Halo 4 - Underwhelming?

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Terminate421

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Korten12 said:
Zenn3k said:
Also, reported for excess image use.


Sorry... But what..? He used TWO IMAGEs. Excess image use would be placing more then five or some number, pretty sure it's not two. But even if you consider his other posts, it's still not excessive. Hell some topics have become just people posting pictures of a old spider man cartoon with various captions.

Terminate, I think this man be trolling.
I think he may be trolling

I also found a new friend, maybe 2
 

Zeh Don

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I was in the negative camp for Halo 4 frankly, however I actually enjoyed what was shown at E3. So, colour me "cautiously optimistic".

A few things stop me from being actually excited, namely the fact that they could of shown anything at E3, and they selected a scripted corridor segment set in an environment we've already seen.
After Reach, I honestly expected something bigger in scale. Instead, I was left hoping that Halo remained true to it's own identity, as opposed to following virtually every franchise down the "Call of Duty" path to idiocy.

Overall: it wasn't terri-bad, but I'm not exactly itching to pre-order.

At least it looked better than that fucking Call of Duty footage. I haven't seen something that terrible looking for a long time.
 

TheOneBearded

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My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
 

Danne

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Terminate421 said:
Korten12 said:
Zenn3k said:
Also, reported for excess image use.


Sorry... But what..? He used TWO IMAGEs. Excess image use would be placing more then five or some number, pretty sure it's not two. But even if you consider his other posts, it's still not excessive. Hell some topics have become just people posting pictures of a old spider man cartoon with various captions.

Terminate, I think this man be trolling.
I think he may be trolling

I also found a new friend, maybe 2
I feel like quoting Spongebob, but I can't remember a good quote. So, I shall say this. FRIEND!!!!!!
 

Erttheking

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TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
 

Cpu46

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kingthrall said:
Riff Moonraker said:
kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
For the life of me, I dont get comments like this. How many Marios are there? How many Metal Gears? I can go all day with this. If its fun, if people like it, why not? If you dont like it, dont buy it, but it most certainly isnt a dead horse. Lets see what the sales are for the game when it hits... I would be willing to bet a dead horse wouldnt pull the insane amount of cash this game is going to get.
It is a dead horse, its just simple milking for profit. You talk about Sales ect and its perfectly fine to say they make a lot of dough. I dont deny this but the point im making is that bungie has yet to change since 2001. That is 11 Years and still the same freaking quadrilogy. At least companies like blizzard switch games.

Its just quite disappointing, even something new which were the rumours of a completely new game with actvision that wasn't halo have yet to be released.
Lets clear something up.

Beating a dead horse:

"If someone is trying to convince people to do or feel something without any hope of succeeding, they're beating a dead horse. This is used when someone is trying to raise interest in an issue that no-one supports anymore; beating a dead horse will not make it do any more work."

Beating a dead horse in the gaming industry is when you take something that everyone stopped caring about and try and dress it up and shove it down peoples throats. Halo isn't dead. You may want it to die but there are countless people out there who love the series. The universe still has a shitton of lore left to reveal and I want to experience it. You don't want to then fine, don't buy it.

You also need to understand that Bungie no longer owns the rights to the Halo series, Microsoft does. They aren't working on this game, 343 industries is. What they are doing is working on something. Something secretive and most likely new.

E3 has just begun and Activision has yet to announce anything. I would be surprised if they let this pass without giving us something related to the project to be hyped about.
 

Korten12

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Aug 26, 2009
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erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
 

Erttheking

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Korten12 said:
erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
I don't keep up to date too much on the expanded universe so I'll take your word for it.
 

Korten12

Now I want ma...!
Aug 26, 2009
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erttheking said:
Korten12 said:
erttheking said:
TheOneBearded said:
My biggest concern is that they never even mentioned who/what the main enemies are. They don't have to tell us the whole story. Just tell us who to be angry at.
From what I can tell we're fighting the close cousins of the sentinels, because let's be honest, if you were going to fight a war against a galaxy consuming parasite, you'd made more than one model of robot. It's heavily implied that the A.I. on the planet is like 343 Guilty Spark, not very sane but very hostile.
But the thing is that, the Prometheans that fought the flood, were organic, Warrior-Servants. These one's are newer and didn't fight the Flood, hence their non-existance in Primorium and Cryptum. So these new AI must have been built post-Halo Activation in Reqiuem, would explain why they weren't on the Ark or Halo Rings.

-------------------------

Also the Orb that floated up and then flew off was a Cryptum like the Didact was in Halo: Crpytum.

So much info we still need!!! Like why have they been hinting at the Precursors, but there is a lack of them? Maybe they're pulling a Halo 1 and keeping very tight about it?

