And they only spent that time on it because they thought they would make the money back.j-e-f-f-e-r-s said:Actually, he's pretty bang on.
Dragon Age Origins took the best part of six years to develop. It was the game that Bioware wanted to spend the most time on, and put the most care into. Compared to Mass Effect, Origins was an absolute monster in terms of time and money resources. Very few other games have had six year development cycles. But, for all the game's flaws, that development time did show in the ridiculously large amount of choice you were able to have.
Dragon Age 2 was made in about a year and a half. And it shows. Going from a six year development cycle to a quarter of that for the sequel is never a good sign. All that talk about Bioware wanting to force players to play as a human, and to play in a smaller area, is a smokescreen to cover the fact that DAII had nowhere near the dev time that Origins did, and was severely limited in comparison.
It also made a lot less money than Origins. The first game's sales were in the region of 5-6 million. DAII only barely cleared 2 million. If EA and Bioware wanted to make more money, they went the wrong way about it.
I could argue the reverse with equal strength.Devoneaux said:You're arguing objectivity on a matter almost entirely subjective...GG humanity.
In all seriousness, i'd prefer a bad beginning to a bad ending, You can say "It's the journey not the destination" all you like, but you forget one tiny but important detail in that train of thought: Without the destination, there is no journey to begin with. I'm sorry, the beginning may pull people in, but a good beginning can't carry a story the same way a good ending can, it just can't.
What about games that are released for free?SajuukKhar said:No game has ever been made for any other reason but to make money
Games that are rleased for free eitherGiantRaven said:What about games that are released for free?
Can you provide an example of a game that was released for free were the creator didn't have one of those two things in mind originally?Devoneaux said:Most, not all. Your generalization is invalid.
You really cant know if those were made original to get the eye of some company, they failed, and thus they released it on newground because why let effort go to waste.Devoneaux said:Almost everything on Newgrounds.
If people are innocent they should be able to prove they are.Devoneaux said:Your "Guilty until proven otherwise" attitude does you no credit, by the way.
Hero engine blows.Devoneaux said:Hey, can't be any worse than their choice of engine for ToR...
PercyBoleyn said:if you buy games made by EA you are literally the fucking devil and the entire reason gaming has gone to shit lately.
Indeed. It's even being used for that new C&C game I'll never consider buying.Phlakes said:Frostbite 2 isn't an FPS engine. It was made for Battlefield 3, yeah, but what Bioware will be using from it has nothing to do with gameplay.
When did they start making C&C games again?redisforever said:Indeed. It's even being used for that new C&C game I'll never consider buying.
Hey, Renegade was fucking awesome.SajuukKhar said:When did they start making C&C games again?redisforever said:Indeed. It's even being used for that new C&C game I'll never consider buying.
I could of sworn they stopped making them after C&C Red Alert 2 Yuri's revenge.
Well at least I know that If ESO sucks, which it probably will, it wont be because of the hero engine.Draech said:Boy you have no idea.
My mate who is doing support for SWTOR is saying that 90% of the actual technical issues they have with that game is because of the Hero engine.
At one point during development they had the original creators of the engine in as consultation, but at that point they had to modify it so much that they couldn't recognize.
As my friend said "If they paid anything for licencing that, then they got ripped off".
Renegade was after Yuri's Revenge?redisforever said:Hey, Renegade was fucking awesome.
Speaking of, looks like it's time to reinstall RA2 again.
Seriously, just give us both! Make it a fun journey and end it tastefully! Is that so hard?SajuukKhar said:RPGs should be more about the journey, not the destination.