General Gaming News.

Recommended Videos

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,843
14,283
118
Detroit, Michigan
Country
United States of America
Gender
Male

Chimpzy

Simian Abomination
Legacy
Escapist +
Apr 3, 2020
14,724
11,843
118

Bedinsis

Elite Member
Legacy
Escapist +
May 29, 2014
2,043
1,103
118
Country
Sweden
I actually deleted everyone on my Steam friends list who had MGS Delta wishlisted, months ago. Was shocked by how many there were.
...do as you please, I do however wonder what precicely is so offensive with that remake in your eyes?

I'm thinking BG&E2 must be a pet project for some high up exec or otherwise very influential figure within Ubisoft, because it's persistence is otherwise rather baffling.
I know, right? Spontaneously I would say the various Ubisoft sandboxes have a proven track record no matter how played out it can seem nowadays whereas Beyond Good and Evil consists of one (1) game that infamously didn't reach a big audience. Then again, maybe the plan is to let their sandboxes lie dormant until people have a hankering for the games again, and that is the rare big release that does not fit the mold.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
7,548
5,929
118
Country
United States
Gender
Male
I'm thinking BG&E2 must be a pet project for some high up exec or otherwise very influential figure within Ubisoft, because it's persistence is otherwise rather baffling.
I played BG&E for the first time over a decade ago when it was already a decade old, and it really didn't hold up [to me] then, and it's more than twice as old now. I think anyone still holding out hopes for a sequel is doing so strictly on the principle that they were promised one and never received one. It's like a grown man still crushing on the memory of a 10-year-old girl from grade school who he hasn't seen in 20 years... weird and creepy.
 
  • Like
Reactions: BrawlMan

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,843
14,283
118
Detroit, Michigan
Country
United States of America
Gender
Male
I actually deleted everyone on my Steam friends list who had MGS Delta wishlisted, months ago. Was shocked by how many there were.
They're better off without you. Especially over something so petty. I don't get mad at my friends online or in real life, for the games they play.

I played BG&E for the first time over a decade ago when it was already a decade old, and it really didn't hold up [to me] then, and it's more than twice as old now. I think anyone still holding out hopes for a sequel is doing so strictly on the principle that they were promised one and never received one. It's like a grown man still crushing on the memory of a 10-year-old girl from grade school who he hasn't seen in 20 years... weird and creepy.
I played it once back when it came out at a friend's and I really didn't see the big deal or hype, other than female protagonist who is not played for fan service. So many better female characters in general have come out since then.
 
Last edited:

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,843
14,283
118
Detroit, Michigan
Country
United States of America
Gender
Male
as you please, I do however wonder what precicely is so offensive with that remake in your eyes?
Just for it existing and nothing more. He can't handle the fact that people enjoy it.For the right reasons, even though it has the old school gameply features, id one chooses to do so.
 

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
4,449
4,345
118
Seattle, WA
Country
US
Hey Highguard news....kinda. The Trophy list on playstation has been revealed.


The game is out in 3 days btw. Still no marketing.
My god, some of those requirements sound exhausting. Especially the gold ones:
  • Win 5 Raid Mode matches in under 10 minutes
  • During Overtime, wipe the enemy team as the last man standing (Awarded on match completion)
  • Win a Raid Mode match in under 12 minutes with at least one member of your team never dying
They all sound like insanely conditional achievements. Especially the ones regarding the time limit. Sounds like the opposing team needs to be terrible or throw matches.
 

