sorry for jumping in here. I think what the problem is here is not the pirates but used sales.ablac said:Piracy is illegal for one thing. Generally worth obeying the law considering the laws on piracy (not to stop it like SOPA but against copyright infringement) are pretty legit. Also a used sale represents a game already bought once new whilst a pirated game represents one copy being bought then being copied an infinite number of times. When someone buys something physical they have a right to what happens next. If they choose to sell it further down the road then that is their right. Whther it is harmful to the industry or not it is not aquaitable to piracy and to do so is absurd. Pirates dont pay for jack. They are scum. Parasites. You attack used gamers, who are legit consumers engaging in legal and rightful trade, yet defend pirates. Pirates are entitled, whiny douchebags who have no right to anything in gaming. To defend them is moronic. If I buy a car and then choose to sell it later then that money does not go to the person who made the car. However they have no right to that money because they sold the car. It is now mine and they have no right to it or any money made form it. The same is with games.
you say that used sales represent a resale (with no money going to devs, granted) but a pirated copy always represents a lost sale, this is completely wrong, well, the second half. A pirated copy can (and often does) represent something completely different.
1) leaked copies get counted as pirated copies, if you look at the top most pirated games, many were leaked before the release date. There are a sizable chunk of people who would love to get a start on the campaign or even just have the game installed on the computer before the release date hits. This can mean that they are still buying their copy and just got a pirated version
2) there are cases where games can't be bought legit/easily (example, I cant get the new syndicate or mortal kombat here without shipping).
3) multiplayer, a game with this will definitely not be accessible in a pirated copy, unless the dev is a major screw up.
the used sale also represents a loss of a/some possible DLC purchases as those who sell their game will have no use for them. Dont get me wrong, Pirates are the lowest of the low, but both are issues, the one that should be elevated is the one that has a huge (and legal) impact on devs while only profiting brick and mortar stores.
One last point, your car analogy is wrong, the dealer will often try to push you to get the more expensive car, they wont take you inside, tell you all the details of your new car and then, just before you sign say "Oh, did I mention that there's one of these cars, identical in every way except someone owned it for 6 days and decided he didn't want it so we can sell it to you for 5% less". That is what used game sales are, identical in every way to the consumer and they will often ask you at the register if you "accidentally" pick up a new copy.