Lucky he was in the UK, in the US he would just have been shoot.
But officer, it's dangerous to go alone!
Lucky he was in the UK, in the US he would just have been shoot.
But officer, it's dangerous to go alone!
I don't understand how thr counsole tech guy for playstation five is surprised that people enjoying or wanting more games at 60fps. The PS1 & PS2 could do it most at the time. I'm not waiting for GTA6 ON ANYTHING. I'm just gonna keep playing games that I enjoy or that are coming out soon.Maybe it’s because all these “new gen” games so far are just a texture/resolution upgrade from last gen. Guess we have to wait for GTA6 for that to change
I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?Maybe it’s because all these “new gen” games so far are just a texture/resolution upgrade from last gen. Guess we have to wait for GTA6 for that to change.
MOAR REALISTIX GRAFIKS!!! DEY GOTTA LOOK REAL!!!what's left for a next-gen console to leap forward in?
"You can see every hair of the stubble on the generic-looking soldier guy as he walks down yet another featureless hallway!"MOAR REALISTIX GRAFIKS!!! DEY GOTTA LOOK REAL!!!
Well, if any developer figures out how to leverage the power of AI in a creative way I suppose that could enhance the immersion. Maybe the text prompt as an input method could make a comeback? Or more realistically, voice control.I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?
I had thought about a means of incorperating A.I. in games (eventhough I'd mainly want it nowhere near it), and I think a practical and non invasive implementation could be voiced pronounciation of your character name in an RPG. I know Fallout 4 had Codsworth be able to say a load of optional names, but fully voiced names, no matter how weird or stupid, could be awesome.Well, if any developer figures out how to leverage the power of AI in a creative way I suppose that could enhance the immersion. Maybe the text prompt as an input method could make a comeback? Or more realistically, voice control.
@Cicada 5, don't listen to this fucker. I know Electric Underground. This the same guy who tried to heavily downplay and lie about what RE4R accomplished like Crobat did. The stylish action genre is not "waning in influence". If that's the case Devil May Cry 5, Bayonetta 3 No More Heroes III, Hi-Fi Rush, both Norse GoW, Evil West, and Oneechanbara Origin would have failed and none of them did, and are co-existing with each other. Were are not getting into MS's bullshit with HF. All games sold successfully. Zenless Zone Zero just came out and plays nothing like a Souls game. Other than level design, Phantom Blade 0 plays more like Ninja Gaiden and Metal Gear Rising than Souls.why stylish hack and slash games are waning in influence in comparison to Soulslikes.
Do many games even allow you to name your own character anymore? If I think back to last year, there's only a handful. Feels like the decline of silent protagonists have also led to the decline of blank canvas characters in games.I had thought about a means of incorperating A.I. in games (eventhough I'd mainly want it nowhere near it), and I think a practical and non invasive implementation could be voiced pronounciation of your character name in an RPG. I know Fallout 4 had Codsworth be able to say a load of optional names, but fully voiced names, no matter how weird or stupid, could be awesome.
RPGs still do, definitely. I actually can't think of an RPG with a character creator that DOESN'T allow players to name their character.Do many games even allow you to name your own character anymore? If I think back to last year, there's only a handful. Feels like the decline of silent protagonists have also led to the decline of blank canvas characters in games.
Listening to ones own voice is something I don't think anyone is a fan of, unless ofcourse you're one of those assholes who is. Though just having text-based protagonists actually speak the text through A.I. might be neat too. Though I'd probably tire of it very quickly.Speaking of though, instead of having others pronounce your name, what if they used AI to make your character actually sound like you? Although now that I think about it, definitely falls under "invasive implementation".
More dynamic stuff via physics, NPC encounters, etc. What would be neat to see from GTA6 is something like jacking a monster truck out of a mud pit with cops chasing, flinging mud all over their windshields til they can’t see out of it, turning on their wipers trying to clean it off but smearing it more, crashing. Or using a dump truck to dump a load of dirt onto a road to have makeshift roadblocks, using a fire truck ladder to reach rooftops, setting up unique heists by disguising yourself as a cop to commandeer an armored rig stealthily or something, idk. There’s basically a ton of stuff that could be done that I’d be willing to sacrifice 60fps for if it gave sandbox gameplay more agency.I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?