The players knew exactly what it would cost them, they complained night and day about content being too hard, taking too long and end game too exclusive. Guess what Blizzard did? They listened to them and we got everything that came with the WotLK expansion. Faster leveling, Looking for Group finder, welfare epics, achievements and an accessible endgame that was no where as challenging as Burning Crusade.skywolfblue said:I agree with the Firefall dev to some extent.
I wouldn't say I'd blame the customers too much, it's natural to want things to be more convenient. It just wasn't possible for most people to see what the path to convenience would cost them in the end.Coreless said:I don't think WoW killed the genre, the players did. The genre gave the "ME ME ME, NOW NOW NOW" generation exactly what they wanted and now they seeing the fruits of their labor.
Wanting to level alts faster is a nice wish, but after time it's turned leveling into a race. All those 30% decreases in leveling XP every expansion make it harder and harder to actually stay around long enough to savor a zone before rapidly outleveling it.
Wanting to find groups easier has led to LFG, which was nice at first, but after time has etched away at the community spirit of the game.
Do you think that stuff just appeared in a vacuum? People whined and complained for changes and Blizzard gave them exactly what they wanted so they only have themselves to blame.