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Jun 11, 2023
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Maybe it’s because all these “new gen” games so far are just a texture/resolution upgrade from last gen. Guess we have to wait for GTA6 for that to change.
 

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Maybe it’s because all these “new gen” games so far are just a texture/resolution upgrade from last gen. Guess we have to wait for GTA6 for that to change
I don't understand how thr counsole tech guy for playstation five is surprised that people enjoying or wanting more games at 60fps. The PS1 & PS2 could do it most at the time. I'm not waiting for GTA6 ON ANYTHING. I'm just gonna keep playing games that I enjoy or that are coming out soon.

 

Casual Shinji

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Maybe it’s because all these “new gen” games so far are just a texture/resolution upgrade from last gen. Guess we have to wait for GTA6 for that to change.
I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?
 
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Bedinsis

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I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?
Well, if any developer figures out how to leverage the power of AI in a creative way I suppose that could enhance the immersion. Maybe the text prompt as an input method could make a comeback? Or more realistically, voice control.

Another way of seeing it is that the highest budget titles take an awful lot of time to develop nowadays (GTA lacks an entry exclusive to the 8th generation; in the 6th generation they released 3 mainline entries) so all the titles that have been slow cooking will be released soon enough; the best version will probably be on the next hardware.
 

Casual Shinji

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Well, if any developer figures out how to leverage the power of AI in a creative way I suppose that could enhance the immersion. Maybe the text prompt as an input method could make a comeback? Or more realistically, voice control.
I had thought about a means of incorperating A.I. in games (eventhough I'd mainly want it nowhere near it), and I think a practical and non invasive implementation could be voiced pronounciation of your character name in an RPG. I know Fallout 4 had Codsworth be able to say a load of optional names, but fully voiced names, no matter how weird or stupid, could be awesome.
 
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Cicada 5

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A video on how Soulslike games take some influence from stylish action games like Devil May Cry and Ninja Gaiden, and why stylish hack and slash games are waning in influence in comparison to Soulslikes.
 

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why stylish hack and slash games are waning in influence in comparison to Soulslikes.
@Cicada 5, don't listen to this fucker. I know Electric Underground. This the same guy who tried to heavily downplay and lie about what RE4R accomplished like Crobat did. The stylish action genre is not "waning in influence". If that's the case Devil May Cry 5, Bayonetta 3 No More Heroes III, Hi-Fi Rush, both Norse GoW, Evil West, and Oneechanbara Origin would have failed and none of them did, and are co-existing with each other. Were are not getting into MS's bullshit with HF. All games sold successfully. Zenless Zone Zero just came out and plays nothing like a Souls game. Other than level design, Phantom Blade 0 plays more like Ninja Gaiden and Metal Gear Rising than Souls.
 
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Bob_McMillan

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I had thought about a means of incorperating A.I. in games (eventhough I'd mainly want it nowhere near it), and I think a practical and non invasive implementation could be voiced pronounciation of your character name in an RPG. I know Fallout 4 had Codsworth be able to say a load of optional names, but fully voiced names, no matter how weird or stupid, could be awesome.
Do many games even allow you to name your own character anymore? If I think back to last year, there's only a handful. Feels like the decline of silent protagonists have also led to the decline of blank canvas characters in games.

Speaking of though, instead of having others pronounce your name, what if they used AI to make your character actually sound like you? Although now that I think about it, definitely falls under "invasive implementation".
 

Casual Shinji

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Do many games even allow you to name your own character anymore? If I think back to last year, there's only a handful. Feels like the decline of silent protagonists have also led to the decline of blank canvas characters in games.
RPGs still do, definitely. I actually can't think of an RPG with a character creator that DOESN'T allow players to name their character.

Speaking of though, instead of having others pronounce your name, what if they used AI to make your character actually sound like you? Although now that I think about it, definitely falls under "invasive implementation".
Listening to ones own voice is something I don't think anyone is a fan of, unless ofcourse you're one of those assholes who is. Though just having text-based protagonists actually speak the text through A.I. might be neat too. Though I'd probably tire of it very quickly.
 
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Bedinsis

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This is a video covering a topic that I had been hoping to find out more about:


Ever since China became a world player in the economic sphere I had expected them to develop games that cater to local tastes and local laws, where some niche interest would turn out to be a major thing in China. Think of how there are entire animes about Mahjong or how roleplaying games from Japan was considered sufficiently distinct from western roleplaying games that people decided to call them JRPGs. I wanted to know what they'd produce when leaping to the stage and what that would say about the culture, and what could be learnt and brought abroad in some form to enrich those of us not from that country.

This video covers such a phenomenon: Jubensha, or murder mystery game. A sort of scripted role playing game that has taken China by storm where six people are assigned roles and try to keep their face as they try to work through a scenario. Popular enough to beat out karaoke as the most popular social outdoors activity, with both professional venues where one can hire a gamemaster for a session like in Escape-the-room-puzzles or scripted sets that comes in boxes to be bought and played at home. There has also been televised versions with celebrities for public broadcast.

If any Chinese people here (which I think is just @Gyrobot but I can be mistaken) has anything to say about it I'd be curious to find out more.
 
Jun 11, 2023
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I gotta ask though; what is supposed to change? What generational leap are we still anticipating? We have pretty silky smooth 3D controls now, open-world games are huge (even too huge) and filled with content (even too much content), we have virtual reality, but most people don't care much about it. So what's left for a next-gen console to leap forward in?
More dynamic stuff via physics, NPC encounters, etc. What would be neat to see from GTA6 is something like jacking a monster truck out of a mud pit with cops chasing, flinging mud all over their windshields til they can’t see out of it, turning on their wipers trying to clean it off but smearing it more, crashing. Or using a dump truck to dump a load of dirt onto a road to have makeshift roadblocks, using a fire truck ladder to reach rooftops, setting up unique heists by disguising yourself as a cop to commandeer an armored rig stealthily or something, idk. There’s basically a ton of stuff that could be done that I’d be willing to sacrifice 60fps for if it gave sandbox gameplay more agency.
 

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TakeTwo Interactive have discounted Early Access game Kerbal Space Program 2 on Steam's Summer Sale, with no disclosure that they've closed the developer and are looking to sell both the IP and the publisher, meaning that any further development for the game is chancy at best.


I mean, it's TakeTwo, so this kind of move really shouldn't surprise anyone.