Good (written) recap of new stuff in FF7R2. Game seems to be bloating with feature, but I guess since a lot of asset are re used from R1 they might be able to pull it off. I just hope they replaced the encounter designer from R1, random grunt fight were stupidly easy and bosses were littered with pointless cutscene, making it really hard to enjoy a pretty good combat system.
Square Enix has released new information and screenshots for Final Fantasy VII Rebirth introducing some of the game’s regions, exploration, world intel, mini games, and combat.
www.gematsu.com