Games You'd Like To Be Made?

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purf

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Nov 29, 2010
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#1 - it's just like Minecraft with the notable difference of giving you damn good reasons to apply tactics to your base building. As it stands, lava moats and cactus gardens and whatever elaborate traps one can conceive and build are mere RP (and maybe farming) related. I want sieges and onslaughts. Same with Terraria, the Blood Moon is a nice touch but it quickly becomes nothing more than a slight annoyance until soon it doesn't matter at all anymore.

If there's a Mod for something like this, please let me know.

#2 - and I'll jump a couple of years into the future: a - gasp - open world survival game where your goal is simply to make it back/home. Like, you're a pilot being shot down deep in enemy territory (any WorldWar scenario will do) or you crashland on the enemy's or an otherwise very hostile... planet. I'll lump those two scenarios together now: Find/make shelter, scavenge for food and resources, kill things that want to kill you, be sneaky. Steal or otherwise find methods of transporation. Find friends, maybe. Progress and ultimately make your very long way to salvation. The "future" bit: remember Fuel? That racing game the size of Connecticut? Yeah. Imagine what developers could be doing if they invested time and research into procedural world/event/character/quest/whatever generation in... 10 years.

see also: The Future is Procedural
 

Victim of Progress

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Jul 11, 2011
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Father Time said:
A pirate sandbox/open world game where you can be evil, rape and pillage and be feared.
What about Sid Meier's Pirates? Or Sea Dogs(Корсары), the second one comes much closer to what you described. You can murder an entire island if you want
 

SilkySkyKitten

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Oct 20, 2009
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Fetus said:
I'd probably say a very realistic WW1 game, with 64 man multiplayer.

Can you imagine that? It would be the ultimate cover based shooting experience. The maps would just be 10 mile long trenches on two sides.

What would you say?
Well, there is Verdun, which is aiming to be a realistic WW1 game and is currently in beta: http://beta.verdungame.com/
Granted, it's only 16 players instead of 64, but hey it's the closest thing you can get these days.

OT: Call me nuts, but I would love to see a rougelike and/or action game with rougelike elements based on The Running Man. Not really so much based on the exact plot of the movie, but based on the fictional TV show that was in the movie. I mean, think about it, a game where you play as a person whom was sentenced to death but instead gets a second chance on a game show where, if he/she manages to survive, he/she can earn their freedom. And this involves trying to avoid and/or kill "stalkers" whom are trying to kill you and prevent you from succeeding.

It's a concept that is just dripping with potential, I'd say, and throwing in rougelike permadeath would just fit the concept of the show even better.
 

Hawk of Battle

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Feb 28, 2009
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Where the fuck is my Han Solo; Inter-galactic Smuggler game?!! I keep demanding it, but nobody is making it.

This is unnacceptable!
 

Kged

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Mar 17, 2013
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Jynthor said:
A Warhammer 40K inquisitor game
Yes! This. By the light of the Golden Throne, THIS.

Buffy the Vampire Slayer has been atrociously ill-served by games. I only recall one, and it was pants. I'd like to see an open-world game set across the whole of Sunnydale and surrounding areas, where you could be a Slayer, a witch, a vampire, even a Xander if you had enough clan-mates to keep you alive. Territories could be fought over, with vamps and White Hats battling to control key areas of the city. Demons could be an unpredictable third force in the game too (demons hate vampires in the Buffyverse, if you don't know).
 

TheHomelessHero

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Apr 11, 2013
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A fallout 1/2-style Rogue-like game where you explore a randomly generated post-nuclear wasteland as you gather a party, fight raiders, upgrade and purchase equipment, and eventually make it to the end. (essentially Post Apocalyptic FLT, with slightly more RPG)
 

The

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Jan 24, 2012
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I want a game in which you play as someone who must train a group of people in... well, anything. An drill sergeant in the army, a swordfighting teacher training a few warriors, professor at a magic academy, etc. Depending on how well you train your students, the world changes... or something.
 

Sande45

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Mar 28, 2011
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Fallout on a good engine
Fallout 3 was good and New Vegas was even better thanks to making all the mechanics deeper. But what they both had was that horrible Bethesda engine. A sequel with bearable controls (on consoles) and graphics that don't make your eyes bleed would be amazing.

DayZ that works
I love the idea behind DayZ. An open-world zombie survival MMO sounds awesome. But DayZ (the mod) was so damn laggy and zombies were done so horribly that it was a joke. Fingers crossed for the standalone version they're working on.

Father Time said:
A pirate sandbox/open world game where you can be evil, rape and pillage and be feared.
And this. Assassin's Creed 4 is sort of going that way. There just seems to be too much of that "game playing itself" going on (as per usual for an AssCreed). I'm referring to how that massive ship moves and turns so easily and the main guy slaughtering dozens of guys in seconds without breaking a sweat and parkouring in the masts like a monkey on drugs. I'd prefer a more realistic approach.
 
