I'm not sure it would be a 'Fallout' game if that were to happen. The fiction is rather intimately tied to U.S. cultural idioms and themes.ANON88UK said:Its time Fallout left the U.S and based it somewhere else instead
I'm not sure it would be a 'Fallout' game if that were to happen. The fiction is rather intimately tied to U.S. cultural idioms and themes.ANON88UK said:Its time Fallout left the U.S and based it somewhere else instead
Britain might work as we had a similar culture at that point.AdeptaSororitas said:Sorry, I'm not trying to say that. What I'm trying to say is the sense of overwhelming paranoia and more specifically the overwhelming sense of Americana, and it's ironic use in the Fallout Universe, is the thing that makes Fallout Fallout and not just another Post-Apoc game.ANON88UK said:The cold war and the 50s only happened in the U.S ?AdeptaSororitas said:YOu do realize that the entire feel and purpose of Fallout revolves around the fact that the setting is 50's era cold war paranoia. It simply would not work in any other country.ANON88UK said:Its time Fallout left the U.S and based it somewhere else instead
What this guy said - Fallout 3 and New Vegas are probably my two most beloved games of this console generation; I'm still playing New Vegas, even though I have Skyrim, Uncharted 3, AC: Revelations, and Battlefield 3 all waiting for me. The day Fallout 4 is released is going to be a very happy day for me.kman123 said:No official news but it's inevitable, Fallout 3 was a huge success.
I'm really not fussed for any revolutionary changes. I LOVED 3 and New Vegas. Clean up the gunplay and glitches and improve graphics and I'll buy that on Day 1 and play it for hours.
Another developer is making Dishonoured, Bethestda are only doing publishing duties for it.trollnystan said:Because of this thread I went to check out their webpage and apparently they have a game called Dishonored in development. It looks REALLY interesting. The art director worked on Half-Life 2 apparently... Anyway, thanks for that OP; I wouldn't have known about if I hadn't gone looking because of this thread!
the sign of a good game mechanic, is that its hard to master at lower levels, in my opinion, and therefore Skyrim/FA:NV lock picking, in my opinion, is inferior to oblivion. i just enjoyed the system of lock picking in oblivion more, so i wish they will go back to that one, as opposed to spinning shitSmeggs said:-I really like how lockpick in Skyrim just makes it easier to pick harder locks or gives you some good perks.
I think the glitch thing is somtimes luck of the drawjoe-h2o said:Am I insulated from F:NV's bugs since I played it long after the patches? I certainly had issues with it crashing when going through doors sometimes, but another patch fixed that.
I played it on a friend's 360 so I'm note sure if that affects it - I heard the PC version was more glitchy.
Still an outstanding game.
Agreed, I would also add that the TES skill style also removes the old "I killed 30 bad guys, now I can pick locks better" thing. Or the "I picked 200 locks so now I can cast fireball better" sort of thing you get. However, the bits I don't like in Skyrim are 1) No stats, just skills. 2) One perk per level? come on guys, you can be a bit more generous than that.Smeggs said:-I really liked Skyrim's skill system. It made it much easier to become a Jack-of-all-Trades, and allowed me to explore multiple skills at once. I can't really effectively become a Bare-Handed/Gun/Energy Weapons/Physical damage sponge all at the same time in Fallout. That much spread over so many different skills would leave me desperately lacking in other places...like LOCKPICK VVV
-I really like how lockpick in Skyrim just makes it easier to pick harder locks or gives you some good perks. I was able to open Master locks without ever putting in any skill points. Cost me a lot of lockpicks,but whatever. It always pissed me off in the Fallout games that if I wanted this amazing gun I'd have to actually sacrifice my GUNS skill to raise my LOCKPICK just to open a door to get it. "Okay, this lock is average, need Lockpick of 50." *Level up, dump all points into Lockpick...SKILL AT 49*
Thank you! The slack that Obsidian's been getting for all the bugs in Vegas isn't completely justified. Sure, they don't have the best track record when it comes to bugs, but credit where credit's due.solidsnake101023 said:To all the people complaining about the bugs in New Vegas Bethesda did the bug testing on that game.
yes, other nations were all on the sidelines. nations like Germany, Greece, Korea, China, Cuba and Vietnam hardly had anything to do with the cold war at all....Bvenged said:Cold War participants US v USSR; On the sidelines are the rest of the world. Everyone was crapping bricks over it and taking sides (sort of), but the main participants were the US & the USSR.ANON88UK said:The cold war and the 50s only happened in the U.S ?AdeptaSororitas said:YOu do realize that the entire feel and purpose of Fallout revolves around the fact that the setting is 50's era cold war paranoia. It simply would not work in any other country.ANON88UK said:Its time Fallout left the U.S and based it somewhere else instead
Another factor to the Fallout Universe is that nobody knows what the world outside the states is like. It would be a huge change to the series to be set elsewhere, but I feel that the games' setting is starting to get a bit stale in the USA.
Oh come on, this is just pedantry.bat_trapper said:They've already made Fallout 4.
It's called New Vegas.
That would be so if game numbering worked that way in the games industry.bat_trapper said:They've already made Fallout 4.
It's called New Vegas.