Ever wanted to see a game fail. :P

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Adept Mechanicus

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I want Dead Space 3 to fail so badly. EA needs to learn that not every game needs to have pointless fucking multiplayer, ESPECIALLY not a supposed horror game. Multiplayer can only ever be fun at its best. Horror is not fun. It's supposed to make you feel unsafe because you're alone with a thing and the thing knows you're there. That's why at the end of Psycho, Norman Bates says "I know they're watching me," seemingly in reference to something else, then looks directly into the camera.
 

LtFerret

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I want the term spunkgargleweewee to fail. Seriously you guys, your forcing it way too hard.

OT: The new DmC is just the perfect storm of a game I want to see fail. "Dark and edgy" reboot, condescending developers, and its being published by Capcom whose business practices have only gotten worse over the years.
 

jebara

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Nov 19, 2009
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Not a game but any company that annoys me.
Recently, the Vita is not allowing me to use my second PSN account which has a copy of Persona 3 Portable and MGS Peace Walker, and because of that I find enjoyment in the Vitas sales.
If your product has been designed in a way that makes things harder for me as a customer, I'll be yelling you deserve it when its failing.
Most companies who use online passes get the same treatment from me, except I don't buy games with those any more.
 

TehCookie

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BrotherRool said:
I wasn't making out that it was anything the author was trying at all, in fact I'd say the opposite, I just meant it backfired with me, because I think I was meant to like the old guys and think the young ones were being a bit silly.

And there's a reason they're b-movies rather than a-movie action stars. But actually thats unfair to b-movies, because b-movies often have interesting action stars, just not very complicated ones. It's part of the reason b-movies are worth watching. Think of Bruce Campbells career =D He would never have made it if his characters were flat. That weren't deep but they were interesting, like how in Predator you can give everyone a one line label. 'Guy who tells inappropriate jokes' 'hunter' 'non-talkative tough guy.' But that one line was a strong inline and it made them interesting and helped set Predator as a film that's talked about decades later.

But Lara wasn't like that, she was an A-movie knock off rather than a b-film star. She's one of those characters out of the really big budget blockbusters that people watch and forget instantly, a Battleships star to a Transformers star. heck you even described her as an Indiana Jones knock-off. Not that that couldn't work. Nathan Drake is an Indiana Jones knock off, but when people describe him he's a joke cracking everyman. He's nowhere as big as Lara Croft, but people who've heard of him but haven't played the games could probably make a fair go at describing his personality. Lara Croft? I've played some of the games and watched the film, but I couldn't tell you if she was nerdy or outgoing, romantic or a party girl. Confident or does Nathan Drake/Indiana Jones 'oh crud oh crud I'm going to die' thing.

Oh wait a sec, old Dante is a good example. I think new Dante is a significant downgrade even if I'm not a hater. But both old Dantes were b-movie action stars, like you said and they have a very strong wisecracking, utterly calm in the face of danger persona that instantly comes to mind. It's not deep, but it's not cardboard. And actually DMC3 had a really strong personal Dante storyline. He's got all kinds of things going on, think of Vergil.

So it's really not a b-film thing, it's Lara Croft herself. I mean to be fair, it was bound to happen because when they sat down to create her the geminating thought process was 'what if the lead protagonist is a women?' (the plumber thing I mentioned was a direct quote from the original developers), but being a women isn't a personality description at all. . It#s like making the central thing about your protagonist that he has brown hair. There's no surprise it turned out flat. Whereas Dante's creation was 'lets make someone cool' and that is a personality description and gives a key into actual actions.
Like I said, I only played the first Tomb Raider years ago as a kid, while DMC is one of my favorite games so I can say more about DMC since I know it better. I agree with you for the most part, but I do see a few things differently. First of all I never expect a rip-off to be as good as the original. If it was just as good it wouldn't need to be ripping off something else. Second, you say she has no character, but then I realized she's a Mary Sue. The strong independent woman thing you mentioned is right for me at least since that's what I wanted to see. If she truly had no character why is the reboot so different? I'm also speaking from a female's perspective, so I find it easy to impose a personality on a Mary Sue. While in the new game they don't even try to make her relatable (even in a wish fulfillment sense) even going as far to say the player should want to protect her and have to help her. The first one may be badly written but I find them giving her a personality worse than she was without one.
 

JagermanXcell

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Dead Space 3
Dark Souls 2's "broadening to the Skyrim audience" plan

And the new DMC. And after all the " successful damage control" I've seen Capcom trying... I... I think it may actually fail! I'm really really excited! :D
 

steampunk42

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i honestly wanted Skyrim to fail. mostly because i hated how its trailers were everywhere and i found them annoying.
 

Erttheking

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I found myself wishing that Half Life (2 episode) 3 would be shit...then I smacked myself in the face and told myself to stop being a fucking twat.

On a side note, I have a bad feeling that this thread is going to get very flamey. How does the saying go? Cutting off your nose to spite your face? That kinda seems like the mindset that goes with wanting game "to fail" just because you don't like it.
 

