Fallout Online Threatened By Interplay Financial Woes

Fusioncode9

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Sep 23, 2010
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They seem to have been getting very little done lately on the MMO, and to be honest I don't think that it would even be that great. They have no money, and the competition is just too insane. Plus it will probably be more like the old Fallout games rather than the new ones, which most people prefer. I just don't get why a company with a tiny dev and no money decided to start working on an MMO. I really think they just wanted to milk the franchise.
 

370999

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May 17, 2010
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Haven't Interplay continually been late with this game in terms of development and the like? I don't really know but from what I remember the whole project seems to have had loads of problems.

Of course I hate the concept of a fallout MMo, as I hate all MMOs but meh that's life.

Also I played fallout 2 and I liked Lallout 3, wasn't as good but was still a damm fine game IMHO.
 

LegionDre

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Sep 2, 2010
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I enjoy both styles of fallout games. Bethesda just took it in a new direction that was just as fun for me as the old games were.

Glad to see that there will be no fallout MMO, just because I would hate to see it become a gigantic grind session. After all most MMO's are just a large chat room that you pay monthly for and it keeps your fingers busy. Lets all work really really hard every week so we can all gear out our toons in the same gear as everyone else has so that we fit in...

If you have lost the enjoyment of the combat and you are still playing the game. if you are just playing to talk to your friends or to have the best damn digital version of yourself, then you have already lost the game.
 

tautologico

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Apr 5, 2010
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Darknacht said:
Interplay BY GAMERS FOR GAMERS.
http://image.wetpaint.com/image/3/50TOvmlbyAPRHTPs_K-gEA78617/GW262H197
If Interplay leaves us a little peace of all true games leave with it.
I'm sorry to inform you, but that Interplay is long gone. The current Interplay is something completely different.
 

GamingAwesome1

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May 22, 2009
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This game has been hassled with legal and financial woes for so long, that even if it does come out which is looking extremely unlikely at this point. It will probably be crap.

I'm gonna have to side with the people telling Interplay to just give up. This MMO is dead on arrival without World of Warcraft devouring the market as it is.
 

Callate

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It's hard to feel a huge wellspring of sympathy for a "company" which has created virtually nothing of substance for about a decade.

Guys, I love the old Fallout games as much as anyone, and I've played Interplay's games as far back as the original Commodore 64. But at this point, it's very difficult for me to believe that any of the talent that made some of those great games has stuck around while "Interplay" has tossed around like a patient on life support with delusions of viability. I know some of the guys made a go of it as Troika, but, well, we know how that went.

At this point, Interplay is little more than a name, and a name that has at least as much in common with Descent to Undermountain as it does with Wasteland. It's time to dab tissues to eyes and let it go.
 

Andy Chalk

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There's a lot more to the Interplay situation than just Fallout. The Fallout mess is just one symptom of Interplay's deeper woes.

And there's no question that Bethesda saved the franchise. It's a simple formula: no Bethesda, no Fallout. Interplay couldn't do anything with the franchise - in fact, the only reason it's still around at all is that it was able to sell the IP. Bethesda bought the franchise and brought it back to life, something Interplay never could have done. That's a save.
 

Pandabearparade

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Rex Fallout said:
Funny that isn't the definition of save as far as I know.
Sadly, words have objective meanings independent of 'what you know'. For example!

"Save:
a : to deliver from sin
b : to rescue or deliver from danger or harm
c : to preserve or guard from injury, destruction, or loss"

The Fallout franchise as a whole was not in danger of destruction or loss. Bioware is a competent company (or was at that point), and wouldn't have mishandled the franchise.
 

Jamboxdotcom

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AlternatePFG said:
Come on, is anyone still expecting this thing to be good? I mean, the majority of the good people at Interplay are long gone, they obviously don't have the money to keep this going, and I will incredibly surprised if it comes within the next few years or so.
Sadly, i have to agree with this. As much as i would love for this game to be awesome, it's not gonna happen.

...Actually, I really hope there is never a good Fallout MMO. I can't afford to become a hermit again.
 

AlternatePFG

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rhizhim said:
AlternatePFG said:
Rex Fallout said:
No_Remainders said:
Hristo Tzonkov said:
Just let go Interplay...
No! Don't say that! How fucking amazing would going back to an original style Fallout game be?

