Something you might want to add regarding players losing interest in the game:
If you really do feel that you cannot continue participating in an RP for whatever reason then it's a good idea to resolve your character. For example, you may opt to kill your character off, or simply send them on a looong journey, or any other method that can remove them from the story. This doesn't make such a huge difference to you, but for the other participants it can be important for the immersion. An unresolved character becomes excess baggage for the remaining players, who still have to take the character with them and occasionally take control of them for the sake of continuity. Alternatively they may just choose to forget about your character but this can spoil the continuity and immersion of the story with moments like "Hey, what ever happened to [Billy]?"
If you must leave and RP then for the sake of those still participating please tie up all the loose ends.
Shapsters said:
Flying-Emu said:
Now we just have to hope that more people read this than the Forum Guidelines.
Since, you know, not that many people seem to have read those.
I will admit that I didn't, but I kept my head down at the beginning. I am actually having a problem right now with a guy who joined an RP, he didn't fully understand what it was. He didn't realize he had to be the character, and develop him with his writing. Reading these things really do help new RPers get a good idea on what to do.
HAZEANDHALO?