Sure it is - you can knock out just about any non-mech from behind and for anyone else you can use the dragon's tooth. Just use thermal camo and bob's your auntie.Azuaron said:SNIP
I was already 3/4 the way through, and all my points were in low-tech weapons, computers, electronics, and lockpicking. Not the mix you want at the end game.
I really hate Mario Kart Wii, the AI is so broken its not funny. I remember trying to win the races and being bombarded with blue and red shells, bullet bills, bloopers and POW blocks its not funny. It really is not fun trying to win against all that.Conn1496 said:Mario kart. Just because of the AIs. The game is fine, but the AIs are so douchey, it hurts my mind. WHY THROW THAT SHELL? I WAS ABOUT TO WIN, YOU ASSCLOWN!
The bugs in that game are amusing...when its not happening to you. I play Fifa 12 regularly with a friend and we take turns in being hated and screwed over by the game. What really grinds my gears is when you do a soft tackle in the penalty area getting the ball, my friends player stumbles a tiny little bit - penalty!SeeIn2D said:FIFA 12 is one of the most genuinely rage inducing games I've ever played. It even dethrones the mighty Call of Duty. In this game it thinks it's okay to give me a yellow card when another player runs into me and I have the ball...yeah... and it also thinks it's okay to allow these other guys to get away with murder by sliding my players from behind and destroying me, with no card or foul given.
Did you ever play the first Modern Warfare? You know what happens to Zakhaev, when you shoot him in the arm? Yeah, that really happens with .50 cal sniper rounds. Shoot someone in the knee and they can kiss goodbye to most of their leg, and that's a lot of blood loss. At least, that's what I draw from it.DeathSwitch109 said:Snipers - Any FPS game. Shooting someone in the leg shouldn't mean instant death...
Ohh yeah there was story, it's just extremely dull, and they spread it out so much that in the time it took for me to get to one 'story' cutscene, I'd barely remember what happened in the last one because nothing even slightly memorable happens.X10Unit1 said:Or the fact that the demo was a quarter of the game. The story???? There was a story? There were conversations but nothing I would consider a story.kickyourass said:So far only Too Human is the only game that makes me legitimately angry, I mean the first hour or so is actually pretty nice, it has an interesting control scheme and I like the idea of Cybernetic Viking Gods. But than all the horribleness starts creeping into your attention, the atrocious healing system (you can't store healing items, they only drop in significant numbers when you don't barely need them, and the only class that can heal itself heals at a rate that would make glacial shifts look hypersonic) and the associated death sequence, the embarrassingly useless ranged weapons, the teeth scrapping slow movement speed and a plot that is too thinly spread to offer even an ounce of engagement. It makes me really angry mostly because that first bit works so nicely that it feels like some filthy lie once you get further into it!
That game made me more mad at myself because I was super excited for the game, got several other friends to preorder it and play it with me, and then the major disappointment made me look like an idiot for not only paying full price but for also duping my friends into buying it too.
I was playing stealth until I got bored, turned on god mode, and massacred everybody. ;-)ExileNZ said:Sure it is - you can knock out just about any non-mech from behind and for anyone else you can use the dragon's tooth. Just use thermal camo and bob's your auntie.Azuaron said:SNIP
I was already 3/4 the way through, and all my points were in low-tech weapons, computers, electronics, and lockpicking. Not the mix you want at the end game.
Wait, you were playing stealth, right?
Bob Page was more right than he knew in that intro...Azuaron said:I was playing stealth until I got bored, turned on god mode, and massacred everybody. ;-)ExileNZ said:Sure it is - you can knock out just about any non-mech from behind and for anyone else you can use the dragon's tooth. Just use thermal camo and bob's your auntie.Azuaron said:SNIP
I was already 3/4 the way through, and all my points were in low-tech weapons, computers, electronics, and lockpicking. Not the mix you want at the end game.
Wait, you were playing stealth, right?
Rule of cool, man. I love history as well, but I cut the Wolfenstein games a lot of slack, because they're meant to show the nazis as insane, not practical. In a game with magicaly ressuscitated death knights with swastika symbols on their shields, there are worse things to nitpick if you're going to complain about historical accuracy.Major Tom said:Edit: The opening sequence got my inner history nerd in a twist. If its 933AD, Heinrich would NOT, I repeat NOT be wearing Gothic plate. Hadn't the art guys ever seen a picture of the Bayeux Tapestry? That's a hundred years in the future, but it'd give them an idea of what a well equipped knight would look like in that time period. Not wearing armour that hadn't been invented yet.
Oh, and the super secret rocket plane? Of the 2 really cool jet designs they had designed as scenery they chose this [http://en.wikipedia.org/wiki/Bachem_Ba_349]. That thing was not some super advanced rocket fighter, it was literally a rocket with a man strapped to it,a substitute for SAM's because of problems getting guidance systems working. It's job was to zoom up, unleash its payload and parachute down. The Me163 would have been a better choice for a fighter, though neither would have the fuel to get to Malta.....it's like they didn't do their research or something!
Well, look at it like this: maybe the Natter was ready to go and only needed a flick of a switch, while the bomber would probably need a ground AND flight crew to get in the air!Major Tom said:Yeah I know, but my biggest problem with the planes is that there were cooler jets to steal at that airbase! I thought I'd be nicking that big one that was sitting out on the tarmac, not some dinky little rocket plane!Iwata said:Rule of cool, man. I love history as well, but I cut the Wolfenstein games a lot of slack, because they're meant to show the nazis as insane, not practical. In a game with magicaly ressuscitated death knights with swastika symbols on their shields, there are worse things to nitpick if you're going to complain about historical accuracy.![]()