This is a fact. As proven in Mad Max.Aeshi said:Wouldn't work because a nuked Australia would be an improvement.
This is a fact. As proven in Mad Max.Aeshi said:Wouldn't work because a nuked Australia would be an improvement.
I'm one of those Aussies who hate the term 'down under' so if Bethesda call a game 'Fallout: Down Under' I will murder their pets.Rubymuto said:Fallout: DOWN UNDER
Sorry, no offence meant, i had tv on as background while i was writing that mini rant and a show called wanted down under was on.RhombusHatesYou said:I'm one of those Aussies who hate the term 'down under' so if Bethesda call a game 'Fallout: Down Under' I will murder their pets.Rubymuto said:Fallout: DOWN UNDER
This! I mean jesus. Scandinavia is almost a friggin' wasteland already, and our animals are pretty interesting, although not as interesting as Australian.Nietz said:I'd have to say that Fallout: Australia is probably as inspiring as any fallout:*location* game. Heck, I'd actually go out on a limb here and say that everyone(who likes fallout) wants a fallout game set in their general location. Who doesn't want to see one's own landmarks reduced to cinder from the atomic war.
And on that note:
I'd like to see Fallout: SCANDINAVIA! Seriously, nuclear winter and all the glory that comes out of that. And who wouldn't like to get f*cked up by mutated wolverines. And I'm not even going to start trying to explain the pure awesomeness that is the mutated elk/moose!
I'm not convinced that fallout is nothing without the American setting. The whole 50's thing affected most of the world in different and interesting ways, and the nuclear apocalypse angle works everywhere. Sure, the quirkyness of fallouts approach to 50's America would be lost, but the cultural/artistic gain of having multiple fallout's in different parts of the world would far outweight that.ciortas1 said:Is it even a rumor or some guy wanting to know if the forum thought his idea of Fallout: London was worth a damn? I think it's the latter, as a Fallout in anywhere but USA sounds pants-on-head retarded.
So does the Australia one. Of course you are saying this because you're Australian. It would never occur to you otherwise.
Stupid. Fallout is nothing without the setting of USA.
How about S.T.A.L.K.E.R: Harmont, Canada, then?Mortons4ck said:For the same reason S.T.A.L.K.E.R.: Three-Mile Island is a bad idea.
Say what? Fallout 3 was set in Washington D.C., about as far away as you can get from the setting of the other 3 games while still being on the continental U.S. Plus, its expansions took us to Alaska, farther north to Pittsburgh, into the Deep South, and even into outer space! That was actually one of my favorite things about it, was the variety of settings. Heck, even in just vanilla Fallout 3 there isn't anything in any of the other games like the D.C. ruins.KalosCast said:(FO3 doesn't count because it was still basically the Southwestern United States... and terrible)
It was still a barren, lifeless desert, the monuments were the only thing that set it apart. Actually, come to think of it, the Fallout games that are set in deserts generally had much more vegetation. Operation Anchorage was a prequel, not open-world, and not an accurate portrayal of the world and the rest of them still weren't very good games.Ordinaryundone said:Say what? Fallout 3 was set in Washington D.C., about as far away as you can get from the setting of the other 3 games while still being on the continental U.S. Plus, its expansions took us to Alaska, farther north to Pittsburgh, into the Deep South, and even into outer space! That was actually one of my favorite things about it, was the variety of settings. Heck, even in just vanilla Fallout 3 there isn't anything in any of the other games like the D.C. ruins.KalosCast said:(FO3 doesn't count because it was still basically the Southwestern United States... and terrible)
I'd suggest either Massachusetts and New York, for New York City and interaction with The Institute. Seattle is already being done in the upcoming MMO.Nietz said:How about S.T.A.L.K.E.R: Harmont, Canada, then?
OT:
If we can't have a Fallout: Outside American borders. Where should the next Fallout be placed then? To still fit into the lore and yet be new and exciting?
What you want is a S.T.A.L.K.E.R game, or some other post-apocalyptic setting. Everything you proposed about removing, its all integral the Fallout setting. You take it out, and what you would have would simply be Fallout in name only.Malidictuim said:snip
I'll take the japan one - that would be very interesting. Canada or European would be interesting as well, but I think Japan would win.Ze_Reaper_Of_Zeath said:Fallout Canada
Fallout : China
Fallout : India
Fallout : Japan ( Giant Robots + Fallout theme = F**** epic)
I'm just spouting random ideas here. The main strength of the game is it's "Apocalyptic 50's type of thing" feel. Probably the game's strength and weakness.
From the fallout WikiOrdinaryundone said:I'm more targeting this at everyone than just you, but it needs to be said again.martin said:I don't see any reason why they couldn't move out of America, still set games in America of course, but I want to see how the rest of this really interest universe turned out.
The rest of the universe didn't turn out as anything but ashes! Europe blew itself to hell, then got nuked. The Middle-East and Africa were destroyed by Europeans fighting over them. Australia...what about it? It likely got nuked just the same as anyone else, but there was nothing interesting going on over there anyway. Ditto Russia and the other Eastern European countries.
China got smashed by the entire U.S. arsenal. If anything is left, it'll only be a small section of it like New Vegas. And even then, canon has already stated that the Chinese already tried to rebuild, and collapsed again. There isn't really anything left, no factions or anything. It would be as if the Enclave took over the Wasteland, and then they all got killed by raiders.
People aren't saying that the series shouldn't leave America because they are American nationalists who want to keep it to themselves, we are saying it because the story really can't work outside of America due to both thematic and logical reasons. You are operating under the false assumption that a Fallout set in your location of choice could still retain Fallout's distinct (and already discussed, American) feel while somehow incorporating your country's culture and such. It simply can't be done. Either you end up with a game that is just Fallout with some labels moved around, or something that simply isn't Fallout. And I'm pretty sure you don't want either of those.
Fallout: Motor City.Nietz said:OT:
If we can't have a Fallout: Outside American borders. Where should the next Fallout be placed then? To still fit into the lore and yet be new and exciting?
Y'know, Hong Kong might be devoid of nukes due to the fact that it was a Special Administrative Region in real life. And China might be anticipating a nuclear attack as well so they probably did build their own nuclear bunkers and shelters.Ze_Reaper_Of_Zeath said:Fallout : China