666Chaos said:
BGH122 said:
Plurralbles said:
someboredguy said:
Ironically, I expect the PC sales for AC2 will have jumped now that people know that they can remove the obnoxious DRM.
in a perfect world that is exactly what would happen. But no, they'll instead just pirate the entire game and either sales will be the same, or sales will drop. Gamers use this argument all the time, "Pirates aren't consumers and not every pirate copy is a lost sale" but it works in the other way that people who weren't going to buy the game at launch aren't going to buy it now either.
This is a formal logical fallacy. The following is a valid argument:
A1) All things that are Pirates are NOT Consumers
A2) All things that Buy Games are Consumers
Conclusion) Pirates do not Buy Games
This argument works because the middle term, Consumers, creates a necessary disjunction between the entities Pirates and Game Buyers since we know Pirates are not Consumers and to Buy Games one must be a Consumer. It's essentially the transitive property in algebra.
Your arguement here is invalid because its based on false facts. A person can be both a pirate and a consumer and often is. If im a big fan of the series or the game looks really good i will buy it. If im unsure of the game or think it only looks half decent then i will download the game. I bought both Fallout 3 and red alert 3 but also downloaded oblivion and c&c4. Sure i have probably downloaded more pc games and burt more ps1/2 games then i purchased but i do still buy plenty of games. Especially since you cant burn 360/ps3 games but thats a completely different matter entirely since 95% of console games i buy are used it doesnt hurt really effect the gaming market.
I hear what you're saying, but syllogistic arguments deal in absolutes even though the world doesn't really work like that (at least not at the level of meaningful high level propositions (by which I mean any proposition which itself consists of bundles of many, many other propositions e.g. "Today is nice", a simple attribution of 'niceness' to 'today' consists of an arse-tonne of axioms defining 'nice', 'today', 'attribution' etc)). My argument was
syllogistically correct i.e. it did not incur any formal, informal or syllogistic fallacies, whether or not it's correct in real life is another matter. For instance,
p -> q
q a
∴
p a
is a valid syllogistic argument, but it's not only invalid in the real world, it's totally frickin' meaningless. However, one might claim that I begged the question [http://en.wikipedia.org/wiki/Begging_the_question] on my initial axiom, All things that are Pirates are Non-Consumers and thus invalidated my conclusion. That may be a valid criticism, for syllogisms apply very poorly to complex real world situations because even fairly simple high level propositions in the real world are made up of tons of infinitesimally small syllogistic arguments on which they rest. Were we to really analyse here what is meant by our terms ('Pirate', 'Consumer', 'Game' etc) then my post would have stretched off into oblivion (and its length was comparatively already pretty damn close to the end of the universe).
Plurralbles said:
BGH122 said:
Plurralbles said:
someboredguy said:
Ironically, I expect the PC sales for AC2 will have jumped now that people know that they can remove the obnoxious DRM.
in a perfect world that is exactly what would happen. But no, they'll instead just pirate the entire game and either sales will be the same, or sales will drop. Gamers use this argument all the time, "Pirates aren't consumers and not every pirate copy is a lost sale" but it works in the other way that people who weren't going to buy the game at launch aren't going to buy it now either.
wall of text and snip of epic proportions
As much as that had to be said, I meant that the guy was probably over estimating the effect of the neutralization of the DRM and we will not see the upward tick of sales.
edit: GREAT post by the way.
edit: I also meant that I was following the general idea that there is a population of people who will do this, as gamers consider that there is a population subset of the games industry who pirate and if they couldn't they wouldn't buy the game in the frst place. I'm not dealing in absolutes here.
Fair enough, I'm glad you weren't offended by my post. Most times people seem to think I'm being pretentious or condescending when I employ syllogistic logic.
I agree that the cracking of DRM is very unlikely to bring in more sales than the month of unpirated sales the DRM accrued. However, as many have pointed out, this profit analysis is foolish for three reasons:
1) Stunts like this seriously damage Ubisoft's brand image (I certainly won't be buying from them again, which saddens me because I really wanted to buy Splinter Cell: Conviction, I suppose I could always get a second hand copy so no money goes back to Ubisoft)
2) The DRM isn't free, it wasn't coded (expertly coded, heck, even Skidrow gave kudos to the coders in the NFO file) and distributed out of the kindness of some computer scientist's heart, it cost a lot of money and now it's cracked. That's it. Skidrow have utterly cracked it and added those skills to their repertoire, making the next DRM that much less likely to succeed. Skidrow were given a month of free fun and Ubisoft squandered huge amounts of cash and untold lost future sales due to PR damage.
3) Stunts like this seriously damage the reputation of the entire games industry. It may be unfair, but humans have a limited working memory and, as Bartlett, and Anderson after him, noted, humans tend to rely on Schema (packed Long Term Memory nodes) to heighten the highest integrated chunk of memory and effectively allow for pseudo-complex fast decision making. In short: the entire industry will be tarnished by Ubisoft and EA's brush. If they don't act soon they'll be just as reviled as the once beloved music industry and that will further compound a sense of justice in piracy.
I have not made my mind up about the ethics of piracy. I am damn sure it is not stealing, regardless of the propaganda, for the owner of the data is not deprived of anything but a potential, yet non-existent, reward for said data and nor, in most cases, is (s)he even aware it occurred. I do not see how a non-loss we are not even aware of can be construed as the same as physically taking something from somebody else which will consciously impact them. That does not mean I consider it case closed, I'm still ruminating, attempting to disprove myself.
Thanks for the compliment on my post.
Lazarus Long said:
BGH122 said:
(Epic objection baleeted)
Hope this helps to clarify why your statement was incorrect in a slightly more objective manner than just disagreeing.
That was the most amazing thing...
I don't even...
Bravo, sir. (slow clap)
And it's doubly amazing that that post was delivered by Pedobear, Ace Attorney.
OT: I'm with Shamus Young on this one. If I buy a game, it is mine to do with as I please. Play it without a disc or an internet connection, give it to a friend, sell it on eBay, eat it, whatever.
Well, PedoBear in his best suit. He's always very serious and presentable when in his best suit. He's really a misunderstood genius you see, following in the footsteps of Socrates (who too had a thing for the little children if we're to inventively analyse the charge against him of 'corrupting the youth of Athens').
Thanks for the compliment on my post.