Games that haven't aged well.

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Nazulu

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Jun 5, 2008
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CaitSeith said:
Nazulu said:
The classic character models in Final Fantasy 7 bother my eyes a little now, but they still have charm. Same with a lot of N64 titles, but I can adjust. The old Tomb Raider games though, now those models looking fugly. They play alright if you have the patience, but none of their retro magic is effecting me anymore.
Yeah, FF7 still retain some charm. But when they aimed for more realistic models like FF8, they don't look as good.
I haven't played FF8 for awhile, but I never forgot how jarring it can be when going from the clear cinematics to the distant, sketchy looking, pixelated dummy's. It doesn't bother me as much as the classic Lara Croft though because she looks so blocky and flat, and bent, and has a face for a drivers license.

Blaugh!
It looks creepy.
 

Jadak

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Ezekiel said:
Nothing. Games don't "age". What was good then will always be good and what was bad then will always be bad.

N64 and PS1 games don't magically look worse over time. I always knew their graphics were simple.

If I can no longer appreciate a game, it's because my standards were lower back then. Everything or Nothing was never good. I just didn't know better.
No shit. Good thing we've got you here to explain that it's the people and their standards changing rather than the games themselves deteriorating over time. I thought it might have been magic, thanks for clearing that up.
 

Silence

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The complete Legacy of Kain series, especially Soul Reaver 1. Defiance is the best.

Beyond Good and Evil. Is honestly quite bad.

Well, a lot of early 3D games definitely.
 

Specter Von Baren

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the silence said:
The complete Legacy of Kain series, especially Soul Reaver 1. Defiance is the best.

Beyond Good and Evil. Is honestly quite bad.

Well, a lot of early 3D games definitely.
Eh Beyond Good and Evil has always been a pretty simple game, the story is the main thing to it so it's not a fantastic game for replaying once you know the story. I whole heartedly agree on Soul Reaver 1, it is so hard to know where you are or are going since everything looks the same and a climable wall can often times look barely different from a non climable one.
 

Drejer43

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Ocarina of time I'll even add that people who claim it is superior to twilight princess have nostalgia glasses glued to their retinas
 

Nazulu

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Ezekiel said:
Nazulu said:
CaitSeith said:
Ezekiel said:
Most people just didn't see it for the overrated game it was.
That's a pleonasm, and a shitty one. Overrated isn't game criticism, it's people criticism: people enjoy this game too much. That's completely arrogant.
No, you're just being obtuse. People say it to mean that the game is shit, and the comment you just quoted is a perfect example. We still see plenty of people who hate criticism of entertainment because they see it extending to themselves, don't add to that please.
I wouldn't go so far as to call it shit. I've completed it (120 stars) three times in my life, so I do like it. I just don't think it's this great game deserving all the acclaim it receives.
I was just being general, no assumptions made here. My next two comments to Cait I expanded it to other meanings.

As for my thoughts on Mario 64, it's still one of my favourite Mario games, but no game in that series is that THAT great.
 

Nazulu

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Drejer43 said:
Ocarina of time I'll even add that people who claim it is superior to twilight princess have nostalgia glasses glued to their retinas
You can have that opinion, but we who prefer OoT assume you stared at shiny things so often that you've burnt your retinas beyond repair :)
 

thenewguy512739

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Is it me or has Quake 1 aged better than Quake 2?

Also, I feel Crackdown would be ageless (or at least aged better) if they only used a better font for the GUI.
 

BrawlMan

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thenewguy512739 said:
Is it me or has Quake 1 aged better than Quake 2?

Also, I feel Crackdown would be ageless (or at least aged better) if they only used a better font for the GUI.
What probably doesn't help is that Quake II has standard sci-fi brown/gunmetal grey gamers came to hate during the 7th generation of consoles, while the latter also has several shades brown; yet features castles, demons, and medival creatures territory. I can see why you would think that.
 

Redlin5_v1legacy

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I loved Timesplitters 2 when it came out but I didn't own a copy so I could never play it.

Years later, I got it for myself. I just can't get into it.
 

Magmarock

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This is a really subjective thing to ask and not one of my favorites. Not because I don't think there's no merit to it but because it's not well thought out. People will say something hasn't aged well with no rhyme or reason to that statement other then because they feel it hasn't. I think that's BS.

distortedreality said:
Deus Ex springs immediately to mind.

