Fallout: New Vegas character builds!

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Frozengale

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Sep 9, 2009
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Strength - 7
Perception - 7
Endurance - 5
Charisma - 5
Intelligence - 9
Agility - 9
Luck - 5

Can't remember my Tag skills but my highest ones are in Lockpick (Max), Science (Max), Sneak (90) and Melee (90)

Basically I just sneak my way in and out of every where and use the Oh Baby! while sneaking around to kill anything in a one hit. Also my favorite Perk is the Mister Sandman.
 

Dingmania

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Mar 10, 2011
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My tag skills are melee weapons, Speech, and lockpick. You really dont need anything else when you have 9 strength like i do, lol. But, yeah my favorite weopon in the game is Knock-Knock (the unique fire ax in the irradiated firehouse) 80 dam fully repaired, HELL YEAH
 

Mr.Floppy

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Jan 14, 2011
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My first character was just for shits and giggles. I did some stupid random spread of stats, I think charisma was low and strength was high, and I tagged guns, lockpick, and sneak, thinking I was going to play it like FO3. Then I turned into the ultimate "assertive" cannibal merchant. I had all the merchant perks, I got cannibal and got all the perks associated with that (including the one where you have to eat Mr house, caesar, the king, and president kimball, Im really rather proud of that). I primarily used the riot shotgun, the all american, and a silenced sniper rifle. I ended the game by taking over Vegas with yes man, devouring legate lanius and the general guy because they were both dickheads, and had my pockets lined with 215,000 caps.

My new guy I'm making is going to focus on hi-critting energy weapons and a stupidly overpowered chainsaw (and yes, I know that doesnt make any logical build sense) so I can go texas chainsaw massacre on everyone in the strip because I'm siding with the legion this time around. I will be feared!

PS: Props to the pulse gun, that little pistol made fighting all the robots the first time around a breeze. I always had it on me, at top condition.
 

distended

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Oct 15, 2010
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Explosives + the named missile launcher + high explosive missiles is really fun for cazador packs. Especially since half the time it disables their antennae and they finish each other off.

Combine that with melee and Oh Baby and guns/sniper or energy/YCS (and meltdown for kicks) and you'll overpower pretty much anything at any range (on normal difficulty.) Speaking of which, I'm usually a fan of bigger challenges but I find New Vegas more fun on normal difficulty. It's not a ton of fun to sneak crit headshot a deathclaw and see his health drop to 75% as he steamrolls toward you.
 

Xaositect

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Mar 6, 2008
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I believe my last complete playthrough was tag skills energy weapons, repair and medicine, level 35. I always play the "intellectual gunslinger" on Fallout games, and weild either guns or energy weapons.

I always lower strength, endurance and charisma and beef up perception, and try to max intelligence, agilty and luck.

Ive also never played the game on any other setting than very hard/hardcore mode. Its a pain at times, but still a lot of fun when I have such massive critical chances and damage levels with some of the best weapons in the game. I may only be able to take one hit from a deathclaw, two if Im lucky, but I can blow its head off from about half a mile away with the YCS gauss rifle in one shot or turn it into goo or ash with the matter modulator and pew pew.

Plus I LOVE applying your characters powers of intellect in the Fallout games with the various stat checks in conversation and out.

Edit: I created a new guy not long ago but he wasnt all that different. Im probably going to try different weapon setups and perks this time around.
 

Aphex Demon

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Aug 23, 2010
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How the hell does this thread have over 50,000 views?

OT: I can't remember to be honest, I stopped playing when I reached a point of impossibility...
 

Cheesepower5

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Dec 21, 2009
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Level 30, 100 everything. Started out focusing on melee, speech and lockpick.
Current files: High speech, barter, survival, medicine, etc(Hardcore mode) and high guns, sneak and lockpick(also hardcore mode.) Both level 5, liking the combat-less one better.
 

Jimmy T. Malice

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Dec 28, 2010
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I can't remember my Tag skills, but my SPECIAL stats are 5 on all but Perception and Agility, which are at 8. I mainly focus on gaining an absurdly high Guns, Speech and Sneak skill (although I sidetracked for a while and built up my Medicine and Explosives to pass some checks for a sidequest). And I stupidly took the Four Eyes and Good Natured traits.
 

slopjaw

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Apr 3, 2011
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i have a lvl 16 stealth
tag: guns 52,sneak 82,repair 49
its pretty fun to run around and one shot one kill everything
 

darth.pixie

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Jan 20, 2011
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My first and most liked character has Science, Sneak and Speech. Int 10, Str 1, End 3.

He regularly hides behind Boone and Rex and yells HEADSHOT every time Boone kills something.

My second one is Sneak, Guns, Lockpick, has Luck 10 and That Gun and regularly does criticals, headshots and one hit kills.

I like them both but the first one is so much more awesome to role play.
 

spikeyjoey

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Sep 9, 2009
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darth.pixie said:
My first and most liked character has Science, Sneak and Speech. Int 10, Str 1, End 3.

