I'm not so sure that there's any sort of sexism going on here. Atleast, not directly. While I haven't yet gone out into the workforce proper, I have taken of plenty "Boy's club" classes in things like computer programming, wood working, theater tech (Stage, set, and lighting crew, so not a make-up artist or actress) and have never felt out of place or discriminated against in any of them. While there weren't many other women in these classes, no one ever singled me out for being one - the other students were as respectful to me as they were to anyone else, and the (Often male) teachers gave help when it was asked for, and graded us fairly. A few times I actually turned out to be one of the top students. I've gotten more shit for being white than I've ever gotten for being female. Perhaps women aren't taking these classes because they genuinely aren't interested? The various crews I was on for theater tech were male-dominated, but some of them (Costume and make-up, notably) are where all the girls were at.
This is why I don't understand the whole "Less female game designers, of course there's sexism!" It's looking at a discrepancy and slapping an ideology on it. Maybe there's less female game designers because women genuinely AREN'T interested - and maybe that's a wider societal problem, telling girls they shouldn't like games, but then, why yell at game companies exclusively? Why yell at game companies at all, really? You're given the opportunity of delivering a presentation with the goal of telling something it needs to change, and once you get up on your soapbox, you... give bad "statistics," insult your audience, and just sort of spend five minutes on catty, overly-sarcastic whining? Yeah, that's really gonna rally people to your cause, especially the very people who you're trying to change. It just... seems like a wasted opportunity. If you think there's something wrong with the game industry, genuinely wrong with it, why waste the chance to change that on "You're all pigs with sucky corporate culture, here's some skewed statistics, go easy on my daughter now!"
You ever hear that old saying? Flies, honey, all that? No?
This is why I don't understand the whole "Less female game designers, of course there's sexism!" It's looking at a discrepancy and slapping an ideology on it. Maybe there's less female game designers because women genuinely AREN'T interested - and maybe that's a wider societal problem, telling girls they shouldn't like games, but then, why yell at game companies exclusively? Why yell at game companies at all, really? You're given the opportunity of delivering a presentation with the goal of telling something it needs to change, and once you get up on your soapbox, you... give bad "statistics," insult your audience, and just sort of spend five minutes on catty, overly-sarcastic whining? Yeah, that's really gonna rally people to your cause, especially the very people who you're trying to change. It just... seems like a wasted opportunity. If you think there's something wrong with the game industry, genuinely wrong with it, why waste the chance to change that on "You're all pigs with sucky corporate culture, here's some skewed statistics, go easy on my daughter now!"
You ever hear that old saying? Flies, honey, all that? No?