Gearbox CEO: Duke Nukem Forever Is "Exactly Like Half-Life 2"

pointless vandalism

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Is this guy fucking high?

Those two titles are as similar as actual evolution and Mr Garrisons explanation of it...

http://www.youtube.com/watch?v=CRBHxJBUv_A
 

ZippyDSMlee

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HA ha ha ha ha ha HA HA HA HA ha ha ha ha ha HA HA....

Oh man....... DK was more linear than HL2 which was pretty bland itself. It had a much better script but that's all it had going for it.

And Duke is funny if you are more offended by the pseudo X rated content over the mechanics and level layouts you have issues.

Tho I enjoyed House of the Dead:Overkill more. And back in the day Blood was much better than Shadow warrior or Duke 3D.
 

also_nadrag

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Actually, title should read "Gearbox CEO: Pacing of Duke Nukem Forever Is "Exactly Like Half-Life 2""

But I guess that one word couldn't fit into the headline. Shame because it completely changes things but I guess saying something sensible just isn't as interesting as mis-quoting someone.

Weird that nobody seems to have read the article and noticed this.
 

psicat

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I love it! It's a very fair comparison, especially breaking both games down to the pacing. But, idiot Valve fan-boys will not care and just cry foul.
 

Ragsnstitches

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Yeah... what was that problem you had again? Feature creep? You know, the inability to keep a game focused, instead piling on feature after feature in order to maximise coverage of all contemporary trends and hits.

Yeah Duke Nukem Forever is the embodiment of that issue. If it didn't outright define the term itself.

The reason it MAY seem like HL2 or feel like HL2 is the same reason why it might seem like and play like Resistance, Killzone, CoD and what have you... because there was a concious decision to emulate these games... for both functional and satirical reasons.

Both of which fell flat.
 

josemlopes

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NOOOOOOOoooooooooooo.... Randy, I like you man, but stop being a salesman and admit defeat in regards to DNF, we know you guys can make great games when you do them from scratch (Borderlands)
 

The Rogue Wolf

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Randy, Randy, Randy.

Sigh.

Let's have a comparison here, solely from my own point-of-view.

I got up at 5 in the morning on a day where I had to be at work at 7 in order to play Half-Life 2 on release day.

I bought Duke Nukem: Forever for $10 during a Steam sale and quit playing after about an hour and a half.

So, HL2 and DNF are exactly the same in the aspect that they are both games I have played. However, in the categories "Games I Have Enjoyed", "Games I Would Recommend", or "Games That Make Me Angry That I Paid Money For Them", there's just no similarity whatsoever.
 

Rad Party God

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I haven't noticed before!, the exact same game!, both are in first person perspective, both have guns, both have NPCs, both have driving sections and are very linear!, Duke is oh so much better with clever poo flinging puzzles and state of the art design of aliens with not 2, but 3 tits!, but not only that, but also the best sense of humor I've ever seen!, how could I've been so blind about it!??.
 

Therumancer

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Hmmm, well I think Randy is right on some levels. Of course "Half Life 2" was ancient at the time Duke Nukem came out. DNF was supposed to be a fairly innovative title, and saying that it was pretty much exactly like an dinosaur of a game from years before it's time isn't much of a defense. To be honest Valve is in an odd position the longer it takes for them to release "Episode 3" because while people expect it to be more of the same from HL2, they also expect it to be more polished and have some innovations within it's conventions.

On some levels I think DNF suffered from it's time in development limbo, as a lot of what it did would have been considered far better, and more innovative, if it had been released on something closer to it's initial planned release dates.

That said, I think the character of Duke Nukem is fine for the most part, low brow humor is fine, and I'd ignore the left wingers who scream about misogynism. To be honest it seems Duke has as many women as fans (just as he is now) as guys, and probably even more. Having watched the weeks up until the release of DNF I saw more girls taking an interest in the title than guys, and doing things like pressuring their boyfriends to take pictures of them (or with them) with various DNF promotional cut outs and such. Really, he himself shouldn't be changed at all.

The problem I had with DNF is that the world was a little too Duke-centric, the entire planet basically being a cult of personality to him to this extent didn't work that well. Duke, and his exagerrated personality, works best when the rest of the world is his straight man. It's hard to laugh because something is "just plain wrong" when it's not wrong for a world that has a "Duke Dome" it's just expected at that point. Done correctly Duke should be exactly like he is, and have everything coming up aces, but the rest of the world should see more or less normal, with the humor in part coming from how everything falls into line for Duke, making him seem even more awesome by association.

In short, I think the franchise should continue, and a lot of the criticisms should be ignored, that said DNF was a mess of a game, but as most reasonable people will tell you, it kind of has an excuse to have been such a mess. "Duke Nukem" is a series I'd give one more chance to get it right.

Oh yes, and those people complaining about Duke's "Misogynism" and how women react to him are those who don't really "get" the game and a lot of it's humor. Duke Nukem was supposed to be offensive to a lot of people, and the people saying that are the guys who are supposed to be offended and justify taglines like "irreverant, and offensive" as selling points. The complaints kind of show that this aspect of the game was nailed, it just wasn't a solid enough game to be embraced by those who DID get it, or motivate many of them to come to
it's defense.
 

Vigormortis

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Daystar Clarion said:



I don't...

I think I'm gonna...

If anyone needs me, I'll be in the Angry Dome.

I see your Firefly and Futurama references and raise you lolcats!

 

Caligulove

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To play devil's advocate, I can see where he's coming from. Trying to make Duke Nukem more like Half Life was pretty obvious when I did play DNF. Pacing and the way things fold out to the player is very similar Half Life 1/2- in theory, or on paper. Same thing could be said about the environmental interaction making the game like Doom 3.

In both cases, DNF is just missing polish. The pacing, what they were trying to do was a solid idea (apart from the CoD/Halo style 2-weapon management stuff) it's just that it was flimsy, had nothing but recycled bits or jokes in the style of the 90's or humor that COULD have been funny but either came off as too tasteless, too annoying or far too fucked up. I mean, that bit of killing women on the alien ship who were impregnated by the aliens- was just creepy and unsettling, but Duke's quips and the theme makes it as if its supposed to be funny, possibly in a dark way. The exact same thing was present in Duke Nukem 3D but there it was pretty much a way to stick another Aliens reference into the game. Clumsily brought back into the game because it was something people remembered or liked from DN-3D.

That and, come on, of course the CEO of the publishing company will say as many corny one-line soundbytes about a failed endeavor to either garner more attention to it, or to simply lie as long as possible to believe the idea that DNF wasn't a gargantuan failure, out of pride, I guess.
 

hentropy

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Now we just have to hope that the similarities between HL3 and DNF stop with development time.
 

WanderingFool

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Randy... Can I call you Randy? Listen... I like Gearbox they gave me Borderlands and are going to give me Borderlands 2. I love you guys... but even I can smell the bullshit from this...

DNF was fun in its low-brow fashion... but lets not try to cause riots in the street... Alright?

Though, for a friend of mine, I do hope Gearbox continues making Duke Nukem games, just... they try and be more like DN3D.
 

jaketaz

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I can see how he would say that, since Half Life 2 is an innovative trend-setting well-written well-scripted cutting-edge (for the time) emotional gripping action-packed creative well-reviewed model of great game design, and Duke Nukem Forever is a pile of shit with no redeeming qualities at all. I get it.