Maybe he has a point in that a lot pixel art games tap into millennial nostalgia for the 8 and 16bit eras. Sonic is and always has been a franchise for kids from Sega's pov, and the current generation of kids, as well as future ones, may not appreciate pixel art the way older generations do, having not grown up with it. In that sense, he may be right that the window for pixel art to have wide enough appeal will probably close eventually.
While there's some truth, that didn't stop
Sonic Mania from succeeding highly well across all generations. Besides, I have seen kids and teens appreciate pixel art from the old-school and new-school on the indie scene. Besides, some of the most popular games among kids may not use pixel art, but they ain't high powered graphical powerhouses either.
Minecraft, Among Us, Fall Guys, and
Five Nights At Freddy's (which wasn't meant for them, but because they're barely any blood, most parents don't seem to mind) being the most stand out examples.
Streets of Rage 4 uses full hand drawn animation, and that caused a newbie boom for the franchise. I know this it's a legacy franchise, but the fact that most new players or kids barely heard, never heard, or became interested in the prior games shows how full of shit Takashi Iizuka is.
I am
Sonic Frontiers sold well, but the game has issues, even with the updates. Iizuka-san, don't ever downplay people's expectations, the success of pixel games from the indie crowd, and learn not to treat your audience like thundering dumb asses. It's what screwed yourselves over a million times. I will get Sonic Superstars, and I am sure the game will be great, but don't devalue your previous products, nor the products of others you dumb ass.
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