PercyBoleyn said:
This has nothing to do with PR propaganda. The differences in quality between old and modern games are astounding. Coincidentally, the modern gaming era also saw a huge shift towards a "production line" style of development. I'm not saying in the past making money wasn't on the "to do" list of developers but as it stands, and taking into account the differences in quality, it's obvious developers were more engaged and publishers less aggressive when it came to things like marketing and tampering.
Ohh please, there were countless old games that were just as crappy, if not even more so, then today.
Older games only seemed to be better on average because people forgot all the countless clones, rehashes, and bad sequels that existed back then, just like how 20 years from now people will forget 95% of all the bad games that exist today.
Its exactly like music, every generation thinks the next generations music sucks, is repetitive, etc. etc. and yet ironically the previous generation was exactly the same way.
Games today are no better or worse then games 10-20 years ago, and the reason why people make those games has not change, i.e. money.
PercyBoleyn said:
The ammount of effort put into games like Morrowind and P:T shows that was not necessarily the case.
Have you ever played morrowind?
-Constant repetitive caves
-90% of Npcs were blank and just reused the same rumor dialogs
-Most quests were boring repetitive fetch quests that had no real purpose or story behind them
-The landscape was repetitive
-the Journal blew
-The Map was useless
Morrowind was the game that got me to love the Elder Scrolls, and I hold it as one of my favorite games of all time, but Mororwind, was actually pretty shitty, repetitive, and souless for most of it.
PercyBoleyn said:
Seeing as EA was more interested in copying the formula of whatever game was FOTM back in 2007/2008, which was Call of Duty, Dragon Age sure as hell proves EA kept its tampering to a minimum. I mean it's not like DA:O was free of it but most of the work done before the aquisition seems to have been left intact. I'm basing this on the games Bioware released after DA:O. Pre DA:O and post DA:O Bioware is like night and fucking day.
Not really, the only difference between Bioware Pre and post DAO is that Bioware changed their target audience.
They stopped making games for audience A and went to audience B, their games aren't worse, they just aren't for you, and not for me either, as I don't particularly care for Bioware period.
All I see is a bunch of angry people mad over the fact that Bioware isn't trying to get their money and is instead trying to get someone elses money.