Oct 2, 2012
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Cactus Simulator.
Its a game where you get to play as a Cactus as it lives its life in a harsh desert.
It'll have unlockable alternate scenarios like instead of being a cactus in a desert you're a cactus in the home of some stupid, uninformed middle class American and you have to struggle to survive their not paying any attention toy you at all, their watering you too much or the ultimate, attacks by pets or wild Eds.
I expect that it would sell 3 million copies in its first 2 months out, and with an exciting plethora of DLC containing exciting stuff I expect it to sell 5 million by a year.
 

Cutoid

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Mar 18, 2008
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Civ5 - an actual sequel to Civ4 not the mediocre dumbed down p.o.s. we got which is more of a sequel to Civ:Revolution than to Civ4

On a similar theme - a proper sequel to MoO2

Updated versions of Rebelstar / Rebelstar Raiders & Chaos too please
 

Quasar97

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Feb 1, 2012
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I would like to see:

-An MMO that isn't boring as hell. I'd just like to see an MMO that manages to make the leveling experience fun for the same reasons that make JRPGs addictive.

-A single player game based off of the Blade and Soul ip.

-More Victorian Gothic games goddammit. :mad:

-More old school JRPGs that use Pre-Rendered backgrounds. I friggin love these things and I think this is something that Square could do as an interesting experiment, a return to formula if you will. It wouldn't require many resources to make, as pre-rendered backdrops are ancient, it also wouldn't take that long to produce. Some amazing RPG experiences are games using these backdrops and whilst being a wonderful aesthetic choice allow more time to be allocated to the development of story and whatnot. Of course adding pre-rendered backdrops to a game won't make an instant masterpiece, but I think they're really nice and deserve a to make another appearance. ^_^
 

MHR

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Apr 3, 2010
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Borderlands style MMO where you can be like the bandits and erect your own shabby scrap metal forts and fight over them in a persistant world.

With a big focus on resource acquisition. You can't just spawn cars and walls, you have to go mine it or better yet wreck the other guy's cars and salvage the wreckage!
 

MHR

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Apr 3, 2010
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Beffudled Sheep said:
Cactus Simulator.
Its a game where you get to play as a Cactus as it lives its life in a harsh desert.
It'll have unlockable alternate scenarios like instead of being a cactus in a desert you're a cactus in the home of some stupid, uninformed middle class American and you have to struggle to survive their not paying any attention toy you at all, their watering you too much or the ultimate, attacks by pets or wild Eds.
I expect that it would sell 3 million copies in its first 2 months out, and with an exciting plethora of DLC containing exciting stuff I expect it to sell 5 million by a year.
Jim gets a haircut?
 
Oct 2, 2012
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MHR said:
Beffudled Sheep said:
Cactus Simulator.
Its a game where you get to play as a Cactus as it lives its life in a harsh desert.
It'll have unlockable alternate scenarios like instead of being a cactus in a desert you're a cactus in the home of some stupid, uninformed middle class American and you have to struggle to survive their not paying any attention toy you at all, their watering you too much or the ultimate, attacks by pets or wild Eds.
I expect that it would sell 3 million copies in its first 2 months out, and with an exciting plethora of DLC containing exciting stuff I expect it to sell 5 million by a year.
Jim gets a haircut?
Hehe yep. Ed, Edd and Eddy was one good cartoon.
 

maninahat

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Nov 8, 2007
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A proper spy orientated game - one built around LA Noire style conversations, subterfuge and sleuthing. READ: not shooting hundreds of people or stopping world wide conspiracies.

A Popeye beat-em-up game, built around something similar to Arkham Asylum's combat mechanics.
 

uchytjes

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Mar 19, 2011
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Its actually quite simple: Mount and Blade, but in a civilization-type format where the game starts where each kingdom has one city and slowly has to expand. Also, more options to have during battle such as mobile cover or something for sieges. Oh, and the ability to build a castle wherever you want and in whatever layout you want.
 

thespyisdead

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Jan 25, 2010
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Jynthor said:
Jade Empire 2 - Not made by BioWare
while i agree with you there, because EA has the,EA has the final say in who does the game, what goes into the game and so on and so forth... and to be honest, i do not want obsidian getting entangled with , of all companies, EA!!!

TheHomelessHero said:
A fallout 1/2-style Rogue-like game where you explore a randomly generated post-nuclear wasteland as you gather a party, fight raiders, upgrade and purchase equipment, and eventually make it to the end. (essentially Post Apocalyptic FLT, with slightly more RPG)
i am in the middle of developing a roguelike. after my first project is done, i might try something like this. Why only after this project? Because i want some more experience in anything game programming related before i take on something as ambitious as what you have there... But maybe one day...

MHR said:
Borderlands style MMO where you can be like the bandits and erect your own shabby scrap metal forts and fight over them in a persistant world.

With a big focus on resource acquisition. You can't just spawn cars and walls, you have to go mine it or better yet wreck the other guy's cars and salvage the wreckage!
hmm... there is a F2P MMO by the name of Fallen Earth(find it on steam) that matches your resource aquisition rather nicely... but to build shit, it takes an eternity on the higher item levels... the only reason i never ended up playing it that much





OT:well... as an aspiring game developer, i will have the power to create a game of my dreams, yet every way i turn, i see my ideas being made into reality... maybe that one game will come to me in my dreams...