Irridium said:Thats what they're doing with GoG.com, and it seems to be doing quite well. If what you say is true, GoG.com should have gone out of business within the first few months of being active.
And even if it does get pirated to hell and back, then it'll be just as effective as every other form of DRM. With the added bonus of costing a lot less to implement and deal with, and not pissing off your paying customers.
Not saying they should follow GoG's business model, I'm saying they should follow GoG's "no DRM" model. Since it does nothing but piss off paying customers. Was just using it as an example that you can be successful by selling games with no DRM and with low prices.Savber said:Irridium said:Thats what they're doing with GoG.com, and it seems to be doing quite well. If what you say is true, GoG.com should have gone out of business within the first few months of being active.
And even if it does get pirated to hell and back, then it'll be just as effective as every other form of DRM. With the added bonus of costing a lot less to implement and deal with, and not pissing off your paying customers.
LOL... while I love GoG.com, I think it's stupid to use it as proof that no DRM is working for them. Name a single AAA game they're currently selling (besides Witcher 2) or a game that's worth more than $20. The success of GoG's lack of DRM for games from 2000s is hardly a great business model for AAA game studios to follow. Of course, there's a lack of DRM for games that came out more than a decade ago!
DRM sucks but I think GoG is hardly an excellent model for companies that are producing current games.
I agree with your final statement though.
And watch as every game, even those with extensive DRM, gets pirated to hell. It only takes one nerd somewhere in the world to crack it, and it's out in the open.Soveru said:And watch as The Witcher 2 gets pirated to hell
A footnote! You added a footnote to an internet forum post! Kudos!Gildan Bladeborn said:Spending money to make your products worse for the only people you should be rewarding because "Hey, those folks are the ones giving you money" sounds incredibly stupid, doesn't it? Kukawski is an executive with his head on straight - punishing your customers is the opposite of good business sense (unless you are a dominatrix, in which case it is your core competency) - at best they just won't notice or care enough to stop purchasing games from you, but adding on unnecessary (read: any) DRM to your products can only ever lower public perception and reduce any feelings of goodwill you may have generated through past actions; only crazy people would perceive adding DRM to a game they want as something to be happy about[footnote]If you think that was in any way hyperbole on my part and not cold hard fact, think about it this way: Imagine there is an airport with an exhaustive and annoying screening system in place that everyone has to pass through to get on their flights. Now imagine you could pay a premium to skip all the bullshit and have a greatly simplified check-in. Got that image in your mind? Good - now reverse it, so that the people forking over money are in fact the only ones now subjected to the inconvenience, and everyone else who pays nothing simply get waved on through with no hassle. Kind of hard to imagine anyone who would be willing to pay to make the check-in process longer and more annoying, isn't it? DRM does exactly that now though you say? Imagine that![/footnote].
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Yep. This would be it.[/quote]Ah, yes, that old chestnut. Say, care to back it up with evidence? BTW, if there was no piracy, what "excuse" do you think publishers would use for DRM?[/quote]risenbone said:Look DRM isn't there to prevent piracy thats just the PR spin we have heard for so long thats it's become "fact". The real reason for DRM is to stop second hand sales. If you can only install a programe a limited amount of times no second hand dealer in their right mind will buy second hand DRM protected merchandise because there is no way of telling how many uses it has left. Thats the reason PC games have no refund when the seal is broken and no real official second hand market. When seen in that light DRM has been and will continue to be wildly successful and won't go away anytime soon.
How many could it have been on a total then? Probably not more than 1/4 of the rest.TestECull said:Tell that to all the people that got locked out of Assassin's Creed 2 because Ubisoft's servers fucked up.
I'm sorry, but have you been there when I've played those DRM protected games? :/ No, you have not.I call bullshit on this. Either you're perpetually stoned, you have no annoyance mechanism, or you work for DRM companies. Which is it?
Installing all over place really isn't going to affect that many people. As most gamers usually have one PC or maybe two. So that really isn't an issue.Aside from the game being free, being able to install it whenever they want on whatever they want, being able to play SP games offline, not having to phone India because their DRM shat itself, not having to put up with a game not running because of disc emulators, and streamlining the install process. But I guess those don't count, right?
A month with those problems is actually a long enough time for most people. Even some weeks it would be annoying.For a few weeks. Couple of months tops. But better cracks pop up that get around that.
Sorry but I'm not poor and don't live a third world country. I got a connection 24/7 so constant internet connection is something I really don't give a damn about. In fact, most games I play these days are online game. So if I where to whine about online connection I would be a little whiny schoolgirl. But I'm not.So you enjoy being bent over a table and violated by game devs?
You own a LICENSE to play the game. The content to play the game is provided but you don't own it by law. It's like owning a car. Sure you can mod it all you want but you need to follow the rules when you're out on the road. Some games though do remove the option to mod it but modding isn't that huge as it was before.Sorry bro I value my right to play the games I bought on whatever the fuck I want to play them, to install them as many times as I deem necessary, to play them off-line, and generally to OWN MY OWN FUCKING SHIT! I didn't pay 30-60 bucks for a god damned rental, and that's all you get when you have DRM.
It doesn't. I know some friends who haven't bought a single game for years and just pirate everything. They don't justify their actions with 'DRM has driven me to piracy waaaaa'. So why do they do it? They just want free stuff. A good number of pirates simply do it because they want the game for free. DRM or not, won't stop them.Ironic Pirate said:And watch as every game, even those with extensive DRM, gets pirated to hell. It only takes one nerd somewhere in the world to crack it, and it's out in the open.Soveru said:And watch as The Witcher 2 gets pirated to hell
I don't know what the point of your post was. Were you implying DRM stops pirates?
..wow. Listen to the expert..Baldr said:I would just like to point out that there is so much more potential to get real malware from a pirate site than actual DRM.
Oh, so you were saying the consumer goodwill won't translate into significantly increased sales?Soveru said:It doesn't. I know some friends who haven't bought a single game for years and just pirate everything. They don't justify their actions with 'DRM has driven me to piracy waaaaa'. So why do they do it? They just want free stuff. A good number of pirates simply do it because they want the game for free. DRM or not, won't stop them.Ironic Pirate said:And watch as every game, even those with extensive DRM, gets pirated to hell. It only takes one nerd somewhere in the world to crack it, and it's out in the open.Soveru said:And watch as The Witcher 2 gets pirated to hell
I don't know what the point of your post was. Were you implying DRM stops pirates?
Exactly. The idea is that unless consumers are inconvenienced by something, they do not feel privileged and exclusive when using it. Spite sells, specially in America.Ironic Pirate said:Oh, so you were saying the consumer goodwill won't translate into significantly increased sales?