Felicia Day is pretty fun and I really enjoyed The Guild but I'm not sure how I feel about this. I sometimes enjoyed playing Dragon Age, but I don't really feel like it created the kind of world that warrants the production of this kind of peripheral media. While there were good elements, it was really just a spin on something that had been done a million times in one form or another, and it didn't really add anything new to the genre at all. I think the only reason that games get away with this sort of generic fantasy setting is because we're willing to cut them a lot more slack because they're an interactive medium. If this was a stand alone series where an elven assassin hunts down a mage I feel like you'd have to wake most people up halfway through the article because they'd been sent to sleep by the sheer genericness of the plot and the setting. But put the Dragon Age stamp on it and it gets a pass. I'll admit that I haven't read any of the other stuff that's been created around the Dragon Age brand, because the game didn't really do enough for me to make me interested in looking into the franchise any further.
Consider instead two upcoming adaptations of fantasy novels - HBO's take on George R.R. Martin's Game of Thrones and Ron Howard's adaptation of Stephen King's The Dark Tower. Those are both fantasy series that (in my opinion at least) really did add something new to the genre, and are interesting and different enough to warrant the projects that are being set up to work on them.
Back to this series to finish off - I like Felicia Day, I enjoyed Dragon Age and I'll probably watch this, even though I don't really get why it exists. Just my opinion though, I'm willing to change my mind if the series is good and if Dragon Age 2 impresses me in some way.