Frankster said:
The parts where he just says he doesnt like it, bashing one hobby then praising another, is not something that is "wrong" and is why "ignorant" is better, indeed on the tg thread one of the posters took yahtzees paragraph and replaced 40k with d'n'd and it fitted perfectly:
I would fault that about one thing - the beauty of D&D is (unless the players choose otherwise) the lack of a setting. You can take D&D and run a game set in Tolkeinverse 107, or you can run a game in 1400s France, or in 1800s England, or Ancient Greece, or in your favorite fantasy novel, or in the future - I ran a Mass Effect game using D&D rules that was quite successful.
The actual "setting" for D&D is generic - absolutely so. And it's quite sucky too. Even some of the more "interesting" settings are pretty generic - which is why I usually like to play in something a little more original. Which I can do in D&D without trouble - it's designed to be played that way. 40K is not designed to be played that way.
As to the bank-account bit, 4E certainly tries that (as did 3.5 to a slightly lesser extent) which is why I switched to Pathfinder, which is Free to Play using the PRD on the publisher's website. Or you can buy a very small number of books (compared to 4E) and have the ease of a real book to look things up in rather than an online database. But I digress...
To actually play 40K, you need to invest hundreds of dollars in an army. I've seen friends drop ridiculous amounts of money on a very small number of miniatures. To play D&D, you need a piece of paper and an internet connection (to the PRD or an SRD of your choice). So while you CAN drop huge sums (and I've spent a fair amount on D&D myself) you don't have to the way you do with 40K (or indeed any true war-gaming system).
So while you could certainly plug D&D info into Yahtzee's words, you would be incorrect (or only partly correct) about every point.
Frankster said:
But as you say you've chatted to 40k players before, I imagine the arguments you would have if you bothered to write a tl dr about it (you don't, that's why you would rather link ppl to yahtzees article) would likely be more accurate then yahtzees.
Actually, my biggest complaint about 40K is that it stifles creativity.
Hear me out.
I've been brow-beaten into participating in a few Dark Heresy and Rogue Trader games with my 40K friends. Always, I sat down to create a character, and my first thought was "I want to play one of those Space Elves - that sounds cool, like Crest of the Stars".
The GM said "NO! Are you insane?!" And I was like "... why would wanting to be a space elf be insane?" Because, apparently, everyone would want to kill me.
My only option was to be an "Inquisitor" - someone who goes around killing people who don't worship the Emperor. I could be any class I wanted, but I had to be human, and I had to hate everyone who didn't love the Emperor.
So I said, okay, if that's the way you want to be, I want to be the happiest, most optimistic person in the universe. My character is a do-gooder. A paladin with a soft-spot for the down-trodden. And can I have pink armor please?
I spent that whole game talking about how wonderful it was to be alive and help people, while the rest of the party Grim-Darked at me. And I chopped up monsters with a Chain Sword.
And I was BORED OUT OF MY MIND. Even my attempts to take the piss out of the game didn't get me anywhere. I was still playing out the same exact stereotypical storyline. It literally didn't matter how outlandish I was - the universe was going to plug away as pointlessly and dully no matter what I did.
Rogue Trader sounded better... and I talked my GM into letting me play a space elf. It still didn't help. The captain occasionally used me to frighten the natives, but aside from that it might as well have been the same game, but with the word Emperor replaced by Profit Factor.
I think it's because the Game and the Campaign Setting are intrinsically linked. You can't take your Warhammer 40K minis and decide you're going to run a Mass Effect game (with Orks as Krogan perhaps?). The rules do not allow for that.
40K could exist as just a rules set - like Chess, in Yahtzee's example - and it would be largely unaffected. It would still be a great game for the people who like that sort of thing.
One of the reasons I like D&D is because it is just a set of rules that you can apply to anything. In fact, D&D is specifically designed to be used in different settings - or one you make up yourself.
So, I can love D&D and hate Greyhawk, Forgotten Realms, Eberron, Dark Sun, etc - and that's okay, because D&D understands that such a possibility exists. I can use the rules to play a Xena: Warrior Princess game, if that's what floats my boat. Or make up my own world.
40K says you WILL USE OUR SETTING and crams it down my throat. And I can't stand that.
Because, really, it IS a masculine power fantasy. There's nothing wrong with that - except that I have no interest in masculine power fantasies.
Anyway... yeah, that really was tl:dr wasn't it? ^^;; See, this is why it's easier to link to Yahtzee ranting about the bad writing. It isn't so much that the writing itself that's the problem, it's that you can't escape it the way you can with, say, the awful Forgotten Realms stuff. I hate FR too, but I never have to deal with it because D&D lets me ignore FR entirely if I want to.