ESRB Outs Witcher 2 for Xbox 360

viranimus

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Nov 20, 2009
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Vibhor said:
Hardcore doesn't mean hard
It means "complex" and more "traditional" as opposed to "streamlined for more audience"
Thats an interesting definition of it. However, I stand by Demon's Souls as a traditional "number crunching" RPG. I think people might not see how it is a more traditional RPG, because they may get overwhelmed and thus distracted from the games statistical micromanagement. The games difficulty can be hard to the uninitiated, but the game is fairly deep with weapon sets having a variety of pros / cons, Gear sets built around specific techniques and abilitys. Choices of close melee, range melee, defensive, offensive, magical, ranged. Weight management. DMG output sacrifices. Dexterity sacrifices such as Heavy plate vs roll ability. I would honestly argue that DS is every bit as "complex" in its statistics as the Witcher 1 was (cant say 2 as ive yet to play it) EDIT: I will grant you... its only lack of complexity, comes from its narrative, which was sorely absent./E

I do have to ask though... Does that definition of Hardcore still apply to the "Hardcore" shooter group? Cause everything ive seen from them Hardcore just means more refined and streamlined gameplay, and dedicated to playing extensively long hours.
 

de5gravity

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Consoles are getting this, can PCs get LA Noire now please :(
What's the point of gaming on a PC nowadays? I'm not saying they shouldn't have ported the game, I mean if more people get to play it that can only be good. But can we get some love too? Steam is not enough :(
 

mireko

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Sep 23, 2010
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DigitalAtlas said:
Raiyan 1.0 said:
Dunno about the 360, but it might fare well with the PS3 crowd, considering the kind of appeal Demon's Soul has there. From the gameplay perspective at least.
Information time!: Demons' Souls sold like feces in Wal-Mart food section.
Demon's Souls, however, was one of Atlus USA's best-selling titles.
 

the_green_dragon

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Oh yes please!! Gimme Gimmie Gimmie a 360 version. I played and LOVED the original Witcher on my PC. Shame I had to dumb the grpahics down to low everything. I would love to get my hands on a 360 version. I dunno what the OP is talking about, I think it will work fine on my 360. The thing I loved most was the lack of good vs evil choices and more evil vs slightly less evil choices. =D
 

Togs

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Kukulski said:
I don't get it. Why would PC gamers be upset? They already got their game. If they're not pissed at gamepad-friendly consoles already, why would they be pissed now?

I keep hearing that PC gaming fanatics would be butthurt over this, but I haven't actually seen anyone expressing frustration. Only a complete asshole would deny something they loved to other people for the sake of elitism and I think that you people repeating that PC gamers would rage comes from the misguided assumption that we're all dicks.

PC gamers and The Witcher fans would love to see this game port to consoles, only a small minority of assholes wouldn't

PS: I understand that someone might be afraid that a port means that the next game will be dumbed-down for consoles, but TW2 was already designed with consoles in mind and look what we got. Don't worry people, the good fellows at CD-Projekt know what we love them for, they won't pull a Dragon Age 2.
I've bumped into a couple, mostly on other forums like gametrailers and gamefaqs, that acted incredibly smug and got seriously angry when I mentioned I hoped it would come to consoles.

And I'm well aware that the majority of PC gamers are just like the rest of us, but a vocal minority have a serious chip on their shoulders, and as always they're the ones that get heard.

So I guess what I'm trying to say is cheers mate for being one of the majority, and for being as vocal as the all the dicks- its good to be reminded that the minority are just that.
 

SalamanderJoe

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Phew...I was cursing my friend Rachel because she's got a PC equipped for it and I've been looking on in irritation, but if it is heading to 360 I have no need to fear now.
 

RedEyesBlackGamer

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Jan 23, 2011
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Super Toast said:
That's good to hear. I can't really get it on the PC right now, due to the fact that my computer isn't particularly powerful. A PS3 version would be a godsend.
This. My PC can't run the second Witcher. A PS3 port would be appreciated. I've been itching to play this.
 

TheComfyChair

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Delusibeta said:
internetzealot1 said:
About time that CD Projekt got interested in making money.
Since when is charting fifth in the UK charts on your retail sales alone not "making money"?[footnote]http://www.chart-track.co.uk/index....p&ct=110015&arch=t&lyr=2011&year=2011&week=20[/footnote] Seriously, obvious attempt to be inflammatory is obvious.
Including digital i'd bet they'd be pretty much equal with L.A. Noire in terms of sales too. Not bad considering the PC platform is obviously a tiny dead one compared to the glorious consoles. I mean, 30m steam gamers logging in every 30 days is nothing.
 

TheComfyChair

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SalamanderJoe said:
Phew...I was cursing my friend Rachel because she's got a PC equipped for it and I've been looking on in irritation, but if it is heading to 360 I have no need to fear now.
I'll be interested to see how it runs, considering PC's twice as powerful as the 360 can hardly handle low.

I'd imagine they'll just make a load of new (extremely bad) textures and cut out loads of effects.
 

Keava

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TheComfyChair said:
SalamanderJoe said:
Phew...I was cursing my friend Rachel because she's got a PC equipped for it and I've been looking on in irritation, but if it is heading to 360 I have no need to fear now.
I'll be interested to see how it runs, considering PC's twice as powerful as the 360 can hardly handle low.

