Many posts seem to be about Multiplayer games, and that makes sense in a lot of ways. Modern day console fanboys use their multiplayer games as ammo in arguments and it goes to show their fanisms for the game over the genre where they bash anyone who thinks, plays, or acts differently then they do can destroy all fun within a 20 mile radius.
But let's talk about something that effects me and is the fault of the designers making mistakes and looking for the fans for input. May be of no surprise that the series I speak of is Sonic.
I am still a Sonic fan though the edge I was so enamored by has changed, presumably focusing on a new breed of edgy kids, which is understandable as time marches on. Recently though, after a few years of weird story choices and flawed programming that you'd expect from a company that releases a new Sonic game every year, they've turned to the fans for input and that was the worst thing they could of done.
Fans are stupid; If you're a fan of a medium or of a genre you're a bit more savvy on the subject, but fans of single titles or series usually do not make for the best of people to turn to for fan advice; same for those who fall from outside the game's facilities. They just don't know what they're a fan of, so they have no way of acknowledging what made it good in the first place and can wholesomely screw things up if giving any bit of control over the subject matter. FPS games like CoD and Halo are mainly populated not by fans of the FPS genre but of only the game for various other reasons (gunplay, competition, visual flair) and thus tend to care less about the community and more about venting or relieving stress; or in some cases, an excuse to be a total douche. These are not universal truths, just observations.
Back to asking fans for design help, there is only a small fraction of them who actually know or have good taste in design, character, story, Et Cetera. So when you ask your fans how you should make your game it's pretty much the same as asking Joe the Plumber to design it.
Kids are even worse because unless they're a prodigy the best they can suggest is the impossible, the stupid, or the fan fiction territory. So when you break it down, only a small percentage of your fans can actually help a series grow; the other majority is ether fueled by an untrained perspective on what's good or fueled by solely Nostalgia wanting nothing but what they had as a kid not realizing that what they are wishing for will never happen simple because they've grown and wont have the same response to the game as they did as a child.
Things other Sonic fans have ruined for me was the ability to play other characters; something they have no problem with in Sonic 2, 3, & Knuckles but have had a problem with ever since SA2. Not to mention younger fans that are the reason designers of the games have forgotten who they're designing for and has made the stories of the games a complete mess; Hint: