Games that haven't aged well.

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Tanis

The Last Albino
Aug 30, 2010
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The PS1/N64 is pretty...rough.
It was the 'start of the mainstreaming of the 3D' and MANY a game suffered because of it.

While I ADORE games like FF8 and Twisted Metal 2...it's so damn hard to replay them anymore.

This, even though basically everything else about them is still solid.
 

gorfias

Unrealistic but happy
Legacy
May 13, 2009
7,583
2,079
118
Country
USA
While this critic love this game, Turok 3 is the game that I went to play for the fun of nostalgia and realized, I do not like this gameplay. By gen 6, the 3d with 2 analog controllers was a thing. The N64 controller for 3d was just dated. I never played another N64 game after that, giving my system away.

 

peabuddie

New member
Mar 13, 2017
11
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Xsjadoblayde said:
Day of the tentacle, it's humour feels more like a first time college project than anything else. Then again, I wasn't around to appreciate it when it first came out.

Resident evil. Can't do it. Can't appreciate those controls and bumbling about between time-wasting doors. Didn't have much choice at the time though.

Body Harvest. Oh dear. There is a really cool idea somewhere amongst the mess of that game, maybe some team with actual talent and understanding can reboot it at some point? Maybe its' ambition outclassed its' budget. *Cough* [small]and quality assurance team[/small] *very convincing cough*

Tomb raider. Not graphics, though they are arse, not exactly a dealbreaker. Just the weird control scheme. Might have seemed unique at the time, but there's a reason it didn't stick around much.

Morrowind. Died to the first buggering rat due to my extraordinary stabbing skills at point blank range that miss 90% of my frantic lunges. Then the large pyramid labryinth town with every hall looking identical. And those fucking pterodactyls. Fine, they aren't called that, but that's what they bloody well are. Always messing up my relaxing countryside strolls.
"Tomb raider. Not graphics, though they are arse, not exactly a dealbreaker. Just the weird control scheme. Might have seemed unique at the time, but there's a reason it didn't stick around much." The controls? or the game? Because there ar 16 Tomb Raider games. One of the most prolific franchises out there.