Chimpzy said:
Batman: Arkham Knight, because of its insistence on using the Batmobile. I like it when you're just cruising around the map with it (tho I still prefer gliding everywhere) or solving the odd Riddler puzzle. You know, any optional use. But every time you're forced to use it for progression, be it fighting those stupid drones (or any vehicle bosses) or those annoying races, I just thought to myself "Ffs, this again?". Eventually I just stopped playing the game about 6 hours in because the prospect of doing more compulsory Batmobile stuff just made me retch.
My copy of Arkham Knight came with my PS4 and it's still in the shrink wrap on the grounds of me not touching the game in principle alone. The people in the PC community got screwed over hard, and that's just not fair. I didn't feel like dealing with the Batmobile stuff either.
Note: To the people that said just get the console versions, fuck you. You're enabling companies like WB Games/WB to make crappy unfinished polished ports. Batman AK was rife full of season passes and DLC I had no investments towards, and looks like a horrible deal even though the consoles have the "best" versions of the game. I am not a PC gamer, but they deserve quality games like any other console gamer.
Nuuu said:
TRANSFORMERS: Devastation - The bosses just became so tedious and boring. I quit at the Starscream warp fight. I just can't feel invested in the game when all the fights feel so uninteresting. I went in seeing some of the combat mechanics and hoping too much for another Bayonetta 2.
It is nothing like Bayonetta 2. I focused too much on the company name, and not enough on the game itself.
Most Gamecube games I own - Most of them aren't even genres i'm interested in, the only thing enabling me to play them for more than a few hours is a bit of nostalgia. Even so I still can't finish most of the games I start on the Gamecube due to lack of interest. There are several times I just got bored and left right before (or sometimes during) the final boss.
I loved most of the boss fights in Devastation, but I can see why you didn't like it. I knew the game would not be Bayonetta 2 quality and more Bayonetta-lite than anything else. The combat was fine for me because that I was expecting, but the level design was simple and not that interesting. Visually pleasing to eyes yes, yet the game was obviously rushed. The other problem with the game is that Devastation was obviously supposed to be $29.99, but Activision realized that Platinum was over committing to their game by jamming a lot content for what would have been a $30 game (the satisfying combat played a factor too); that they added an extra $20 to justify the price. If you did not like Devastation, than I suggest you don't even go near TMNT nor Korra.
I hope Activision never touches Platinum again, and once the latter is done with Microsoft they go back and do their own thing, or at least partner up with publishers that aren't out to screw them over. The irony, for right now at least, is that Square Enix is letting them do what they want for Nier: Automata. Then again, the guy for the Drakengard series gets a huge amount from the top guys at Square for some reason, so he usually gets a full pass whenever he's doing his projects.
That's sad thing about going back to Generation 6 (especially Gamecube Game) consoles, their games that have not aged well, had genres you had no interests in or got tired of, and they could expensive as hell depending on the game. The last game I bought on GC that I actually enjoyed was Viewtiful Joe 2. I got that back in mid 2008 for $5 used. After that, I tried Geist, but took it back immediately and never bothered with another GC game again. If I do try to buy another GC game, it might be Super Monkey Ball games.
SKBPinkie said:
Fallout 4 - too many things to do with little payoff and I'd rather be playing Elder Scrolls.
The Witcher 2 / 3 - Tried them both. They handle like crap. The controls are absolute trash.
GTA IV / V - Same reason as The Witcher 2 / 3.
Western RPGs do nothing for me, and I stopped caring about GTA after IV. San Andreas was garbage in terms of mechanics. The controls for those games didn't bother me, but I can see why. The problem with a lot of Western companies is they think that bigger means better, but you can't pad your game with tedious side missions to meet some $60 criteria. And sandbox games are the "new thing" everyone is grabbing towards, but this seems like a repeat of when every game was trying to be GTA III/Vice City/San Andreas back in the PS2 days. I've said it before, and I'll say it again sandbox games bore me, even the good ones. Are consumers even burned out on this genre? If not, they should be.
EDIT - My list:
Ninja Gaiden II (XBOX)
Geist (Gamecube) - Too flawed.
Far Cry 2 - Too frustrating.
Skullgirls - Most fighting games these days do nothing for me. I do like the art.
Guilty Gear: Xrd - Same as above.
Wolfenstein: The Old Blood. After completing The New Order & Doom (2016) I think I've had enough right now. I'll get back to it eventually as I still have the game.
Neo Contra - After playing through half the game I still haven't touched it. Contra 4 ruined it for me as it is the best game in the entire Contra franchise.
Most of these titles that I did not finish, I either traded in or returned them to GameStop.