I'd imagine they'll just make a load of new (extremely bad) textures and cut out loads of effects.
Generally reducing texture resolution or poly count of models is easier than increasing it, for reasons quite obvious for anyone that ever tried to resize an image in MS Paint. Then it's probably just removal of some DoF effects and optimizing LoD settings to whatever consoles can handle and polishing the final bits with some bloom and soft blurs. The engine supposedly has console optimization in it so it's just matter of tweaking things.
 

TheComfyChair

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Keava said:
TheComfyChair said:
SalamanderJoe said:
Phew...I was cursing my friend Rachel because she's got a PC equipped for it and I've been looking on in irritation, but if it is heading to 360 I have no need to fear now.
I'll be interested to see how it runs, considering PC's twice as powerful as the 360 can hardly handle low.

I'd imagine they'll just make a load of new (extremely bad) textures and cut out loads of effects.
Generally reducing texture resolution or poly count of models is easier than increasing it, for reasons quite obvious for anyone that ever tried to resize an image in MS Paint. Then it's probably just removal of some DoF effects and optimizing LoD settings to whatever consoles can handle and polishing the final bits with some bloom and soft blurs. The engine supposedly has console optimization in it so it's just matter of tweaking things.
Also you've got to consider the load times ect. They are there in the PC version, but they last about ~0.1s for me, i'd imagine consoles will likely need a screen or 'LOADING' bar across the screen. Even mass effect 2 has extra loading screens on the xbox, and even guards ect. that 'scanned' you to allow the game to load.

I can imagine it'll run, but considering the baseline for the PC is so much higher than most other games, there's going to be a lot of concessions. The game is going to have to be very sub-low. All the features like DoF come in at medium, which requires something like a hd5750 to play decently, even at terrible resolutions like 1280x720.

It's getting to those times (with games like this, battlefield ect.) where, yes, you can get it on console but it's probably worth building a gaming PC for around £500 the next time you replace your standard PC to start playing the real versions of the games.
 

Vibhor

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viranimus said:
The hardcore shooter would be the one that industry is producing in mass right now.
The ones with all the grit and brown. Half life 2 or Bioshock are completely different. They are more inclined in the story aspect as opposed to the shooting aspect.
Also, Demon(s) Soul(s) is not a traditional RPG. The traditional RPG focuses more on party based elements while making the gameplay more "number crunching" or "stat based". This also would mean that the elder scrolls series is not a traditional RPG.
 

Keava

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TheComfyChair said:
Also you've got to consider the load times ect. They are there in the PC version, but they last about ~0.1s for me, i'd imagine consoles will likely need a screen or 'LOADING' bar across the screen. Even mass effect 2 has extra loading screens on the xbox, and even guards ect. that 'scanned' you to allow the game to load.

I can imagine it'll run, but considering the baseline for the PC is so much higher than most other games, there's going to be a lot of concessions. The game is going to have to be very sub-low. All the features like DoF come in at medium, which requires something like a hd5750 to play decently, even at terrible resolutions like 1280x720.

It's getting to those times (with games like this, battlefield ect.) where, yes, you can get it on console but it's probably worth building a gaming PC for around £500 the next time you replace your standard PC to start playing the real versions of the games.
Actually loading in Witcher 2 has been quite interesting thing. Most load times were cut down due to the fact that environments were loaded on demand during game play, similarly to MMO architecture rather than forcing the game to load everything at start of the 'level'.
Every now and then you would see the loading icon in right lower corner indicating that the game was loading new assets relevant to your current stage of plotline which allowed for more dynamic changes.

Im guessing that actually that was one of the reasons for the annoying 1 person per door thing, as every time you walked through the door, the game reloaded proper state of the insides/outsides.
 

TheComfyChair

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Keava said:
TheComfyChair said:
Also you've got to consider the load times ect. They are there in the PC version, but they last about ~0.1s for me, i'd imagine consoles will likely need a screen or 'LOADING' bar across the screen. Even mass effect 2 has extra loading screens on the xbox, and even guards ect. that 'scanned' you to allow the game to load.

I can imagine it'll run, but considering the baseline for the PC is so much higher than most other games, there's going to be a lot of concessions. The game is going to have to be very sub-low. All the features like DoF come in at medium, which requires something like a hd5750 to play decently, even at terrible resolutions like 1280x720.

It's getting to those times (with games like this, battlefield ect.) where, yes, you can get it on console but it's probably worth building a gaming PC for around £500 the next time you replace your standard PC to start playing the real versions of the games.
Actually loading in Witcher 2 has been quite interesting thing. Most load times were cut down due to the fact that environments were loaded on demand during game play, similarly to MMO architecture rather than forcing the game to load everything at start of the 'level'.
Every now and then you would see the loading icon in right lower corner indicating that the game was loading new assets relevant to your current stage of plotline which allowed for more dynamic changes.

Im guessing that actually that was one of the reasons for the annoying 1 person per door thing, as every time you walked through the door, the game reloaded proper state of the insides/outsides.
You see the load times whenever you pass certain points on the map. No doubt that they did use some ways on cutting it down, but there are definite points which require loading. Also, such tech generally relies quite a lot on RAM, something the consoles don't have.

To be honest, it's a bit of a pointless discussion, we know the console version is going to look bad in comparison, i'm just wondering how much ^^