I hate the favorites system in this game. I miss the ability to hotkey spells like in oblivion. Not if I want to change from my sword to my healing spell I have to pause the game EVERY time. Kills the flow for me, I'm having a hard time getting into it for this reason.
Also the difficulty is insanely easy 90% of the time, the other 10% you just die out of freaking nowhere from half health. This is me being a noob I'm sure, but what decides when your character does the insta-kill animation? I keep winning fights for seemingly no reason. Swing *crit* one down swing *Impales on sword killing instantly from full health* nother guy down, swing *hit* swing *hit* third guy dies, swing *another sword impaling*, swing *crit* nother one goes down, *you are dead* what the fuck?
Oh and the friendly AI is abominably bad. I gave up on companions. They either fall behind and end up no help in combat or they somehow end up in melee range right when the game decides that melee swing crits. They also have a knack for standing behind me in tunnels so I can't retreat when I need to. And what the hell is with them all trying to start combat from range even when their characterization up to that point suggests they should favor their 2 handed weapon? They do this even when THEY HAVE NO BOW in their inventory.
Friend of mine plays speced into conjuration magic, every time he dies its because his flame antonarch won't behave herself.
Also the difficulty is insanely easy 90% of the time, the other 10% you just die out of freaking nowhere from half health. This is me being a noob I'm sure, but what decides when your character does the insta-kill animation? I keep winning fights for seemingly no reason. Swing *crit* one down swing *Impales on sword killing instantly from full health* nother guy down, swing *hit* swing *hit* third guy dies, swing *another sword impaling*, swing *crit* nother one goes down, *you are dead* what the fuck?
Oh and the friendly AI is abominably bad. I gave up on companions. They either fall behind and end up no help in combat or they somehow end up in melee range right when the game decides that melee swing crits. They also have a knack for standing behind me in tunnels so I can't retreat when I need to. And what the hell is with them all trying to start combat from range even when their characterization up to that point suggests they should favor their 2 handed weapon? They do this even when THEY HAVE NO BOW in their inventory.
Friend of mine plays speced into conjuration magic, every time he dies its because his flame antonarch won't behave herself.