From graphics to gameplay, I imagine it would be tough to get into for those who didn't play it a decade or so ago.
Deus Ex never looked good even for it's time and the combat was always rough like an elder scrolls game. But combat and graphics were not the reason people played it

B-Cell said:
Goldeneye but it was not a good game when it was released.

Half life 1 still play like a game that is recently released.
Try playing Goldeneye at 60fps with a mouse a keyboard. There are mods and emulators that can help you do that. I tried it and found that the game held up a lot better without the restrain of the N64 holding it back. Half Life on the other hand I'll pass. That game is just too slow for me.

CaitSeith said:
Ezekiel said:
Nothing. Games don't "age". What was good then will always be good and what was bad then will always be bad.

N64 and PS1 games don't magically look worse over time. I always knew their graphics were simple.

If I can no longer appreciate a game, it's because my standards were lower back then. Everything or Nothing was never good. I just didn't know better.
I call that BS. What would have you played if you had better standards back then?
No, he's right. The quality of the games doesn't change over time. You could make the argument that the industry standards have changed, but games are digital therefore they don't decay. Not everything is better though. Newer games might look better and even play better. They sure don't sound better though. Sound design has taken a huge step backwards in my opinion.

Drejer43 said:
Ocarina of time I'll even add that people who claim it is superior to twilight princess have nostalgia glasses glued to their retinas
So people who don't agree with you have something wrong with their brains? Aside from framerate (of which OOT can be set to run at 60 while TP is locked at 30) there are a number of reasons why OOT outclasses TP. It's got way better music and sound design leading to a more immersive experience. The pacing is top notch as the player finds out more and more about hyrule. Speaking of OOT version of Hyrule is just more interesting with more to do and more varied locations. To me TP was about as generic as they came.

Nazulu said:
Drejer43 said:
Ocarina of time I'll even add that people who claim it is superior to twilight princess have nostalgia glasses glued to their retinas
You can have that opinion, but we who prefer OoT assume you stared at shiny things so often that you've burnt your retinas beyond repair :)
Oh let me get some ice for that burn
 

kenu12345

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Half Life 2. Heard it praised to hell and back before I played it back in the day and since I absolutely loved Half Life 1 (still do actually) I was excited but... God did it push shit alot to point where it dragged the game down after playing it when playing other games. Sure, it didn't have cutscenes but that game locked me in a room to listen to dialogue so bloody much that it wore on me and god the 'look we got a physics engine' was heavy in that game. Yes valve, we understand. Please stop littering the map with see saw puzzles. So yeah, there's that and don't get me started at all the in jokes that grate after a while . Honestly prefer the original and its expansions over it
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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Ezekiel said:
Nazulu said:
Drejer43 said:
Ocarina of time I'll even add that people who claim it is superior to twilight princess have nostalgia glasses glued to their retinas
You can have that opinion, but we who prefer OoT assume you stared at shiny things so often that you've burnt your retinas beyond repair :)
Ocarina indeed had a lot more going for it.

I wish Nintendo still made games as melancholic and creepy as Ocarina and Majora's Mask.
As well as Super Metroid and Metroid Prime, I KNOW!!! I miss the old Nintendo so much. We all knew they would become focus group safe one day but I was hoping they would last a little longer :p
 

Potjeslatinist

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Of all the games I've loved, I feel Vampire - The Masquerade: Bloodlines is the one that has stood the test of time the least. The story and atmosphere are still fantastic, but its technical issues make it really hard to get into it. I'm not just talking about bugs or performance issues - they've been mostly ironed out nicely throughout the years - but everything feels like it's been stitched together wrong.
 

Silvershock

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Johnny Novgorod said:
Everything from the N64/PS1 era.
Might I add "almost everything on the NES" to that? Much as the ideas from the N64/PS1 were refined into excellent games on the PS2 and its compatriots, the early "wild west" development on the NES led to an awful lot of utter garbage, whereas by the SNES we had a much better idea of how to make a good game, and better tech to do it with.

I'm going to be lynched by some for this, but a game I'm replaying right now that doesn't hold up well is Mario 64. The controls suck, the camera sucks, Mario handles like a greased-up hog, levels are tiny (and obnoxiously surrounded by The Void), there's more backtracking than a Metroid game, the music is repetitive and not very good, and did I mention that the controls SUCK? There's barely any enemies in the levels and I think that's because they knew the player would be having a hard enough time getting used to 3D platforming. I've suffered death-by-controls far too many times in this replay.

