmville? His voice is drowned right out by all the people who do play Farmville as their game of choice. This isn't 10 years ago. This is 10 years later. The mammals are takin over. And it will only get worse. If you look up you can see the meteor coming right for us.Woodsey said:No, the market isn't changing; they're separate groups.squid5580 said:Exactly the point. The market is changing. He could sell out like other companies have and will continue to do so to cash in on these other gamers. And if he was this passionless monster like people are trying to make him out to be then he would. The alternative is to move where he can stay out of the red and keep making the games he is passionate about.Woodsey said:Because the market that plays Farmville is not the market that plays games as we know them.kinky257 said:Why so? He most likely correct, I mean Farmville apparently has an average of 30 million people playing it daily. Wow, arguably the most successful game in the world, wishes it could have those numbers with a total subscriber-ship of around 12 million.Woodsey said:"the future of the PC market lies with games like Farmville."
I haven't even bothered reading past that point. All he gets is a +1 moron stat in my mind.
And I seriously doubt that someone who solely games on a PC and played Wolfenstein 10 years ago now plays Farmville as his game-of-choice.
Yes they can, but that doesn't make them the same market, I mean let's be honest here, the True Gamer (as in a enthusiast of the medium, like us lot), are as a general rule of thumb not interest in Farmville.D_987 said:Exactly the bane of these threads - "I doubt"; in other words you're just making this stuff up and have no evidence to back it up - not even reasoned logic. I think you'll find - out of those 30 million people playing Farmville - there will be some that played Wolfenstein 10 years ago the odds are stacked against you if you say otherwise...Woodsey said:No, the market isn't changing; they're separate groups.
And I seriously doubt that someone who solely games on a PC and played Wolfenstein 10 years ago now plays Farmville as his game-of-choice.
They aren't separate groups at all - people can play both Farmville and Fallout you know...
I feel the same, maybe one day!GrinningManiac said:That's depressing....
Not the PC-abandonment thing, but the fact that the title led me to belive Obama made an epic video-games based announcement
Obvious but well stated: They have to be in it for the money, guys. They can't afford not to be. The money made on the last game pays for the game made this time. You need capital to make a game. If piracy is costing them money (and I don't think anyone is disputing that, the question is how much, and is the cure doing more damage than the disease) then this is a problem, not just for the sales of one game, but for the funding of the next.Chris Taylor said:People are going to stop making [games] on the PC because of my earlier point, what's happened on the PC with piracy. The economics are ugly right now on the PC. You're not going to see these gigantic, epic investments of dollars on the PC when it just doesn't work. The economics have to work.
Yerli isn't quite so "piracy is dooming PC gaming" as others (he thinks the sales model needs to shift) but I like his emphasis on the "mental shift" as being the real problem: It's not so much that piracy is happening, but that it's become standard and accepted. It's become a social problem for PC gaming, and some of this does affect the makers of games. How much morale can they maintain when, after working hard to create a game, some 90% of people decide it's not even worth paying for?Cevat Yerli said:Frankly, piracy is the reason why retail games are falling in popularity. Right now there is a mental shift in people about how they consume media, and if you think about the problems with piracy in light of this, inevitably you find that there needs to be a solution that requires people to look at PC gaming differently.
Another nice quote, because it emphasises the problem that being harsh on legitimate clients has had. For every swing piracy has taken at PC gaming, DRM has taken a counter swing. Both have done damage to the platform.Patrick Marchal said:I think that people need to recognize that piracy is going to kill PC game developers. We will have to find the best way to defend our property without being harsh on legitimate clients.
Koroush Ghazi said:So no, piracy isn't solely to blame for developers moving to consoles, there are other benefits for developers in doing so. But those benefits have been around for many years, and don't explain the large difference in sales ratios. Piracy is the only logical variable which seems to be playing the most significant part in the equation, by creating a large gap between the number of PC games sold as opposed to console games sold. As John Carmack says quite openly: "developing games costs tens of millions of dollars now and the focus just has to be on the consoles where you've got the chance to move more millions of units there." It seems that those 'millions of additional units' on the console are in large part due to the fact that although PC gamers may be playing as many games as their console counterparts, they're not necessarily paying for as many games.
Me. I have not purchased any of Ubisoft's games since they started their inane DRM scheme.Don said:Who has honestly not bought a game because the thought crossed their mind 'Oh, I'm not buying that because of the DRM'.
Whatever makes you sleep at night. But AC2 really is a great game.TOGSolid said:Assassin's Creed isn't nearly as awesome as everyone makes it out to be.
I don't pirate games any more. I used to, almost 20 years ago. I would rent games on floppy diskette, install them, and then return the game, leaving it installed on my machine. I have more money and less time now than I did in college, so I buy and play only a few games a year. Maybe your pirate friends are simply poor. Not every pirated game is a lost sale - a lot of people can't easily afford $50 for a game every few weeks.Don said:Who has honestly not bought a game because the thought crossed their mind 'Oh, I'm not buying that because of the DRM'. If you have, then probably only for Assassin's Creed 2. ... This is a far, far smaller number than those who pirate a game, simply because they can. I have friends that will pirate any PC game they can.
I don't like DRM overload, but I see it as a necessary step to counter the proliferation of piracy.
Crazy comment that indeed. AC2 would be infinitely more interesting than another dry PC RTS any day of the week. It amuses me the way this thread has managed to get all the PC diehards wriggling out of the woodwork. Their shrill cries are almost, if not quite, as annoying as those of that woman doing the Halo Reach beta intro.ImprovizoR said:Whatever makes you sleep at night. But AC2 really is a great game.TOGSolid said:Assassin's Creed isn't nearly as awesome as everyone makes it out to be.
so what u think im jabbing the guy for being honest? Did i say they are ONLY in it for the money? Did i say they arent passionate about their product? Yeh get over yourself your assumptions and your cynicism. I wasnt being sarcasticsquid5580 said:Ya thanks for being honest. Thanks for saying what no one else will admit to. Oh you think gaming shouldn't be all about the cash. What was the last free game Valve gave you? Give it a rest. Making games is a JOB. That is how they can afford to make more games, pay their bills and maybe have a bit of cash leftover for something they might want. Just like everyone else.DTWolfwood said:Honesty omg how refreshing! Thanks EPIC for actually admitting you're all in it for the money!
Just because a company wants to turn a profit and I dunno not go bankrupt doesn't mean they don't have passsion for what they are creating.