I got to say that I am happy with the removal of skills. I just ran into my first Synth enemies and was overjoyed when I could pick up their shiny laser pistols and turn it on them (and every other thing that dares stand in my way) without having to worry about if I had the proper skill. For a game series that has become a lot about shiny loot and using cool stuff it just makes sense to ditch the barrier that forced players into multiple playthroughs if they wanted to use more then 1/5th of the weapons.
The revised armor system is really cool, I like being able to either use one "full set"-armor or using various smaller pieces that go on top of the Vault Suit/Military Fatigues/other cool piece of clothing. The crafting system has also been a highlight, striking a rather good balance between usability and busywork, not to mention it makes stuff look cool. Speaking of which, anyone know of a good source of screws?
Muspelheim said:
Question; Bolt Action Rifles. Are they in the game, and are they any good?
Yes and yes. The Hunting Rifle and Sniper Rifle both makes a return, but as variations on the basic Hunting Rifle (changing out parts makes it into either the "traditional" Hunting Rifle or the Sniper Rifle). I just hit level 10 and my Sniper Rifle is a beast at range, taking about 70%-100% of the HP of a raider with a head shot.
Muspelheim said:
And follow-up; how about swords
Haven't found one yet, but I have gotten a machete that's pretty nasty...