CriticalGaming

Elite Member
Legacy
Dec 28, 2017
12,091
6,328
118
My god, some of those requirements sound exhausting. Especially the gold ones:
  • Win 5 Raid Mode matches in under 10 minutes
  • During Overtime, wipe the enemy team as the last man standing (Awarded on match completion)
  • Win a Raid Mode match in under 12 minutes with at least one member of your team never dying
They all sound like insanely conditional achievements. Especially the ones regarding the time limit. Sounds like the opposing team needs to be terrible or throw matches.
Multiplayer achievements are always shit always. Because they never are personal achievements and always require you to not be grouped with idiots.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
7,548
5,929
118
Country
United States
Gender
Male
I played it once back when it came out at a friend's and I really didn't see the big deal or hype, other than female protagonist who is not played for fan service. So many better female characters in general have come out since them.
Maybe had I played it in its time (2003?), or if I was younger than my +30 years at the time (like, if I were 10-12 years old,) I might feel differently about it, but playing it a decade later in the 2010s, it looked and played every second of its age. Wonky, unengaging, silly, boring, and ultimately pointless. I'm nostalgic for a lot of things, so I can empathize with how some people are passionate about wanting a sequel, but on the outside looking in, I can't help but feel those people are pining for something that just wouldn't hold up today without being a substantially different game to what they remember.

Multiplayer achievements are always shit always. Because they never are personal achievements and always require you to not be grouped with idiots.
My only positive experience with multiplayer achievements goes all the way back to Ghost Recon: Advanced Warfighter 2. I don't know what it was about that game uniquely, but it remains the only one where I rarely experience all the typical bullshit you get in most online lobbies. People were generally nice and cooperative; I think I added about 20-25 friends from that game alone. There was one achievement which tasked your group to hold off waves of baddies for a whole hour,; I died in the first 10 minutes, and had to spectate from the afterlife as the group kept playing. I was going to drop and try again with another group, but a stranger told me to stay while they kept fighting because he thought I might still get the achievement. It worked. You don't get that kind of encouragement from strangers online ever; I expected to get cussed out for dying so quickly, but instead strangers offered to fight for me and enjoy the spoils we'd all set out to get. It was awesome.
 
  • Like
Reactions: BrawlMan

CriticalGaming

Elite Member
Legacy
Dec 28, 2017
12,091
6,328
118
My only positive experience with multiplayer achievements goes all the way back to Ghost Recon: Advanced Warfighter 2. I don't know what it was about that game uniquely, but it remains the only one where I rarely experience all the typical bullshit you get in most online lobbies. People were generally nice and cooperative; I think I added about 20-25 friends from that game alone. There was one achievement which tasked your group to hold off waves of baddies for a whole hour,; I died in the first 10 minutes, and had to spectate from the afterlife as the group kept playing. I was going to drop and try again with another group, but a stranger told me to stay while they kept fighting because he thought I might still get the achievement. It worked. You don't get that kind of encouragement from strangers online ever; I expected to get cussed out for dying so quickly, but instead strangers offered to fight for me and enjoy the spoils we'd all set out to get. It was awesome.

There are rare events with positive online player experiences. But they aren't common enough to warrent achievements for them.

If your game is an online only game then all achievements should be in the player's control. "get 10 wins", "Upgrade your weapon x times", "Complete a match as x loadout", things like that where a player of any skill level can reasonably get them over time and a great player can get them quickly.

Some online games are great about this. Tekken 8 recently had a great online trophy list which basically just required you to play 25 matches in different modes. You didn't have to win.
 

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
4,449
4,345
118
Seattle, WA
Country
US
The most ridiculous one I've seen was from Battlefield 3 MP;

Complete Warrior:
Get a kill with the following weapons in a single life: Assault Rifle, Jet, Tank


Aside from how atrocious Jet controls are on consoles, this achievement just kinda assumes that both Jets and Tanks will be available for you. I distinctly remember all the vehicles being taken as soon as they became available. Some players would sit there and wait for the vehicles to spawn.

I guess there was an option for your friends to hold onto the vehicle back in the base, but they could've been used to help out with the objectives.
 
  • Like
Reactions: BrawlMan

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
4,449
4,345
118
Seattle, WA
Country
US

....You know, AMD is looking mighty-fine these days

AMD is giving me a seductive look right now. Please send help
 
  • Like
Reactions: BrawlMan

Ezekiel

Elite Member
May 29, 2007
2,224
760
118
Country
United States

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,843
14,283
118
Detroit, Michigan
Country
United States of America
Gender
Male