Also the ship that landed on Installation 04, 50,000 years before Halo CE is still a mystery...
I don't keep up to date too much on the expanded universe so I'll take your word for it.
Oh. Well, the more you know now. :D

Just go on Halopedia for like a couple hours and you will be caught up. :D

very easy to get lost within the wikia: http://www.halopedian.com/

Enjoy. :D
 
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kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
That and Marathon. Old Bungie games could use a remake or two. They made the HD Halo, why not the same for these?
 

kingthrall

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For those who think I hate halo for some reason are fools, I dont hate the game at all. I think its a brilliant shooter game that is good fun with a decent story. The problem I have is that the lack of diversity in their game choice. Give it a break, put the halo franchise down and work on another project to give it breathing space. Its like any project in most cases if you work on it again, you tend to find the mistakes you may have missed and bring about a better quality product.

Oh and for the last time, I know that bungie aint working on this halo 4. However some of their staff are working with this 343. Which is a joint force of microsoft/bungie while bungie work on their special project. It has a different name but many of the same staff are working on this game I would think.
 

Korten12

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Aug 26, 2009
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kingthrall said:
For those who think I hate halo for some reason are fools, I dont hate the game at all. I think its a brilliant shooter game that is good fun with a decent story. The problem I have is that the lack of diversity in their game choice. Give it a break, put the halo franchise down and work on another project to give it breathing space. Its like any project in most cases if you work on it again, you tend to find the mistakes you may have missed and bring about a better quality product.

Oh and for the last time, I know that bungie aint working on this halo 4. However some of their staff are working with this 343. Which is a joint force of microsoft/bungie while bungie work on their special project. It has a different name but many of the same staff are working on this game I would think.
Actually only a few working at 343i are from Bungie like Frank O'connor, Vic DeLeon, and Chad Armstrong. There are others who worked on Halo before, but not from Bungie.

And it's sort of hard for them to put it down, since as opposed to other studios who could just stop and make another series. 343 Industires is literally made for Halo and only Halo, so everyone working their knows that all they're doing is Halo 24/7.

Halo actually still has a lot of life in it, if they are being truthful and starting to really connect all the pieces of the canon (more so connect the books with the games) it can really bring more life into Halo since the lore is very deep. Hopefully with Halo 4 they can start introducing more fans to the expanded universe and build a bigger community.

There are many fans who do read the EU, but many don't know if it, which is fine, but they should know that there is more to the universe then just the games.

Singularly Datarific said:
kingthrall said:
Bring... Back... Myth.. Halo.. is .. .like .. beating..a ... dead.. horse.. of ...a ... franchise.
That and Marathon. Old Bungie games could use a remake or two. They made the HD Halo, why not the same for these?
Well, I know Microsoft doesn't own Marathon (which is actually shown in Halo Anniversary with the removal of the Marathon symbol on Guilty Spark) and I believe Bungie does, so they would probably have to ask Activision now if they wanted to remake Marathon.
 

legend forge

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Wait... did you legitimately expect halo 4 to be good? It had a long way to go to prove itself above "unneeded cash in".
 

TheCommanders

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Overall to me Halo 4 felt like a game that didn't need to be made. If they have great ideas, make a new IP. I know why games are being serialized like this, i.e. the fact that many developers are held in a stranglehold by their producer overlords, but I wish it weren't so.

"If wishes were fishes the oceans would be filled with dead fish"
-A Sardonic Person
 

Caligulove

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I wasn't really disappointed, nor was I really wowed.

I've had no real opinion about Halo 4 ever since last year's E3. Reach was pretty damn good imo, and I just kind of fell off the bandwagon since then. I'm happy at the moment with Reach being the very last Halo game ever. That said, I do like that 343i has a product that looks different than the others.

The only thing that really stuck in my craw was some of the scripted moments going on all over. Some of them I can't tell are scripted or inserted for the sake of a good E3 demo. That said, Halo has never really been about, nor very good at, scripted scenes like this that briefly take control from the player. Reach did some first-person moments like it, but they were still cutscenes with breaks between the actual gameplay.

A lot of the scripted moments in Halo have been completely miss-able, akin to Half-Life or something. The funny or amazing moments in Halo have never been from strict scripting in the game, but the AI simply playing itself out.

A banshee accidentally has bad AI, crashes into a building and rains debris on you- kills you. Might only happen once in that way than in playing the same part 100 times. Fighting a Hunter, said hunter finishes itself off with an accidental close-range fuel rod blowing itself up. Suddenly, a hard section of the game is a breeze due to that. May not ever happen again if you play that mission, though.

Halo is still a shooter where the AI of it's enemies actually has them spawn and do things like pathfinding, animate, flank and generally be perceptible to the chaos it can entail. Most shooters have AI that just materializes and swarms the player, or spawns just to pop up for shooting-gallery style shoot-outs.
 

