actually, on the homeworld bit(didnt quote because the quote would have been annoyingly long)
one of the missions in homeworld:cataclysm has,you stop the bentusi from fleeing to another galaxy, where their enemies here would not be able to follow them
i'm pretty sure i understood it right in that only the bentusi could make that gate between the galaxies, which was destroyed, only AFTER a few bentusi MOTHERSHIPS escape through
the entire rest of the games happens in one galaxy with no word of whatever happens to those ships that escaped into a different galaxy
thus i consider the "extinct bentusi" to be a mistake in the game story.
it was impossible to stop them before some motherships escape, and then impossible to know what happened to those after they escaped
thus we kind of cant confirm them extinct
also i found that bit of the homeworld 2 story to be very badly written, you meet them with a problem, and they, in minutes seemingly, decide that there is no other option, they dont try anything or say anything, just, "oh, here's a horrible enemy our current weapons dont work on, it cant quite wipe us out in the the next few hours, but clearly we must now suicide the remains of our race as our first attempt at stopping that enemy ASAP"
am i the only one that found that story bit a desperate reach for drama, that just didnt make sence
i could tank that keeper thing easily, it was just incredibly annoying, what was the desperation and rush for?
..
/rant