Generally Accepted Gaming Facts

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DioWallachia

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MercurySteam said:
All in the title. What generally accepted gaming facts to you believe in/you have grown to believe?

My top three:

1. Whether people like it or not, Halo has made enough money to warrant it's popularity.
2. Some of the best RPGs you'll ever play will be Bioware RPGs.
3. Gabe Newell ate HL2E3.

and

Duke Nukem: Forever is never coming out.

Your turn.

NOTE: If anyone has any problem with the first one then do try to remember back to to the good old days of Halo: CE or least try to remember what got you interested in the first place.
1) How do you know that? where in The Library or Babel says that it sold because it is actually good and made original ideas that no other game has done already?? how do you know that it wasnt well marketed?? Disaster Movie also made lots of money even if its a piece of crap unlike Citizen Kane that flopped at the box office.

2) So i guess that people no longer reinstall "Deus Ex 1" or "IJI" when they want to play a good Action RPG (not an action game WITH RPG elements) or even "Sacrifice" (3rd Person RTS with Roleplay on the story aspect)

I will make my own Duke Nukem Forever kind of joke:
Legacy of Kain The Dark Prophesy will never be released and the series already has too many plot holes to be saved anyway.

Roger Ebert wanted to feel needed and be special when he said that "Games are not Art" because no one gives a shit about his criticism on movies anymore (see his GOOD reviews of Revenge of the Sith and Avatar) and has to ***** about something that he knows that its too weak to defend itself properly (like the game industry)

Make your move
 

MercurySteam

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DioWallachia said:
1) How do you know that? where in The Library or Babel says that it sold because it is actually good and made original ideas that no other game has done already?? how do you know that it wasnt well marketed?? Disaster Movie also made lots of money even if its a piece of crap unlike Citizen Kane that flopped at the box office.
Becasue I still maintain that sitting down with a group of friends for a game of custom Slayer as one of the simplest pleasures a gamer can expericence, despite the fact that I don't even play Halo much anymore.

DioWallachia said:
2) So i guess that people no longer reinstall "Deus Ex 1" or "IJI" when they want to play a good Action RPG (not an action game WITH RPG elements) or even "Sacrifice" (3rd Person RTS with Roleplay on the story aspect)
I never said that. Stop making disingenuous assertions.

Besides, I made this thread over a year ago. I'm finding it difficult to care about arguments other people make as of now.
 

DioWallachia

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MercurySteam said:
DioWallachia said:
1) How do you know that? where in The Library or Babel says that it sold because it is actually good and made original ideas that no other game has done already?? how do you know that it wasnt well marketed?? Disaster Movie also made lots of money even if its a piece of crap unlike Citizen Kane that flopped at the box office.
Becasue I still maintain that sitting down with a group of friends for a game of custom Slayer as one of the simplest pleasures a gamer can expericence, despite the fact that I don't even play Halo much anymore.

DioWallachia said:
2) So i guess that people no longer reinstall "Deus Ex 1" or "IJI" when they want to play a good Action RPG (not an action game WITH RPG elements) or even "Sacrifice" (3rd Person RTS with Roleplay on the story aspect)
I never said that. Stop making disingenuous assertions.

Besides, I made this thread over a year ago. I'm finding it difficult to care about arguments other people make as of now.
I just fail to recognize how something can be "fact" in this day an Age of Information. That is why i used the CK reference there, its because people give for granted or "fact" that is the best movie of all time and yet it didnt make money back. This kind of information may rise a few questions, just saying.

The formula of "Best movie ever almost ALWAYS flops at the box office and after some time, for some unexplained reason, people will declare it a gem and everyone should see it when the time that the movie needed support already passed and the producers will NEVER try something like that out of fear of another flop because people dont really know what the fuck they want"

Lets look at it from a more awful perspective. People say that the modern shooters of today are crap and that the older games are munch better but i know that someday someone will scream that they are the best games ever when they are already gone.
I fell that people said the same thing to Citizen Kane when it came out "the older movies are better" or "CK is an all-American triumph of style over substance" and yet years later its the best thing ever.......just in time for movies like John Carpenter's The Thing and Blade Runner get reviled for being inferior.........and just to be declared best things ever munch later over and over and over.

See why i cant take seriously the facts anymore?? i dont know where to stand
 

MercurySteam

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DioWallachia said:
I just fail to recognize how something can be "fact" in this day an Age of Information. That is why i used the CK reference there, its because people give for granted or "fact" that is the best movie of all time and yet it didnt make money back. This kind of information may rise a few questions, just saying.
Alright, well allow me to remedy this situation with a quote from my OP:

MercurySteam said:
All in the title. What generally accepted gaming facts do you believe in?
It's all about what you believe in. Beliefs are all about preference. If you have a common gaming belief then congrats, you've found something to add to the thread. The thread is not about questioning what other people have said, it's about bringing your own opinions to the table.
 

