What about Sid Meier's Pirates? Or Sea Dogs(КорсарыFather Time said:A pirate sandbox/open world game where you can be evil, rape and pillage and be feared.
What about Sid Meier's Pirates? Or Sea Dogs(КорсарыFather Time said:A pirate sandbox/open world game where you can be evil, rape and pillage and be feared.
Well, there is Verdun, which is aiming to be a realistic WW1 game and is currently in beta: http://beta.verdungame.com/Fetus said:I'd probably say a very realistic WW1 game, with 64 man multiplayer.
Can you imagine that? It would be the ultimate cover based shooting experience. The maps would just be 10 mile long trenches on two sides.
What would you say?
Yes! This. By the light of the Golden Throne, THIS.Jynthor said:A Warhammer 40K inquisitor game
And this. Assassin's Creed 4 is sort of going that way. There just seems to be too much of that "game playing itself" going on (as per usual for an AssCreed). I'm referring to how that massive ship moves and turns so easily and the main guy slaughtering dozens of guys in seconds without breaking a sweat and parkouring in the masts like a monkey on drugs. I'd prefer a more realistic approach.Father Time said:A pirate sandbox/open world game where you can be evil, rape and pillage and be feared.
Jim gets a haircut?Beffudled Sheep said:Cactus Simulator.
Its a game where you get to play as a Cactus as it lives its life in a harsh desert.
It'll have unlockable alternate scenarios like instead of being a cactus in a desert you're a cactus in the home of some stupid, uninformed middle class American and you have to struggle to survive their not paying any attention toy you at all, their watering you too much or the ultimate, attacks by pets or wild Eds.
I expect that it would sell 3 million copies in its first 2 months out, and with an exciting plethora of DLC containing exciting stuff I expect it to sell 5 million by a year.
Hehe yep. Ed, Edd and Eddy was one good cartoon.MHR said:Jim gets a haircut?Beffudled Sheep said:Cactus Simulator.
Its a game where you get to play as a Cactus as it lives its life in a harsh desert.
It'll have unlockable alternate scenarios like instead of being a cactus in a desert you're a cactus in the home of some stupid, uninformed middle class American and you have to struggle to survive their not paying any attention toy you at all, their watering you too much or the ultimate, attacks by pets or wild Eds.
I expect that it would sell 3 million copies in its first 2 months out, and with an exciting plethora of DLC containing exciting stuff I expect it to sell 5 million by a year.
while i agree with you there, because EA has the,EA has the final say in who does the game, what goes into the game and so on and so forth... and to be honest, i do not want obsidian getting entangled with , of all companies, EA!!!Jynthor said:Jade Empire 2 - Not made by BioWare
i am in the middle of developing a roguelike. after my first project is done, i might try something like this. Why only after this project? Because i want some more experience in anything game programming related before i take on something as ambitious as what you have there... But maybe one day...TheHomelessHero said:A fallout 1/2-style Rogue-like game where you explore a randomly generated post-nuclear wasteland as you gather a party, fight raiders, upgrade and purchase equipment, and eventually make it to the end. (essentially Post Apocalyptic FLT, with slightly more RPG)
hmm... there is a F2P MMO by the name of Fallen Earth(find it on steam) that matches your resource aquisition rather nicely... but to build shit, it takes an eternity on the higher item levels... the only reason i never ended up playing it that muchMHR said:Borderlands style MMO where you can be like the bandits and erect your own shabby scrap metal forts and fight over them in a persistant world.
With a big focus on resource acquisition. You can't just spawn cars and walls, you have to go mine it or better yet wreck the other guy's cars and salvage the wreckage!