Zenn3k said:
Yes I have, I played Halo 1 and 2, ya know, when the series was not only fresh, but made by the people who INVENTED IT.
When developers change hands over a game, that doesn't mean its a bad thing. Halo 3 and Reach were made by Bungie too.
I really don't care what the plot of Halo 3 and Reach are, I'm pretty sure it goes something like: The covenant are attacking, shoot them till you win.
Wrong, you're wrong. All wrong. There is no words to describe how wrong you are. Your arguments are pretty much not valid at this point. Ask anyone, even fucking Yahtzee and they'll tell you that you are wrong.
As I told someone else who quoted me...new weapons, vehicles, enemies, theater mode...whatever, 3 months development per game. The game engine never changed, so its just adding on to what already exists and changing things around. You take a game with a bunch of weapons, how hard is it to make a new weapon? Make a gun model, make gun model shoot something...wow, that takes a couple guys maybe a week? Please, its not impressive to ADD on to something that already exists, its easy as hell.
Really? Maybe you should listen to ertheking more. In all honesty, do so because he and I agree on many things involving Halo, why? Because we are right.
3 months to develop something? You have no idea what you are talking about. At this point your arguments are not only invalid but just flat out wrong. Seriously, an opinion is one thing but saying it like that is just wrong.
At least HL2 did something new when it came out, it had (at the time) revolutionary in game physics.
Is that all it did? Because than it makes it sound rather generic about its shooting aspects. Its physics may be important for development now, but if thats all its riding on, then Halo should be revolutionary for everything else it brought to the table. Such as its own MAP EDITOR, THEATER MODE, and NEARLY LIMITLESS CUSTOMIZATION OF GAMETYPES all in one title (Halo 3).
What has Halo done to push the genre? I know the answer, its regenerating health, Halo was one of the first to do it...everyone copies it now of course...otherwise, its a generic shooter, always has been. Decent story I guess, good VO...but a generic shooter.
Ah yes, the "Generic shooter with regenerating health"
This is also a wrong argument because you haven't played Reach. Reach brought in a new health system, shields but with health that DOESN'T FUCKING REGENERATE.
Regeneration is just a new thing, Halo brought new things to its own table, I'm not saying each Halo game is revolutionary, I have been saying that Halo brings new things each game that make it different enough from the last to warrant it as a worthy sequel.
Also, generic shooter?
Every Halo hater has used that exact words right there, and you know what? They've all been wrong. Name one other shooter that plays like Halo....Oh wait, there is NONE.
If you say "Well, Call of Duty has regenerating Health so that means it plays EXACTLY like Halo", thats just wrong. Watching an online video of the game does not make your opinion valid. Come back and argue with me about then when you have actually played it.
Mechanics can be the same in more than two games, does that make the either game generic? No. Halo has similar aspects to its previous games but adds enough things to make it a sequel which makes it its OWN NEW GAME.
I could pick up Halo: Combat Evolved and immediatly tell that it plays differently to
Your argument has been "Oh, every Halo game is the same, regenerating health with two weapons that is a massive borefest because I am right"
If you don't like Halo, fine. That's your opinion. But when you say stuff about Halo that is wrong. You're wrong and the opinion becomes invalid, simple as that.