Groxnax

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If you are in the first town in a (J)RPG get out of there, chances are that the town will soon explode/vanish/other.

Also in a JRPG you have a hard time figuring out who's a guy or a girl.
 

Black Arrow Officer

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Making games less tedious and more fun is a mortal sin

Any sequel that does not play exactly like the predecessor is inferior

A good story makes up for poor everything else

Splinter Cell Conviction is never to be mentioned, as it has committed the heinous crime of being a fun new twist on the series

Grinding is what makes an RPG great, not fun quest lines or challenging dungeons
 

Twilight_guy

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"Generally accepted facts"? You mean stereotypes? Like that all gamers are teen-age boys who are nerds or that all games are for kids? I've lived long enough to know that stereotypes don't reflect the truth very well.

I think for everything I would propose there is a counter-example and to be well educated is not to know a lot, but to know all the counter-examples.
 

Solo-Wing

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Dec 15, 2010
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Jamboxdotcom said:
QTEs suck.
Escort quests suck.
and finally, bad controls are not an acceptable substitute for actual difficulty.
Depends on the situation. Nobody ever seems to have a problem with God of Wars QTEs.
Yes.
And yes.

Movie games always suck with the exception of Spiderman 2.
Platforming with fixed camera angles will always suck.
Everybody who uses legitimate strategies either cheated or their strategy is overpowered.
MCDeltaT said:
The Water Temple is equivalent to receiving a colonoscopy from Edward Scissorhands
Actually I normally find the water temples piss easy. No it is the temples that use darkness (As in lack of light in the rooms making things completely black) as the main gimmick are the ones that get under your skin.
 

Kurea

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Tutorials are becoming more prevalent and less likable. Same goes for QTEs.

Also, every game ever is overrated. It's just a matter of how overrated it is. A lot (anything Halo or Final Fantasy), or a little (anything by Valve, plenty of indie games). Don't worry, I've already got the self-immolation covered.
 

Kurea

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Oh, and while I'm at it, the whole quest mechanic found in virtually every WRPG ever (multiplayer or not) isn't nearly as fun or exciting as anyone ever makes it out to be.

I mean... is having to kill twenty kobolds in order to get a randomly generated artifact from an NPC who stands in place forever really the pinnacle of video game storytelling? Maybe if it happened once or twice in a game, but there are games built entirely around this mechanic (Bethesda anyone?). It basically turns the player-character into a glorified errand boy/delivery man. Be nice if I had some emotional investment in these tasks for a change.
 

MercurySteam

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efrafa_6 said:
MercurySteam said:
2. Some of the best RPGs you'll ever play will be Bioware RPGs.
Oh my god.
Even if you don't play any of Bioware's older games there's still the Mass Effect series and Dragon Age: Origins/Awakening. I made that post before DA2 came out, but even so you don't have to act like a jackass.
 

efrafa_6

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MercurySteam said:
efrafa_6 said:
MercurySteam said:
2. Some of the best RPGs you'll ever play will be Bioware RPGs.
Oh my god.
Even if you don't play any of Bioware's older games there's still the Mass Effect series and Dragon Age: Origins/Awakening. I made that post before DA2 came out, but even so you don't have to act like a jackass.
Good one.
 

Micromyni

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Bethesda games will always be ridiculously glitchy, but people will buy them anyway and complain when they knew exactly what they were getting into when they bought the game.
 

Blood Brain Barrier

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1. Most Japanese games suck balls
2. The Japanese games which don't suck balls were all made over 20 years ago
3. Japanese games sucking balls is a good thing for the games industry because it has taught us what not to do when making a game.
 

RedLister

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when you have to sprint more then 10 metres in any FPS the character is out of breath like a fat bloke on a treadmill.

MMO related - its sods law that an item u want from a dungeon for a perticular character never drops for that character but momment you do the dungeon on a diffirent character it will drop first time.

in any RPG 80%+ of the worlds populous have it in for you and want to kill you.
 

Chanel Tompkins

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Well...the main one I've run into is that most games are either successful franchise games or knockoffs of those successful franchises meant to snag cheap and clueless granmas looking for a present. However, I do heartily disagree with the notion that games that aren't franchise cows are bad.
 

AdamRBi

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There's always something wrong with the controller. (also known as the "I can't lose to you excuse.")

There's always one more baddie and he will kill you.

In a good game if you take your eyes off the clock time will jump forward 2 hours.

In a bad game 10 minutes will feel like 2 hours.

Non-combat portions of games will always be more engaging then combat portions.

Combat portions of games will always be more stimulating then non-combat portions.

AAA titles will always focus on the latter.

Rushed Movie tie-in games will never be good.

The higher the expectations, the greater the disappointment.

100% Bug free is a fantasy even by fantasy standards.

The game will be pirated, no matter what developers try.