Being a gamer that focuses more on gameplay than story, I would have to agree with you on that one.Woodsey said:The "surprise!" argument that's supposed to go in Portal's favour (fuck you Chrome, there is a U in there) doesn't really make sense to me - it seems to work on about the same logic as a game being deemed bad because of the unbearable amounts of hype. And as well all know, that's stupid.
As for Glados not being the same in Portal 2, its implied throughout Portal that she did murder everyone in the facility, whilst her methods to psychologically 'undermine' Chell remain about the same.
I can see the argument about story taking over, but I felt they were simply better balanced, and that the moments where the story 'interrupts' are actually moments used to pace the game and ease your puzzle-induced migraine.
And most people and fans are saying its better than the first.
And BioShock 2 is better than BioShock.
*runs away*
beema said:3-pager!
I must agree with Yahtzee. Although I think there are a lot of people out there touting Portal 2 as better than the first.
The first game was elegant in its simplicity and uniqueness. It had great subtle dark comedy that made it more endearing. Then the waves of fans took hold of it and turned it in to the worst never-ending internet gaming joke/quote monstrosity in recent history.
Portal 2 wasn't bad by any means, but it completely lost its subtlety and hit almost every check mark in the Hollywood sequel checklist. You liked one sarcastic computer with an inferiority complex? Then how about TWO sarcastic computers with inferiority complexes! More explosions? Guy with British accent for comic relief? Constant nods to things from the first movie that only wind up making them less special?
You got it!
It doesn't matter if the stupid "cake" references finally died, because now we have space potatoes!
I wouldn't hold up Portal 2 as an example of how NOT to do sequels (if most sequels were as good as it, that would be great), but it is a good example of how to completely overdo everything that made the first game so charming and unique.
*Gives chase with bat in hand*Woodsey said:And BioShock 2 is better than BioShock.
*runs away*
That certainly is an opinion.A Curious Fellow said:A game whose story was lightyears better than its predecessor? Halo 2. I win.
You owned yourself. He saids games, but movies are games right? derp derpThaius said:"Name me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any."
Star Wars Episode V: The Empire Strikes Back
The Dark Knight
Owned. Two great examples. Sorry, but as much as I understand the things you're saying, Yahtzee, your stance on it is far, far too extreme. You simply can't paint with that broad a brush on topics like this. It's not that simple.
Wow, you can't read either.Heathrow said:Toy Story 2 was better than Toy Story and there was no sequel hook at the end of the original.
Portal 2 is an interesting character piece that only gets better with added scrutiny. Valve have shown that they know there stuff and they don't need me or anyone else defending them.
and not one I share either. Halo:CE ftw.CopperBoom said:That certainly is an opinion.A Curious Fellow said:A game whose story was lightyears better than its predecessor? Halo 2. I win.
Woodsey said:And BioShock 2 is better than BioShock.
*runs away*
I was actually gonna use Ocarina of Time as an example of a sequel to a game that didn't need one story wise yet had the same characters (Link to the Past) but is quite honestly a better game all things considered (and that is saying a lot because LttP was fantastic). And then Majora's Mask was an example of what Yahtzee was talking about where the sequel was again not needed in regards to story yet had the same main character and some of the uncanny valley townspeople but was easily the weakest and worst zelda game (case and point: introduction of Tingle, entire game is timed, there is Tingle, if you dont know to play the song of time backwards trick combined with using the camera to save dungeon progress you can't beat the game, Tingle is in it) until those gameboy games that everyone has wiped from their memory (some nonsense about seasons and ages). However, Wind Waker again takes Ocarina of Time and creates from it a sequel that is actually a good game, if not better than the forerunner. But with Zelda games the true enemy is not the fans, it's Shigeru Miyamoto because he was quoted as saying "One thing about my game design is that I never try to look for what people want and then try to make that game design." Thus it is proven irrefutably that he is to blame for all the shitty nintendo sequals at large, not fans.[/quote]Vivendel said:I know this is stretching it on the issue of "same characters", but The Legend of Zelda: Majora's Mask is an adequate example of a rushed sequel churned out in direct response to the former game's success, where both plot and game mechanics can be argued to be superiour (I know there are a lot of OOT supporters out there disagreeing with me on this point. I'm not attempting to start an OOT vs MM discussion so please keep calm).
Sometimes rushed sequels can prove a blessing in disguise. Just saying.
Doth thou disagreeth?CopperBoom said:That certainly is an opinion.A Curious Fellow said:A game whose story was lightyears better than its predecessor? Halo 2. I win.
Darth Vader flying away safely in his modified TIE-fighter.Thaius said:"Name me one sequel to a game that wasn't left open for sequels, with the same main characters as before, whose story was regarded as better than the first. Let me help you out: there aren't any."
Star Wars Episode V: The Empire Strikes Back
The Dark Knight
Owned. Two great examples. Sorry, but as much as I understand the things you're saying, Yahtzee, your stance on it is far, far too extreme. You simply can't paint with that broad a brush on topics like this. It's not that simple.
Somehow, I prefer this type of sequel. As Yahtzee stated in his article, the best kind of sequel for him was one that had a few common threads with the original, but starred other characters and expanded the series. MGS2 followed MGS' themes of meme, un/ethical cloning, the morality of war and such, but also differentiated itself using a new protagonist with a new story.MaxPowers666 said:Lets face it except for MGS4 they were not really sequals at all. MGS2 is all about jack and MGS3 is all about Big Boss. Sure there are plenty of spin offs but I dont think any of them are superior to the core games in any way.JaymesFogarty said:Well, sequels can work if they work planned from the beginning, ie. Metal Gear Solid, or Assassin's Creed. But even they can be terrible; so Yahtzee, I agree with you once more!
Hard to say.A Curious Fellow said:Doth thou disagreeth?CopperBoom said:That certainly is an opinion.A Curious Fellow said:A game whose story was lightyears better than its predecessor? Halo 2. I win.
You misunderstand. Yahtzee never said there were no good sequels. Quite the opposite. Just that there has been a trend of poorly made sequels recently.SirBryghtside said:Um... I preferred Portal 2?
You seem to have missed the point a little bit on the GLaDOS thing, which led to a couple of contradictions. You say that she's changed, which was bad. The reason she's changed is pretty obviously because of Caroline's influence - and yet you then complain that she was in the game, and therefore too similar?
Anyway, that wasn't the main point of the article. But still, I don't see the problem in continuing a story, gameplay idea, whatever, that people liked.
Sequels aren't a bad thing - sure, in movies they're often a little pathetic, but with games, they're a great way to expand on the original's mechanics. Half-Life, Mass Effect, TES - all great games with great sequels, that are often better than the originals.
Okay first, what is this Walo?CopperBoom said:Hard to say.A Curious Fellow said:Doth thou disagreeth?CopperBoom said:That certainly is an opinion.A Curious Fellow said:A game whose story was lightyears better than its predecessor? Halo 2. I win.
I was never a "Walo" fan so to me better is highly subjective.
I have played all of them (except Reach) at friends houses co-op.
But enjoyed it, not since the first and that is just because smooth split-screen (N64 anyone?) co-op was a new concept when Xbox first came out.
Never have played it, I liked ODST though. Also am loving halo:reach's multiplayer.A Curious Fellow said:I consider Halo 2 to have been Bungie's best work.