He regularly hides behind Boone and Rex and yells HEADSHOT every time Boone kills something.

My second one is Sneak, Guns, Lockpick, has Luck 10 and That Gun and regularly does criticals, headshots and one hit kills.

I like them both but the first one is so much more awesome to role play.
yeah? after playing fallout 3 i find it hard to believe you can rely on your companions for anything...
 

darth.pixie

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Jan 20, 2011
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spikeyjoey said:
darth.pixie said:
My first and most liked character has Science, Sneak and Speech. Int 10, Str 1, End 3.

He regularly hides behind Boone and Rex and yells HEADSHOT every time Boone kills something.

My second one is Sneak, Guns, Lockpick, has Luck 10 and That Gun and regularly does criticals, headshots and one hit kills.

I like them both but the first one is so much more awesome to role play.
yeah? after playing fallout 3 i find it hard to believe you can rely on your companions for anything...
Yeah, they died very fast in Fallout 3. But ...Boone is pretty much a kill stealer for any character that you make. He took out an entire camp of enemies while I pretty much stood by and cheered him on. Not my most proud moment but it was fun when he said "Got one..." with a mass of dead soldiers behind him. Oh, I'm playing on Normal, not Hard or Very Hard though.
 

Dectomax

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Jun 17, 2010
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My characters pretty amazing in my opinion? Lv30, tags in Small guns, repair and barter.
Though I think my skills stand like this:
Barter: 95+5
Energy weapons: 60
Explosives: 30
Medicine: 35
Speech: 80
Lockpick: 75
Sneak: 25
Repair: 90
Melee weapons: 28
Unarmed: 30
survival: 30
Guns: 98+5
Science: 80

So, kinda covered the most important aspects and to be fair, my guy fuckin' rocks hard lol
Though, I'm a pack rat so it also means I have all the shiney weapons and shit? That might also be a reason why he's so awesome?
 

David Winkler

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May 28, 2011
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My tag skills are medicine, guns, and sneak.--level 23--
Strength 6, Perception 2, Endurance 6, Charisma 1, Intelligence 10, Agility 10, and Luck 6
I just got the Cz Avenger (the unique minigun) and with 100 guns it does 468 DPS (fully repaired)

My other character is level 27 with 100 mele weapons and 100 unarmed. It is really good to have unarmed for a mele character because you will need it to get piercing strike which will negate 15 points of your foes' damage threshold (DT). Your character will get extremely op when you have superslam which can knock enemies over, unstoppable force- break through all those pesky blocks you enimies put up, and slayer--- all mele and unarmed attacks are swung 30% faster!!!

Some other building tips to remember is that Intelligence should always be 10 because over 30 levels every point less in Intelligence is 30 skill points lost. And always always always get educated at level 4 because those 2 extra skill points per level will really effect your character later on.
 

Geoff Schiller

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May 29, 2011
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My serious character started like this:

Strength 5
Perception 8 (+)
Endurance 5
Charisma 4
Intelligence 10
Agility 6(+)
Luck 5

My TAG skills were Guns, Repair, and Lockpick.

I took the Small Frame (+1 Agility but limbs are more easily crippled)and Four Eyes (+1 perception when wearing glasses but -1 when not).

I'm thinking about making a "theif" class if you will because I love stealing stuff. And who doesn't like free sh1t?!
 

Bretton White

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May 30, 2011
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I was always into playing as Engineers/Mechanics in a lot of games, such as Team Fortress 2, Bad Company 2, and even in CoD Black Ops I made a Mechanic Class, but was kind of disappointed to see that you couldn't really make much of an Engineer in New Vegas, but this is my attempt at one.

Fallout New Vegas Engineer Build (w/ all DLC Volumes as of June 4th, 2011)

S.P.E.C.I.A.L. :
Strength ? 5
Perception ? 6
Endurance ? 5
Charisma ? 6
Intelligence ? 8
Agility ? 6
Luck ? 4

Tag Skills: Explosives, Repair, Science

Traits: Good Natured, Fast Shot

Perks :
2 ? Confirmed Bachelor
4 ? Educated
6 ? Gunslinger
8 ? Strong Back
10 ? Math Wrath
12 ? Robotics Expert
14 ? Splash Damage
16 ? Tag!
18 ? Computer Whiz
20 ? Jury Rigging
22 ? Sneering Imperialist
24 ? And Stay Back
26 ? Comprehension
28 ? Better Criticals
30 ? Light Step
(Dead Money)
32 ? Demolition Expert
34 ? Center of Mass
(Honest Hearts)
36 ? Nerd Rage
38 ? Pack Rat
40 ? The Professional

The Engineer uses one-handed weapons and uses his or her skills to set and dispose of minefields, repair weapons and armor, fix broken mechanics throughout the Mojave Wasteland, hack terminals for valuable information, change the direction of hostile turrets and robots on their side, and craft the most lethal weapons out of simple items he or she finds. A master of mechanical repair and technological sciences, they can manipulate the environment around them to do the ?light? work for them.