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BrawlMan

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Capcom Heaven!!!


Glad to know they got people respecting their own legacy and being proud. That's the way to go!​
 

BrawlMan

Lover of beat'em ups.
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I forgot this game even existed. Look at that, another GTA clone that went nowhere, and tried to be an MMO with half the playable content locked behind a paywall. This game set a precedence that had yet to come AAA, but was not that far on the horizon.

 

The Rogue Wolf

Stealthy Carnivore
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Stalking the Digital Tundra
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I forgot this game even existed. Look at that, another GTA clone that went nowhere, and tried to be an MMO with half the playable content locked behind a paywall. This game set a precedence that had yet to come AAA, but was not that far on the horizon.

As someone who played the game in both its original and "Reloaded" forms for well past 400 hours (and made nearly fifty videos of it), APB's wasted potential seriously hurt. The game spoiled me forever for character/equipment customization, but that fantastic system is glued to a game made completely out of half-thought-out, incomplete concepts with broken implementations and not much in the way of competitive balance, with a disgustingly toxic community (the reason I ended up quitting). I check on the Steam reviews from time to time and it looks like the current owner has made little progress in improving the game, despite promises of porting to a newer version of the Unreal Engine.

It's just really a pity. Could it have made good on all the promises, if it'd had a solid management team forming the backbone of the studio? I don't know, but it never had a chance with what it got, and now it's barely more than a shambling wreck that doesn't know when to stop.
 

Dirty Hipsters

This is how we praise the sun!
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Feb 7, 2011
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3 children in a trench coat
As someone who played the game in both its original and "Reloaded" forms for well past 400 hours (and made nearly fifty videos of it), APB's wasted potential seriously hurt. The game spoiled me forever for character/equipment customization, but that fantastic system is glued to a game made completely out of half-thought-out, incomplete concepts with broken implementations and not much in the way of competitive balance, with a disgustingly toxic community (the reason I ended up quitting). I check on the Steam reviews from time to time and it looks like the current owner has made little progress in improving the game, despite promises of porting to a newer version of the Unreal Engine.

It's just really a pity. Could it have made good on all the promises, if it'd had a solid management team forming the backbone of the studio? I don't know, but it never had a chance with what it got, and now it's barely more than a shambling wreck that doesn't know when to stop.
I tried playing the game when the "Reloaded" version came out. I played for a few hours and stopped because I never really understood what I was supposed to "do."

It was supposed to be an MMO but everyone just kind of treated it like a more throw away version of GTA Online with worse...everything. The character creator was neat though (and was the reason I even tried the game at all).
 
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hanselthecaretaker

My flask is half full
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Oh come on Gamesradar, you can’t possibly be so gullible as to still be thinking anything about this stupid thing is legit in any way -



Speaking of something legitimately abandoned -

 

hanselthecaretaker

My flask is half full
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Ha. Blighttown is downright pleasant next to the one I find most dreadful: The og, at the bottom of the Valley of Defilement. Never knew it was actually named Swamp of Sorrow though. Or at least, of the unrepressed variety of memories.

 

BrawlMan

Lover of beat'em ups.
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Mar 10, 2016
29,572
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Detroit, Michigan
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United States of America
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Male

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,572
12,291
118
Detroit, Michigan
Country
United States of America
Gender
Male
When Nintendo and Emulation came up, all I could think of was "I'll feel bad about emulating Wind Waker when you put it on the Switch. Your move, Nintendo".
Go for it. I rarely buy a Nintendo console for the first party games. Even back then. The most I ever did was for the GameCube era.
 
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Dalisclock

Making lemons combustible again
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Go for it. I rarely buy a Nintendo console for the first party games. Even back then. The most I ever did was for the GameCube era.
I mean, I've griped about it before. Nintendo's biggest strength are their first party exclusives. Mario, Zelda, Metriod, etc. They'll put out a new one every 5 or so years to give them ample time to tinker and polish and not oversaturate the market, and the fact they don't put it out on any other consoles means you have to go to Nintendo for the hardware if you want to play said exclusives.

And yet, they have a 30+ year back catalogue on pretty much all of these IPs that they often decide to just fucking let collect dust on older consoles, or port it to the handheld system like the 3DS. They did put the oldest games on the Retro Service(the $20 a year emulator for the NES/SNES) but beyond that they seem content to just sit on a bunch of their older stuff for no fucking reason. The Wii U is dead, the 3DS is discontinued, they've gone all in on the switch. Fucking put your library on it. It's not competing with anything else at this point and putting the older games out can only help drive up interest for the newer ones coming down the pipe.

But no, the GBA, the DS, the 3DS, the Gamecube, The N64 aren't gonna show up on the switch. Apparently anyone interested in a lot of those games pretty much is expected to fuck off or just break down and emulate because good luck finding a GBA, N64 or a gamecube anymore.

Thank you for attending my TED talk.
 
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