BrotherRool

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TehCookie said:
Like I said, I only played the first Tomb Raider years ago as a kid, while DMC is one of my favorite games so I can say more about DMC since I know it better. I agree with you for the most part, but I do see a few things differently. First of all I never expect a rip-off to be as good as the original. If it was just as good it wouldn't need to be ripping off something else. Second, you say she has no character, but then I realized she's a Mary Sue. The strong independent woman thing you mentioned is right for me at least since that's what I wanted to see. If she truly had no character why is the reboot so different? I'm also speaking from a female's perspective, so I find it easy to impose a personality on a Mary Sue. While in the new game they don't even try to make her relatable (even in a wish fulfillment sense) even going as far to say the player should want to protect her and have to help her. The first one may be badly written but I find them giving her a personality worse than she was without one.
I shouldn#t have brought up the Strong Independent Women thing without establishing if you'd seen the videos first because it's said with a touch of sarcasm which needs to be understood. Now I'm in an awkward position, if you have time this video
http://thatguywiththeglasses.com/videolinks/team-nchick/nostalgia-chick/36358-charlies-angels
Contains the words Mary Sue and Strong Independent Women within the first minute and a half and since the Charlie's Angels in the film are pretty much identical to Croft it makes my case basically better than I could. But I know that time is valuable thing and I'm not going to put expectations on you for watching it. (If you like video reviews of stuff though, her videos are good in general. I normally find her hugely feminist ones like this the least entertaining which probably says horrible things about me as a guy)

But I'm just going to give you the thing about the developer. That guy is a complete idiot and is just as bad if not worse than the first developers making a sex object. At best it's exactly the same thing for different tastes. I'm basically hoping since Rhianna Pratchett is the writer and not him that he's just really bad at PR and doesn't understand what he's saying. There's no way Ms. Pratchett was brought up too write the kind of vile he was spouting.

But I'm surprised you didn't see personality in the trailers or that you were put off by the fact she's not superconfident. Someone who does stuff because they aren't afraid of doing it isn't particularly interesting (because there's no tension, what they're doing isn't a challenge) and isn't particularly heroic because they aren't overcoming any obstacles or sacrificing anything for a cause, or forcing themselves to face their fears. The reason Indiana Jones works and Nathan Drake works is that they're both scared and fumbling a lot of the time instead of being perfect heroes.

I'm also a little confused about your Jones comment? Isn't that saying she'S a fundamentally sucky character? And since the remake isn't copying Jones at all she has a chance of being less sucky. It doesn't make her more entertaining or interesting to know there was a reason she was sucky and it was because of a bad design choice at the start
 

soulless-5

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gigastar said:
Like many others, id like to see Call of Duty gouge the earth with its face. Along with EA Sports titles, and Skylanders.

That last one especially makes me sick.
Yes, I wanted Skylanders to fail. Hard. I love the spyro games, not this random vehicle to sell toys to kids
 

teebeeohh

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I want a core Mario game to massively tank. I actually want all of the stuff nintendo does purely because of nostalgia to fail miserably. On the other hand I really want the Wiiu to get enough good games to make it worth buying
 

UrieHusky

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Sep 16, 2011
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No. Because peoples families, homes and livelyhoods are at stake.

Hoping something fails just because publishers are unwilling to take risks is a horrific thing to wish because you're essentially wishing for people to lose their jobs and be unable to support themselves or their family.
 

T'Generalissimo

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Nov 9, 2008
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Assassin's Creed 2 made me want the Assassin's Creed franchise to fail, but I really don't imagine that happening any time soon.
 

Blunderboy

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Nomanslander said:
Let me get this out of the way, in the end we're all horrible people to some degree. As much as we may want to support something we love, we can also want to see something spiral down to utter failure and disgrace so we can dance around it like island savages in glory. Or to put it simply, we can also hate. :p

Anyways, I hate Lara Craft. I hate everything she represents. I mean... when they created her, the developers pretty much thought "You know how Indiana Jones would have been more baddass? If he was a she and had stonking great tits and 90s "fuck the world in a nonchalant way" attitude. Yeah wouldn't that be better.

Well, the new Lara Croft is obviously the game I'm rooting to fail in misery, and the only thing that's stopping my bitterness from driving me mad and turning me towards voodoo and looking up black magic and curses on google search is the undeniable fact that if the game did fail as miserably as I wanted, a whole lot of people would probably be getting canned because of it.

But still, if there was some magical way that wouldn't happen... Lara Croft would still be my candidate.

Anyways, enough with my rant, what's yours?

lol
Wait, so now they've fixed what seems to be your most glaring issue with the character, you want them to fail?
I don't get that.
 

Lucky Godzilla

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Oct 31, 2012
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UrieHusky said:
No. Because peoples families, homes and livelyhoods are at stake.

