Hammerfall. Not because it's a bad game, but because it's so unfair and there's no way to backtrack or play custom matches.
The thing that really irks me about is the hammerball mode. It's essentially basketball with horizontal, slightly larger hoops, and the players are steampunk flying mechs with hammers. Now, it starts off okay in the campaign mode when you play against a single opponent, but then you have to play against two. One can effectively check your movement and the other can happily slide the ball into your goal. One of them starts up near where the ball drops while you start a lot farther away.
Also, in duel matches, you lose honor for hitting a disarmed opponent. Well, that's a bit stupid when "has stupidly overpowered gun, but no melee weapon" counts as disarmed. Also, enemies almost never pick up their weapons after you disarm them unless you guide them down to it. Then there are maps with infinite holes in the bottom where enemies can lose their weapons, then sit around just under your weapon's range, not letting the match end.
Glitches in the campaign mode can and will break the game, not letting you progress or, in bad cases, not even get a second into the level before the AI kills itself and forces a restart, complete with unskippable cutscene.
It's frustrating. Extremely so. The worst part is, it's actually a really fun game with unique mechanics that could have been many times better.
The thing that really irks me about is the hammerball mode. It's essentially basketball with horizontal, slightly larger hoops, and the players are steampunk flying mechs with hammers. Now, it starts off okay in the campaign mode when you play against a single opponent, but then you have to play against two. One can effectively check your movement and the other can happily slide the ball into your goal. One of them starts up near where the ball drops while you start a lot farther away.
Also, in duel matches, you lose honor for hitting a disarmed opponent. Well, that's a bit stupid when "has stupidly overpowered gun, but no melee weapon" counts as disarmed. Also, enemies almost never pick up their weapons after you disarm them unless you guide them down to it. Then there are maps with infinite holes in the bottom where enemies can lose their weapons, then sit around just under your weapon's range, not letting the match end.
Glitches in the campaign mode can and will break the game, not letting you progress or, in bad cases, not even get a second into the level before the AI kills itself and forces a restart, complete with unskippable cutscene.
It's frustrating. Extremely so. The worst part is, it's actually a really fun game with unique mechanics that could have been many times better.