The little guys are called Asura, they are golemancers mostly2xDouble said:Here's a few questions that need asking:Zhukov said:Uh... excuse me? Did you just say it won't have the standard dwarf-human-elf races?Tandtroll said:The races are also different from the standard dwarf, elf and human which I think will be nice.
I... umm... I think we might be referring to different games.
See, I was talking about Guild Wars 2. The game that will feature a race of small people with advanced technology, a race of bog-standard humans and not one but two varieties of nature-loving elves [http://www.youtube.com/watch?v=uXlzIRYA4NE].
Sure, there's the big muscular werewolf things and I suppose one could argue that the dwarves are more like gnomes. But I certainly don't feel like I'm looking down the barrel of any real innovation here.
Oh well, at least all those standard fantasy races will be able to jump when the need arises.
1) Do dwarves and gnomes have giant robots and laser weapons? If anything they're alien greys (or Protoss, heh).
2) What's wrong with wanting to be a human?
3) Can elves turn into bears? and do bears love nature?
4) What is the difference between loving nature and owning it? Look closer at the Sylvari beast for a hint.
5) Can you really say anything bad about a giant, murderous kitty cat?
If none of these questions occurred to you, I suggest you pay closer attention to that video.
What it is is a variety of character archetypes that are interesting to play (one might argue them as "standardized", for lack of a better term). What it is not is yet another rip off of Tolkien (which every other fantasy adventure does, including DnD and it's offspring).
I think that's what Tandtroll was talking about.
There are Dwarves but they won't be playable and there will be very few of them
The big Warewolf Beast is called Charr
Then theres the Norn, basicly 8 foot tall humans, they can turn into bears
Humans
and Sylvari(look like elves but are actually born from nature