Hoping something fails just because publishers are unwilling to take risks is a horrific thing to wish because you're essentially wishing for people to lose their jobs and be unable to support themselves or their family.
This.
I'm not petty enough to wish for a particular game to fail just because I don't like it. Peoples livelihood depend on the sales of these games. True I wish some games sold better, but I have never wished for a game to sell less.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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Let's see... I'd love Madden to flop so badly that no one ever buys sports games again...

I'd also like to see Halo actually die. It looked like it had ended for a while, but lo and behold, that was fat lie.
 

TehCookie

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Sep 16, 2008
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BrotherRool said:
I shouldn#t have brought up the Strong Independent Women thing without establishing if you'd seen the videos first because it's said with a touch of sarcasm which needs to be understood. Now I'm in an awkward position, if you have time this video
http://thatguywiththeglasses.com/videolinks/team-nchick/nostalgia-chick/36358-charlies-angels
Contains the words Mary Sue and Strong Independent Women within the first minute and a half and since the Charlie's Angels in the film are pretty much identical to Croft it makes my case basically better than I could. But I know that time is valuable thing and I'm not going to put expectations on you for watching it. (If you like video reviews of stuff though, her videos are good in general. I normally find her hugely feminist ones like this the least entertaining which probably says horrible things about me as a guy)

But I'm just going to give you the thing about the developer. That guy is a complete idiot and is just as bad if not worse than the first developers making a sex object. At best it's exactly the same thing for different tastes. I'm basically hoping since Rhianna Pratchett is the writer and not him that he's just really bad at PR and doesn't understand what he's saying. There's no way Ms. Pratchett was brought up too write the kind of vile he was spouting.

But I'm surprised you didn't see personality in the trailers or that you were put off by the fact she's not superconfident. Someone who does stuff because they aren't afraid of doing it isn't particularly interesting (because there's no tension, what they're doing isn't a challenge) and isn't particularly heroic because they aren't overcoming any obstacles or sacrificing anything for a cause, or forcing themselves to face their fears. The reason Indiana Jones works and Nathan Drake works is that they're both scared and fumbling a lot of the time instead of being perfect heroes.

I'm also a little confused about your Jones comment? Isn't that saying she'S a fundamentally sucky character? And since the remake isn't copying Jones at all she has a chance of being less sucky. It doesn't make her more entertaining or interesting to know there was a reason she was sucky and it was because of a bad design choice at the start
Well one of the issues with Mary Sue's and strong independant women is the fact there's not a set definition so it varies from person to person and move on since that is a whole different can of worms.

I saw the personality in the trailer, it was the latter. The tension doesn't come from the story, it comes from the gameplay and trying to beat it without dieing. You don't feel what the character is feeling, the character feels what you're feeling. My memory is fuzzy but games were a lot less cinematic back then, most of the time the plot was just a reason for you to be doing stuff.

As for the Jones comment, yes it is and the newer one is also true. We established Lara has no character right? Well then what about the new one? If she has a character then she shouldn't be Lara anymore. Even worse you get to see a character lose her personality at the end of the game if they want it to be in the timeline (I don't know if it's a prequel or reboot or if the devs are indecisive and don't care).

Though if I didn't ignore all the other Tomb Raiders that came out I'd probably be okay with the new IP. I just liked the 90's Lara for being a 90's relic. There's one topic of can you compare old games to modern ones and I think not. Critiquing Lara is like critiquing Mario's rescue the princess story, it's crap but it works.
 

BrotherRool

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TehCookie said:
Well one of the issues with Mary Sue's and strong independant women is the fact there's not a set definition so it varies from person to person and move on since that is a whole different can of worms.

I saw the personality in the trailer, it was the latter. The tension doesn't come from the story, it comes from the gameplay and trying to beat it without dieing. You don't feel what the character is feeling, the character feels what you're feeling. My memory is fuzzy but games were a lot less cinematic back then, most of the time the plot was just a reason for you to be doing stuff.

As for the Jones comment, yes it is and the newer one is also true. We established Lara has no character right? Well then what about the new one? If she has a character then she shouldn't be Lara anymore. Even worse you get to see a character lose her personality at the end of the game if they want it to be in the timeline (I don't know if it's a prequel or reboot or if the devs are indecisive and don't care).

Though if I didn't ignore all the other Tomb Raiders that came out I'd probably be okay with the new IP. I just liked the 90's Lara for being a 90's relic. There's one topic of can you compare old games to modern ones and I think not. Critiquing Lara is like critiquing Mario's rescue the princess story, it's crap but it works.
You didn't even play the games! You weren't interested in them yourself. Mario has a reason for being flat, it's part of light family friendly non-serious tone. Lara Croft doesn't have that and isn't aiming for any of those things.

I'm not sure what I can say to an argument of 'It's meant to be crud. Making it non crud is untrue to the original games (which you weren't even personally enough of a fan to play). At least by making a non-crud Lara they've got you talking about Tomb Raider again =D