NOTE: My head is quite sore at the moment and I feel that I have undoubtedly made many a brain-fart in my below comments, mainly in the form of grammatical errors and repetition and perhaps even aggression (though not aimed at players, I'm not that out of my head at the moment), I apologize in advance.
Before I'll get started I'll just say that it's sickening bullshit that Nintendo still has the trading system, it was originally in the original R/B games partially for necessity, now it's just a gimmick that they're using to milk people. No other developers out at the moment even have the amount of gall to try and pass off the bullshit that is the "trading mechanic".
The games only change is a minor update? OK, it's proven a successful system, all I ask is that there's something other than the combat to do (Given, those Contests were a nice addition, the secret base thing was a nice, tiny addition, etc, but they're all too small and easily forgotten, not something you give a shit about in the end). I've seen some mentions about the additions of hail, sunny day, etc, affects along those lines, however they're not something that any normal player will give a flying fuck about and they don't take much code to add at all. The games have rarely ever added anything new, I suggest you find my post made a few days before HG/SS release, I found there was near no change to anything barring some graphical updates.The games only change is a minor update? OK, it's proven a successful system, all I ask is that there's something other than the combat to do (Given, those Contests were a nice addition, the secret base thing was a nice, tiny addition, etc, but they're all too small and easily forgotten, not something you give a shit about in the end). I've seen some mentions about the additions of hail, sunny day, etc, affects along those lines, however they're not something that any normal player will give a flying fuck about and they don't take much code to add at all. The games have rarely ever added anything new, I suggest you find my post made a few days before HG/SS release, I found there was near no change to anything barring some graphical updates.
Flying-Emu said:
Zeeky_Santos said:
Seriously, why do people buy into what is essentially the same game with new names? Halo, Gears, God of War, ANYTHING is like, the same thing over and over again, lunacy. nice to see that they are taking a step into a newish direction, but the very premise of Halo, Gears, God of War, ANYTHING could be adapted into something that looks far better than this shit they put up before you, being praised as awesome.
See what I did there?
The same can be said of ANY series. Poke'Mon doesn't change its formula, because it WORKS. What they do with each new gen is modify, fine-tune, and perfect that core formula, which is what a sequel should do. I'm under the impression that you haven't played since Red/Blue, since Red/Blue and Diamond/Pearl/Platinum have vastly different strategies needed to achieve victory.
That's a dreadful argument. There are major differences in all of those games, however in regards to your argument regarding a lot of FPS games I will agree (*cough*CoD, BFBC2, etc, etc). However for shits and giggles I'll mention some of the most obvious differences off the top of my head for the 3 you listed. Halo (the piece of overrated crap that it is) is a first person non-cover based shooter, Gears is a 3rd person co-op shooter primarily using cover to avoid bullets and coordination to fire and allow your partner to heal. God of War is a hack and slasher, how is it like a shooter? It has been ripped off a lot though, they all failed in the attempt, but they tried admittedly.
John Funk said:
Zeeky_Santos said:
Seriously, why do people buy into what is essentially the same game with new names? Pokemon is like, the same thing over and over again, lunacy. nice to see that they are taking a step into a newish direction, but the very premise of Pokemon could be adapted into something that looks far better than this shit they put up before you, being praised as awesome.
Because the gameplay is awesome?
Seriously. High-level Pokemon is one of the most mindblowingly strategic games out there.
Nothing I've ever played compares.
I keep reading this here, however I don't recall this from my time playing (I played all the games up to Diamond, I lost it and just said "meh, I don't feel like it anymore", would be nice to find it again though). It always came down to me just killing every single opponent with only a single attack (c'mon ************, use surf! YAY!). Often I'd rock up at the league with my level 80+ starter critter and not even have any remote resemblance of a challenge, at that point I wouldn't even need to plan or think out which attack to use against even opposite attribute critters owned by the league. After this I would always make a big group of the Pokemon of my choice 6 elements (won't go into it right now) and choose the biggest, burliest bitches around (since that's a pretty easy way to judge power unfortunately), but there was no point. There's not really any actual challenge after the league ((Kanto in the original (maybe remakes as well) Gold/Silver was sensational though)) and if I want to actually catch more of the little shits I have to bring along a fair few useless level 40 or so critters just in case.
I've heard of being able to link up online with the DS, but I don't know, nor do I care, how this is done. I buy games like Pokemon because People are annoying dickheads, I don't want to play with others, I want to roll around with a large group of trained attack animals and brutally maul small children and gangsters, after which allowing me to capture more for fun and profit. Even if this isn't how the apparent "high level Pokemon" isn't played, then how is it? Do dozens and dozens of grown men/women all meet up somewhere with their 6-party of level 100's specially picked for the best stats and abilities so that they can hold tournaments (As I was typing that I was being kind of sarcastic, but when I finished I thought "hang on, that'd be a lot of fun actually")? Not everyone lives somewhere where that kind of thing is an option, I for one live in a small, shitty town. If the aforementioned methods are how the game is meant to be done at the highest level then there really needs to be some sort of single player alternative to this (The Battle Tower was piss-poor thank you very much, I raised my legendaries to 100 for a reason and now I can't use them? Fuck you Mrs. NPC).