I love Oblivion, and I spent the vast majority of the time playing "side-quests", giving next to no thought to the main story. If Skyrim can also be this compelling, then I'll pretty much not need to buy another game for months.
Have you ever played Minecraft? Because what you describe is literally Minecraft.Blue_vision said:This sounds great! I might actually be really looking forward to this game
All that I could ask for is some sort of development system. Get land for the player to build and manage; houses like from oblivion, estates for grander houses and farmland, maybe even a town you can get rule over through a quest or something. I'd love to have that in the game.
Oh, and the ability to actually make your own weapons by actually mining and smithing things. T'would be an awesome thing to have.
How does that relate to lack of skills in the game, unless there was a reading skill that I skipped over in favor more magic and combat skills?ponderus said:My entire point is that The Elder Scrolls series has been about letting people choose how to play. If I want to throw myself into reading all of the books in Tamriel, I can choose to. You don't have to, but lots of people will. By streamlining and catering to the masses, they'll spend less time on smaller subtleties like lore. I'm not saying you can't act like a throwable weapon for a quest giver. I'm just saying that I like my freedom to choose in games, especially games that encourage me to just wander around and do whatever I feel.
I definitely agree with this. I threw Oblivion's story and Fallout 3's story out the window immediately after I ended the tutorial! I mean think about it: why in Satan's glorious name (Futurama reference) would you listen to the final orders of a dead king who until about 10 minutes ago had you imprisoned for what was going to be the rest of your life? For a quest of utmost importance I didn't even talk to Martin (that was his name right?) until after I was the Archmage, Arena Champion, the new Grey Fox and the leader of the Dark Brotherhood as well as doing enough quests that made me a level 20-something!WrongSprite said:What? Elder scrolls has never been focussed around the story, it's about the open ended gameplay. Morrowind and Oblivion are my favourite games, but I couldn't give a rats arse about the story, it's all about the immense amounts of fun the games are.
And down from twenty-seven in Morrowind. I'm really looking forward to Skyrim, but one thing I hoped they would address was the paring back of skills that happened in Oblivion. Instead it seems they've carried on the work. I know I'm sounding like a total gripe here, but which skills have they removed? Are we losing magic schools like we lost Enchantment from TES3?Tom Goldman said:There are 18 total skills, down from 21 in Oblivion.
Not exactly minecraft. More managed and predefined than minecraft.Magicman10893 said:Have you ever played Minecraft? Because what you describe is literally Minecraft.Blue_vision said:This sounds great! I might actually be really looking forward to this game
All that I could ask for is some sort of development system. Get land for the player to build and manage; houses like from oblivion, estates for grander houses and farmland, maybe even a town you can get rule over through a quest or something. I'd love to have that in the game.
Oh, and the ability to actually make your own weapons by actually mining and smithing things. T'would be an awesome thing to have.
Seems I got ninja'd on the same page. Well said, sir. I miss enchantment, almost as much as I miss my spear and the ability to club creatures to death with my staff. I miss Mark, Recall and Levitation the most though.Grouchy Imp said:And down from twenty-seven in Morrowind. I'm really looking forward to Skyrim, but one thing I hoped they would address was the paring back of skills that happened in Oblivion. Instead it seems they've carried on the work. I know I'm sounding like a total gripe here, but which skills have they removed? Are we losing magic schools like we lost Enchantment from TES3?Tom Goldman said:There are 18 total skills, down from 21 in Oblivion.
Yeah, I remember firing up Oblivion for the first time thinking I'd revive my Skirmisher custom class that fought with a spear in medium armour - I was ssooo wrong! What got me about that was the first armour you see (the Blades' banded mail) is the perfect example of medium armour!Sennz0r said:Seems I got ninja'd on the same page. Well said, sir. I miss enchantment, almost as much as I miss my spear and the ability to club creatures to death with my staff. I miss Mark, Recall and Levitation the most though.
Well if it's Oblivion + Fallout + New Engine, then they'd have to do something terrible in order to screw it up.Cyrin said:No classes, sounds great. It would be nice to build an unrestricted character.
Less skills to invest in, that's somewhat sad to read. Hopefully the skills will have some deeper thought put into their uses.
I am very grateful to read that the world will no longer level with you.
I am still very skeptical of this game after playing Oblivion and dealing with its... issues.