Before the Nintendo Defenders come to kill me, I know it was an important game. That doesn't make it a good game.

Also, while I'm stabbing sacred cows, Ico is fucking shit. Ico has always been fucking shit. "Oooh, it's artsy" doesn't get around the problem that it's fucking shit. Camera-relative controls with a camera you don't control means that some jumps are rendered far too difficult, the controls are stiffer than a teenager at Hooters, the single-button combat is complete arse, the attempt to over-compensate for its PS1 graphics by slapping bloom on everything scarred my eyeballs, and Yorda is the worst female character in any video game ever. Utterly dreadful game lauded by people who want to look clever.

For that matter, Beyond Good and Evil is also crap, though it's not quite as insufferable as Ico. It was just boring to me. When the camera wasn't trying desperately to hurt me, the dull and predictable story, the irritating side characters and the monotonous combat were piss-weak.

Edit - oh, apparently I skipped a page and missed the Mario 64 discussion. It's still shit though. The N64 was generally a big bag of wank, TBH. It was my experience owning the let-down that was the N64 that made me later buy a PS2. And yes, before you all scream it at me, the Zelda games were good. Well done. The console was still garbage.
 

Poetic Nova

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Ezekiel said:
Nothing. Games don't "age". What was good then will always be good and what was bad then will always be bad.

N64 and PS1 games don't magically look worse over time. I always knew their graphics were simple.

If I can no longer appreciate a game, it's because my standards were lower back then. Everything or Nothing was never good. I just didn't know better.
This basically. And alot tend to stil be better than modern games. Simply because they tend to be dumbed down.
 

Silvershock

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BreakfastMan said:
I hear System Shock was quite incredible when it came out 20+ years ago, but it definitely isn't anymore. I just tried playing it for the the first time a couple days ago, and whoo-boy. After 20 years, those controls have aged about as well as milk from the same year.
Oh gods, you were playing the original, not the Enhanced Edition? Why would you do something like that to yourself. Even in Enhanced that game's controls are still clunky, but mouse-look does make the affair much more bearable.

I still love the game, though. There's just something about it that grabs me every time.
 

Specter Von Baren

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Silvershock said:
Johnny Novgorod said:
Everything from the N64/PS1 era.
Might I add "almost everything on the NES" to that? Much as the ideas from the N64/PS1 were refined into excellent games on the PS2 and its compatriots, the early "wild west" development on the NES led to an awful lot of utter garbage, whereas by the SNES we had a much better idea of how to make a good game, and better tech to do it with.

I'm going to be lynched by some for this, but a game I'm replaying right now that doesn't hold up well is Mario 64. The controls suck, the camera sucks, Mario handles like a greased-up hog, levels are tiny (and obnoxiously surrounded by The Void), there's more backtracking than a Metroid game, the music is repetitive and not very good, and did I mention that the controls SUCK? There's barely any enemies in the levels and I think that's because they knew the player would be having a hard enough time getting used to 3D platforming. I've suffered death-by-controls far too many times in this replay.

Before the Nintendo Defenders come to kill me, I know it was an important game. That doesn't make it a good game.

Also, while I'm stabbing sacred cows, Ico is fucking shit. Ico has always been fucking shit. "Oooh, it's artsy" doesn't get around the problem that it's fucking shit. Camera-relative controls with a camera you don't control means that some jumps are rendered far too difficult, the controls are stiffer than a teenager at Hooters, the single-button combat is complete arse, the attempt to over-compensate for its PS1 graphics by slapping bloom on everything scarred my eyeballs, and Yorda is the worst female character in any video game ever. Utterly dreadful game lauded by people who want to look clever.

For that matter, Beyond Good and Evil is also crap, though it's not quite as insufferable as Ico. It was just boring to me. When the camera wasn't trying desperately to hurt me, the dull and predictable story, the irritating side characters and the monotonous combat were piss-weak.

Edit - oh, apparently I skipped a page and missed the Mario 64 discussion. It's still shit though. The N64 was generally a big bag of wank, TBH. It was my experience owning the let-down that was the N64 that made me later buy a PS2. And yes, before you all scream it at me, the Zelda games were good. Well done. The console was still garbage.
Such edginess, such rage against the machine.