...I'm sorry what?[/quote]SomeBritishDude said:[quote/]Newell admitted that it was partly out of frustration, since Valve felt that it had done the worst job supporting its customers on Sony's console, and didn't have the capability to deliver them content like they could on the [b/]360[/b] or PC.
no Gabe worked for m$ and drank too much of their kool-aid. everyone says how great he is but frankly he's not and shows how badly he actually is at codingHouse25 said:What did Sony do to everybody? Sleep with their sisters?
Create a horribly cofusing devkit and even worse server architecture, then give detailed instructions on how to decipher their coding language to only first party developers and leave the rest to figure it out for themselves?House25 said:The whole PS3 thing does really make me sad, but at least he didn't sugar coat it. So i guess Orange Box 2, and all the class updates for TF2 aren't coming are way.
What did Sony do to everybody? Sleep with their sisters?
I see what you're saying. You're absolutely right. If they didn't contradict themselves and flat out lie, then extort the fans, I might show a bit more respect for them.Jumplion said:Ever since Gabe said "I think the PS3 is a waste of time" VALVe's PR department has been trying to scrape up the absolute mess that Gabe spewed since then. They say they're not interested in the PS3, fine. Then they say they're looking into the PS3, okay. Then they say that the PS3 complexity hinders development, well they hardly did anything for it. Then they say "We're not interested in it" but they said they were before. Then they say that they love us so much that they don't want to give PS3 owners the short-end of the bone, when they hardly support the 360 despite what they claim.Aura Guardian said:Look. I like Valve and I might agree with what he says (about game development for PS3) however they didn't make a game for the PS3. As you said. EA ported it and built it from the ground up. I think they didn't even make an effort with the PS3.Jumplion said:agruement
It's just a big jumbled mess, and it's not making me like VALVe any more... They've been doing weirdly for a while, ever since the L4D2 announcement things have been bumpy for them. Personally, I want VALVe taken down a notch or two. Not be smashed to bits, of course not, they're one of the best developers out there, but I just want them punched in the arm or something and taken down a peg. They, and their fans, seem to be full of themselves.
Ah, so not one single game on the Ps3 is made by other developers? And not one other person besides their first party devs have decyphered it? I see.Asehujiko said:Create a horribly cofusing devkit and even worse server architecture, then give detailed instructions on how to decipher their coding language to only first party developers and leave the rest to figure it out for themselves?House25 said:The whole PS3 thing does really make me sad, but at least he didn't sugar coat it. So i guess Orange Box 2, and all the class updates for TF2 aren't coming are way.
What did Sony do to everybody? Sleep with their sisters?
Yeah. If it was me I would've put something in L4D2 that crosschecks their steam ID against if they were in the boycott group and prevent them from playing it.The_root_of_all_evil said:Rargh! Valve are taking too long to make a game!
Rargh! Valve are taking too little to make a game! (L4D2)
Rargh! Valve are upset about working on consoles that constrain their creativity, force them to charge for updates and don't use normal architecture.
Personally, I think Valve are doing a wonderful job just putting up with their fans.
Erm, you're looking too deeply into this, I'm afraid you're the one jumping the gun here.AceDiamond said:By the way Jumplion, if it's so easy why aren't you developing for the PS3? See your argument doesn't work when a company has decided it does not want to use its resources on a console they have barely supported at all, or in my case to you, no resources to use period.
And yes, I am calling you out in exceedingly bizarre ways but then again I'm not the one who's telling a company to essentially throw money at a venture that might turn out very badly for them just because you're a little butthurt that Newell insulted your precious Blu-Ray Magic Machine.
I'm sorry my friends are programmers the ps3 is not easy to program for due its strange architecture also very hard to port too.cleverlymadeup said:no Gabe worked for m$ and drank too much of their kool-aid. everyone says how great he is but frankly he's not and shows how badly he actually is at codingHouse25 said:What did Sony do to everybody? Sleep with their sisters?
they were asked to do a linux port and was told "it's too difficult to code for" yet quake 2, which is what the original half-life is a conversion of, has been out for linux since the game got released AND it's fully supported by id. the Carmack has said that linux isn't hard to code for and usually writes his code in full ansi c to make porting easy
so the fact that Gabe can't code for yet another platform isn't much of a surprise at all. he can only code for m$ cause that's all he knows from drinking their kool-aid for too long
the fact that he says the PS3 is hard to code for is him just toeing the m$ line still and being their parrot and sock puppet
Well, how long have they been programing? How long have they programed for PS3 and how frequently? Are they professionals or do they do it as a hobby? Are they in a major company or a small one or any at all? I'm sure with some time, pateince, and work it would be just as easy as any other console. Practice makes perfect after all, code isn't something you learn in a day.murphy7801 said:I'm sorry my friends are programmers the ps3 is not easy to program for due its strange architecture also very hard to port too.
I stand by that was a great, if not buggy game!The_Oracle said:Well, that's very good news. Personally, I think the game would turn out a lot better if Valve gets all the time it needs to continue polishing and refining it. Nobody wants a repeat of the Alone in the Dark incident.
Well as far as SRW goes they (Bandai-Namco) don't have the licenses for everything stateside. They do in Japan, but not in the US. Crazy and complicated, I knowOnmi said:What? PS3? I stopped caring about what Valve had to say about the PS3 long ago, they have talking privlidges when they actually dev something for it and tell me it's too hard now if you will excuse me, I have to finish my conspiracy theory about how bamco won't release any of the GOOD Gundam games in english (sons of bitches) They don't have the licensing problems SRW has since they OWN the franchise they are making the games for, SRPG is a popular format as Disgaea and FFT have shown, and for gods sake there just 2D games with some spiffy 3D stuff and text, you already have the mission names in english so whats the problem!