Korten12

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TheCommanders said:
Overall to me Halo 4 felt like a game that didn't need to be made. If they have great ideas, make a new IP. I know why games are being serialized like this, i.e. the fact that many developers are held in a stranglehold by their producer overlords, but I wish it weren't so.

"If wishes were fishes the oceans would be filled with dead fish"
-A Sardonic Person
They do have great ideas, it's called Halo's 100,000 year+ lore and background to work with. Why do they HAVE to make a new IP? If they got great ideas for an established product, why stop them?

Also you don't seem to understand 343i. Do you know why they're called 343? Because it's the name of the monitor AI in Halo 1 - 3. 343 Guilty Sparks. 343i was made, and is all about Halo. They aren't being forced to work on it, the people who joined know they would be working on Halo. They're not on a contract to make Halo games, because the sole purpose of the studio is Halo.

legend forge said:
Wait... did you legitimately expect halo 4 to be good? It had a long way to go to prove itself above "unneeded cash in".
Yes I do think it's good, 343i has proven themselves and it's not a unneeded cash in. It was hinted in Halo 3's ending that Halo 4 was something, it wasn't an ambigious ending either it clearly hinted at more ideas and thus Halo 4 is born.

Honestly, I think we should start calling any game a "unneeded cash in," all games are made in the end to partially get profit, so we don't need them. Why make Skyrim? Obviously it's just a cash in on Oblivion. Even Batman Arkham City was just a cash in on Arkham Asylum.

>.>
 

ultrachicken

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Most of the reason I'm excited is that they're finally going to actually give us some information on the Forerunners, the gameplay looks polished to a blinding shine, there's a whole new type of enemy, and they're finally adding extensive customization to multiplayer.

Also, holy shit was the trailer pretty.
 

el derpenburgo

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I don't think most people realise that the gameplay footage is scripted and the mission you see here will not be in the final game, nor will anything resembling it. Its really just to show off the new art and some mechanics. They did this since Halo 2 guys, and they do this for other games too, come on.

Personally I think it looks pretty good, if only because I'm in no position to judge the intentions of 343 since they did a pretty good job on Anniversary Edition and I'm looking forward to what they can do with making new material. I can see how it may look underwhelming; after all, its a Halo game and they and their derivatives have been made for a very long time. But if you haven't been a fan of Halo before, then let's face it, you're not going to be a Halo fan now. I think Microsoft decided pretty early on that they have a big enough fanbase already and they aren't going to pander to everyone who thinks Halo is a boring brown wank of an FPS. They're making Halo with a few shiny things attached and we can't stop that.

TheCommanders said:
I never really got into the Halo series
There's your problem. A lot of people did get into Halo and that's why the series has gone on for so long. Its also why the formula hasn't changed and won't change, but come on, were you really hoping Halo 4 would come along with its innovative and fresh gameplay and make you get into the series again?

tl;dr: They're making the game for the fans, like they always have been doing.
 

Dandark

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I enjoyed the first 3 Halos and I even thought ODST was okay. However I kinda got bored and left the series at Reach which just turned me off Halo. However this trailer has actully got me interested in it again, I didn't think i'd be interested in this beyond "Oh it's that game I used to play" but I may actully get this for the singleplayer.

I haven't been keeping up with the Lore much, last piece I read was Cole Protocol so im asking the people in this thread who are clearly halo fans that have been keeping up with the lore. What do I need to read to get up to date? I assume they have some new books although I have only heard about the forerunner related one, cryptom I think. Do I need to read Cryptom? Is it worth it, I heard some bad things about it so im unsure. Is there anything else like videos?

Even better would be if someone could give me some kind of overview of what has happened since Halo 3(Not including Reach). I doubt anyone can be bothered to do this though so don't worry about it but any info would be appreciated. For now I am off to Halopedia to see what I can find.

Also the new weapons that the.....thingys(INTELLIGENCE!) used look damn cool, im wondering how effective they will be, im assuming they will be more effective against flesh or armour since they were assumedly designed to fight the flood but perhaps not.

EDIT: Just realized they have released a couple of books set after Ghosts of Onyx, how I didn't hear of these I don't know but I am definatly ordering these. Mainly wondering now if I need to read the forerunner books to catch up on lore or could I just skip them or hear about the important points elsewhere? Someone mentioned earlier in the thread about the precursors relation with the forerunners and humanity, is that all I need to know from these? I ask because I am not too interested in the forerunners and would prefer to just get the soundbites of what happened then read more about what's going on now.
 

Meight08

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TheCommanders said:
Overall to me Halo 4 felt like a game that didn't need to be made. If they have great ideas, make a new IP. I know why games are being serialized like this, i.e. the fact that many developers are held in a stranglehold by their producer overlords, but I wish it weren't so.

"If wishes were fishes the oceans would be filled with dead fish"
-A Sardonic Person
No it´s because people like you who ask for new ip´s but dont buy them making the flop disasterously.