GO ON INTERPLAY!
But it won't be that good. These are the people that almost killed fallout to begin with Bethesda saved the franchise. Just leave fallout alone interplay. Just leave it alone.
This. As poorly handled were the elements of the series in Fallout 3 (still really liked it), Bethesda were the ones who did bring Fallout back. Without Bethesda buying them, they would still be stuck with Interplay, who are not the same Interplay they were when they made the originals (I mean, they gave the go ahead to Brotherhood of Steel (not Tactics, the other one). What kind of person would do that?)
the same desperate kind of game devs who had a long and hard journey of misfortunes and have to milk one of their francises to fuel their flag ship back to glory.
for example:
Microprose : X-COM: Enforcer (its a Third-Person-Shooter nightmare)
3drealms : Duke Nukem: manhattan project (weak side scroller)
and so on....
Well, I realize Interplay had to make money, but maybe they could've, I dunno not cancel Van Buren? That game was pretty close to being done. I understand they had money issues, but they have hardly done anything of significance for the past decade, and most people who worked there before have moved onto other companies. Doesn't excuse Brotherhood of Steel though, they could have done something like that without shitting on the basic premise of Fallout. Brotherhood of Steel would have been the last Fallout game if it wasn't for Bethesda.
 

Madman123456

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Why are so many of you sad interplay is going down? Because the fallout mmo would be the last "true" fallout game? You know, interplay where the people who pretty much killed the last fallout game. There is a working tech demo of that, "van buren".
Actually, you guys should be relieved that interplay wont be able to make this fallout game, since Bethesda took some of the original designers on board who didn't end up in the new company "Obsidian". Bethesda has the IP and had Obsidian make "New Vegas". It was on a very dated engine, but fallout 2 wasn't exactly known for eye-candy. What it was known for where the bugs. They make a glorious comeback in New vegas.

But really, the atmosphere is there, the characters are nice and the music fits, when they weren't too lazy and just used stuff from fallout 3. New Vegas is as close as you are going to get to a "true" fallout game. Much closer then Interplay could get with a fallout mmo.
 

AlternatePFG

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rhizhim said:
well i had edited some info into my previous post.
they had to cancel it because of the big screw up with the back isle studios.
it all seemed like a parody of dilbert. dilbert invents something cool and then it gets screwed by the management...

and i still think bioware would had done 'more' with the fallout series since they worked with them before and created such grand titles like baldurs gate with them.
I doubt it. Let's say Fallout 3 came out in 2008 right? Around the time BioWare was bought out by EA? I'm not going to turn this post into "EA IS TEH EVULZ" or something like that, but that's when (in my opinion) BioWare started screw up. Origins was a fun game, didn't play like Baldur's Gate like they said it would, played more like an MMO but there was nothing wrong with that. That was when BioWare started going down the "Let's streamline everything!" approach. I think BioWare would have simply made the game too linear, and while they probably would have improved the quality of writing significantly, I think they would have lost most of the choice you had in the original games. I don't think Bethesda did a great job with choice either, but BioWare has not made a game that has a SPECIAL esque system since KOTOR (At least I think so, then again I have not played and have little desire to play Jade Empire. Dragon Age's skills were rather useless, maybe except for potion making and lockpicking and they weren't integral to the game like they were in KOTOR.) and I think it would have been too costly to make a Fallout game in their style while still keeping that.
 

Hungry Donner

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Mar 19, 2009
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Interplay started talking about their Fallout MMO ages ago. In fact about a month before Bethesda got the rights to make three Fallout games Penny Arcade had a comic about Interplay's supposed Fallout MMO.
 

roguewriter

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May 9, 2011
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There have been some really fantastic arguments for and against. However, as someone who has played the original Fallout as well as it's sequel, coupled with having played Fallout 3 and New Vegas, I am in complete favor of Interplay loosing the rights to Fallout completely and having them go to Bethesda. From where I stand, Bethesda made a better game and expanded the Fallout Universe in a really enjoyable, creative, and altogether brilliant way.

Two things here, however. A) I'm no Bethesda fan-boy. I hated all the Elder Scrolls games and I think Brink is garbage. However, Fallout 3 took a Universe that I had *somewhat* enjoyed and took it to it's full potential. Interplay could have benefited from this by working with Bethesda as opposed to just selling them "some stuff" and then trying to do their own thing with another corner of the license.

B)I am *not* in favor of people loosing their jobs, which the closing of Interplay would cause. I am hoping that, with the financial crisis their facing, Interplay will swallow their pride and accept an offer that Bethesda will hopefully offer to bring them into the fold to help create new Fallout titles or other IPs. Interplay still possesses a talented team and I'd hate to see them put out to pasture simply because Interplay, IMHO, chose to be a bit greedy and jump the gun with this ambitious Fallout Online project.

Lastly, let me state clearly that these are *my* opinions, and I'm not speaking for anyone else. If folks think I'm wrong, okay. I'm just stating my viewpoint and I'm not looking to flame anyone else's or be flamed in return. Just tossing out my two cents for what little their worth, which I'm sure is very little in the grand scheme of things.