Well...at least they are honest about it. Still, if they are having real trouble porting it then hire some people/studio who knows how to do it.
As a proper PC gamer, I'm always first when it comes to entitlement, whining and joining the band wagon hate, don't get me wrong on that part.The Plunk said:ITT: Whining, entitled PC elitists being whiny and entitled, as usual.
Haha, I never played the PC version, but Saints Row 2 is the gold standard of bad ports. And lets be honest with ourselves. The only reason they decided to do a PC version was because of the number of signatures on that petition. I hope they recoup their cost of porting it, but I can hardly blame anyone for not being all that happy with it. Since I'm expecting it will run about the same as the PS3 version, I'll gladly trade my PS3 version of the game in for it, but I'm gonna wait to see if it does that first.archvile93 said:Yeah, I wasn't being very serious with that last part, though if it turns out this game has all the stability and performance of a Bethesda game, it will not surprise me even slightly. And I'm certainly not taking their word for it that it will work just as well as the console versions; I've seen companies lie way too many time to believe them, not to mention the inumerable times the PC versions were pathetic cash grabs that only worked if you define "work" as loosely as possible. One example is Saints Row 2, but just look up porting disasters at tvtropes for a much bigger list.Baresark said:There is no way they could have "known" it was that bad. They don't develop for the PC. How could they know. They are also a Japanese company, the PC market is nonexistent in Japan. I think you are being a bit dramatic by saying you would rather have a virus than GFWL. And if that is the truth, your priorities need to be rearranged.archvile93 said:Well they have no one to blame but themselves for that. Thay really should have known how horrible that thing is. I'd rather have the Flame virus on my computer than that abomination.Rednog said:They were already going to be insanely hard pressed to meet the august deadline just porting the damn thing over, but then came the outcry about GFWL basically forcing them to redo the net code...yea it wasn't absolutely doomed from the get go.
OT: Well this is sad, I guess they just don't want to make many sales on the PC. Most people won't put up with a game that barely works, and it will almost certainly be that way, at least far worse than the console versions. Then again, maybe that's the point; make a shit port, so when their next game comes out and people want a PC version they can point to Dark Souls and claim that there's no money in PC games. That way they don't have to do as much work.
They have not released any statements saying it will be worse than the console version, so I don't know where you are getting your information. They literally said it will be the same as the console version. There is even a chance that it will be better since it is running on much more powerful hardware.
I do love the conspiracy theory bit at the end though. They want it to fail so no one will bother them anymore. That made me lol.
lmao, i love you for this :3Kheapathic said:Yes they're inexperienced but at least they're trying. While we're on the topic of bugs and glitches, how's Skyrim and Fallout: New Vegas treating you?
In some areas, the frame rates took a dramatic dive. For instance, the much maligned Blighttown would drop to the single digits. That area had so much going on though, I think it won't be bad on the PC. It was a massive indoor area lit almost exclusively by torches. It had a massive pool of red swamp water at the bottom. You descended to the bottoms over a massive series of wooden scaffolding. And you could see just about everything. In all honestly, it was way way way beyond anything the consoles were built to handle. I think that area will turn out much better on the PC. Or at least, I hope it will.Rainforce said:As a proper PC gamer, I'm always first when it comes to entitlement and whining, don't get me wrong on that part.The Plunk said:ITT: Whining, entitled PC elitists being whiny and entitled, as usual.
But I have no clue about how bad/good dark souls runs on the PS/Xbox and how bad the lag really is. So it might just as well turn out ok on a proper machine, you know![]()
sounds good enough to meBaresark said:In some areas, the frame rates took a dramatic dive. For instance, the much maligned Blighttown would drop to the single digits. That area had so much going on though, I think it won't be bad on the PC. It was a massive indoor area lit almost exclusively by torches. It had a massive pool of red swamp water at the bottom. You descended to the bottoms over a massive series of wooden scaffolding. And you could see just about everything. In all honestly, it was way way way beyond anything the consoles were built to handle. I think that area will turn out much better on the PC. Or at least, I hope it will.Rainforce said:As a proper PC gamer, I'm always first when it comes to entitlement and whining, don't get me wrong on that part.The Plunk said:ITT: Whining, entitled PC elitists being whiny and entitled, as usual.
But I have no clue about how bad/good dark souls runs on the PS/Xbox and how bad the lag really is. So it might just as well turn out ok on a proper machine, you know![]()
Reading the comments here its more likely "Darker Souls" won't happen on PC because of an incredibly picky consumer base that's hugely overreacting to issues that didn't stop about a million people from enjoying the hell out of this incredible game.SmashLovesTitanQuest said:*6 months later*
"...And also, we will not be doing a PC version of Darker Souls, due to piracy and low sales."
From isn't a big company, they work on maybe two projects at the same time and regularly jump from publisher to publisher for their sales outside of japan because they don't have the money to do it themselves. There's no way they could possibly afford a third party clean up job from someone with more experience, and if anything From doing it themselves is a good thing assuming the whiners don't make up the majority of the market and wreck its sales. With them gaining experience developing for PC it means any potential title in the future will be that much better on it.The Plunk said:ITT: Whining, entitled PC elitists being whiny and entitled, as usual.
are you drunk or have you simply not thought about it?The Plunk said:ITT: Whining, entitled PC elitists being whiny and entitled, as usual.
What's wrong with the PC community showing console devs there is a market for them to come into? As a linux user I know all about sending e-mails, posting comments and showing support to companies like Valve (and so on) to make sure they know that we are out there.LastGreatBlasphemer said:PC Gamers: "We're tired of getting the shitty ports. But let's ***** at developers to get them anyway."
Developers: "Okay, here comes game that you all wanted. Due to us being a mainly console creator we have little experience in porting for PC. There may be some bugs."
PC Gamers: "Fuck you, you suck. We're tired of getting the shitty version."
Did you guys want the game or not? When consoles get a port of a PC game we always get the dumbed down shitty version too. STFU please.
not often enough, sadly =Pburningdragoon said:How often do games ported to PC end up better in the first place?
I've seen a ton of people on other sites saying they're not getting it now, saying no 60 FPS = no sale.Frostbite3789 said:SinisterRamen said:Oh this is so rich.
People wanted a port, and now they are all whining over it, because it will have performance issues...
What the hell did you people expect? It is a PORT! Ports are by default, bad (with only a few exceptions).
This truly made my day. Get a console instead of crying over this.Except 90% of the posts have been positive/supportive. But I guess if you need to be on your high horse, go ahead.LastGreatBlasphemer said:PC Gamers: "We're tired of getting the shitty ports. But let's ***** at developers to get them anyway."
Developers: "Okay, here comes game that you all wanted. Due to us being a mainly console creator we have little experience in porting for PC. There may be some bugs."
PC Gamers: "Fuck you, you suck. We're tired of getting the shitty version."
Did you guys want the game or not? When consoles get a port of a PC game we always get the dumbed down shitty version too. STFU please.
I'm getting it day one. Like most people said, mods are a thing.
Then those people are idiots. When something is ported to the PC, what I look for is for it to be as good as the console version. I don't consider it a shoddy port if it contains the same bugs, but if it's rife with new ones and vast problems from shoddy port work, then I have a problem.Gorilla Gunk said:Snip